MysteriousAges
fa5c8aa264
Adding bees for AE2 materials. Closes #72
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You're welcome, @FireBall1725 =D
2015-07-03 19:03:13 -07:00
MysteriousAges
3fad743f61
Some work on AE2 bees.
2015-07-03 12:38:31 -07:00
MysteriousAges
a0cf62c2a0
Tweak to Doctoral Bees sprite.
2015-06-19 23:48:59 -07:00
MysteriousAges
8e7767d4ba
Adding Osmium bees using Ore Dictionary queries for products.
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Add compatability for non-TCons Cobalt to Cobalt bee.
2015-06-19 14:02:44 -07:00
MysteriousAges
e9c1e5cf8c
Sorting out problems with initialization order of item fetching, mod helper setup and bee alles & species setup.
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Closes #70
2015-06-19 11:10:36 -07:00
MysteriousAges
21b26e491c
Turns out there was a reason .setGenomeTemplate existed not in the constructor. Idiot. -_-
2015-04-24 19:59:14 -07:00
MysteriousAges
546ad5fc00
Breaking bee product setup out into separate file.
2015-04-24 18:37:11 -07:00
MysteriousAges
88fa3d6837
Refactoring BeeSpecies a bit. It's cleanup time. -_-
2015-04-24 17:34:06 -07:00
MysteriousAges
83f82decd8
Added Botania Transmutation effect for Alfheim bees.
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Refactored the Aura provider code to not depend on Thaumcraft & allow for other modes of providing aura to bees.
Added Mana Apiary Booster.
Added Botania lexicon integration for Alfheim bee, Mana apiary booster.
2015-04-24 14:45:21 -07:00
MysteriousAges
99c40a99a9
Adding Mutations.
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Adding a species' primary or secondary colour to be -1, and if so, shifting it based on client time. (might make it world time later...)
2015-04-22 20:47:31 -07:00
MysteriousAges
fe8c118f7f
New Mutations.
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Also, I'm an asshole. =D
2015-04-22 18:03:38 -07:00
MysteriousAges
83c5e49a28
Adding sme bee products to Botanic line bees.
2015-04-21 16:30:49 -07:00
MysteriousAges
7afda32063
Breaking effect alleles and flower providers into their own namespace.
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Cleaned up effect & flower provider alleles.
Added basic genome template for Botanical, Blossoming, Floral bees.
Added FlowerProviderBotania to grow Mystical Flowers.
2015-04-21 14:31:34 -07:00
MysteriousAges
a7076ce817
Add back the version checker; pings Github now.
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Fix NPE on init.
2015-04-19 23:43:37 -07:00
MysteriousAges
b16524e919
Start on Botania integration.
2015-04-19 15:26:40 -07:00
MysteriousAges
07624a3a4c
Change HiveType to check spawn location to see if occupant bees can actually work in the biome, and not spawn if they cannot.
2015-03-26 13:05:15 -07:00
mezz
8eb8363b31
missed one
2015-01-10 00:16:21 -08:00
mezz
cd758dfec2
Fix #18 Bees not delivering notes in Escritoire
2015-01-10 00:05:04 -08:00
mezz
dac7c0ddef
Autoformat: spaces to tabs, remove unused imports
2015-01-08 21:48:13 -08:00
Arkandos
0e0eaac495
Fixes.
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Upped forge to latest.
Now requires Forestry 3.
Hopefully fixed Thaumcraft and ExtraBees integration
2014-08-23 00:33:46 +02:00
Arkandos
580f1f4e12
Bugfixes and Modularization
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Fixed several crashes due to ThermalExpansion splitting into Thermal
Foundation.
Also added config options to disable modinteraction with other mods.
2014-08-11 14:09:15 +02:00
Arkandos
f5a6ca61ba
Started work on Bloodmagic Bees
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Implemented BloodMagicHelper to interface with bloodmagic
2014-08-02 18:55:38 +02:00
Arkandos
d3c6ad5433
1.7.10 Port
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Initial 1.7.10 Port. Everything seems to be working, but can't be tested
without access to Thaumcraft.
Got rid of Forestrys Item/BlockInterfaces and created my own.
Started to use @Optional.Interface
Implemented @Pahimar s LogHelper to deal with log4j
Changed localization system to use the vanilla one
2014-08-01 04:05:49 +02:00
Ken 'Minalien' Murray
02659b2816
Upgraded to 1.7.2. List of currently-known issues are in CURRENT_ISSUES.txt file.
2014-04-08 12:39:01 -07:00