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Completed Opaque Transmitter implementation. Yay!
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@@ -72,7 +72,6 @@ public class MekanismConfig
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{
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public static boolean enablePlayerSounds = true;
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public static boolean enableMachineSounds = true;
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public static boolean fancyUniversalCableRender = true;
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public static boolean holidays = true;
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public static float baseSoundVolume = 1F;
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public static boolean machineEffects = true;
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@@ -81,7 +80,7 @@ public class MekanismConfig
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public static boolean renderCTM = true;
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public static boolean enableAmbientLighting;
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public static int ambientLightingLevel;
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public static boolean opaque = false;
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public static boolean opaqueTransmitters = false;
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}
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public static class machines
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