Make the mod classes significantly less godlike.

Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
This commit is contained in:
Ben Spiers committed 2014-08-01 01:35:06 +01:00
1 parent 6762f416d3
commit 725b7463f0
163 files changed
+1848 -1789

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@@ -39,7 +39,7 @@ import mekanism.common.network.PacketScubaTankData.ScubaTankPacket;
import mekanism.common.network.PacketWalkieTalkieState.WalkieTalkieStateMessage;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.api.StackUtils;
import mekanism.api.util.StackUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.entity.player.EntityPlayer;