Martin Robertz
e1d289bc48
update bs+sa
2023-04-28 17:50:21 +02:00
Jason Mitchell
f1069a91f1
[ci skip] spotlessApply with the new settings
2023-01-29 10:24:49 -08:00
kuba6000
14a712260b
Spotless
2022-10-12 21:09:45 +02:00
KryptonCaptain
afee91a925
quick fixes 2
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Added TE signalum and lumium bees
Investigating why Amped/Rocking spawn Blizz instead of respective TE mobs
2017-09-20 13:54:41 +10:00
MysteriousAges
1e082e087f
Removing Blood Magic hooks
2016-01-23 17:40:37 -06:00
mezz
ab5b7c7532
Use new bee API for species and mutations. For Forestry 4.2.1 (future)
2015-11-22 09:15:51 -08:00
MysteriousAges
8569a43f87
Added new bees. What is wrong with me.
2015-09-26 19:13:54 -07:00
MysteriousAges
800799e85c
Reset version to 2.3.6 (never actually released, herpderp.)
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Added Void metal bee.
Moved EffectData into effect package.
Changed Aura Node flower provider to correctly identify all varities of node.
2015-09-24 18:04:12 -07:00
MysteriousAges
354f2ef71b
Adding node effect bees.
2015-09-04 15:40:00 -07:00
MysteriousAges
4c93eb6bf4
Update to forestry 3.6 API.
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Adds Aura node Recharge effect.
2015-09-03 16:17:05 -07:00
MysteriousAges
fa5c8aa264
Adding bees for AE2 materials. Closes #72
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You're welcome, @FireBall1725 =D
2015-07-03 19:03:13 -07:00
MysteriousAges
8e7767d4ba
Adding Osmium bees using Ore Dictionary queries for products.
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Add compatability for non-TCons Cobalt to Cobalt bee.
2015-06-19 14:02:44 -07:00
MysteriousAges
079c572a1a
Cleaning up some more warnings.
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Fixed error in mob spawn logic.
Howling bee effect.
2015-04-24 21:36:48 -07:00
MysteriousAges
21b26e491c
Turns out there was a reason .setGenomeTemplate existed not in the constructor. Idiot. -_-
2015-04-24 19:59:14 -07:00
MysteriousAges
88fa3d6837
Refactoring BeeSpecies a bit. It's cleanup time. -_-
2015-04-24 17:34:06 -07:00
MysteriousAges
83f82decd8
Added Botania Transmutation effect for Alfheim bees.
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Refactored the Aura provider code to not depend on Thaumcraft & allow for other modes of providing aura to bees.
Added Mana Apiary Booster.
Added Botania lexicon integration for Alfheim bee, Mana apiary booster.
2015-04-24 14:45:21 -07:00
MysteriousAges
549433e445
Fixing old Loc glitch in Beealyzer for flower providers.
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Tweaking TransmutationEffectController's constructor to accept "normal" looking parameter list.
Fixed swapped parameters in SpeciesRecipeElvenTrade.
Adding genomes for Aelfheim bees... still a bit bland. |:
2015-04-24 00:19:02 -07:00
MysteriousAges
a6c235aa5a
Refactoring Transmutation effect somewhat to allow for greater flexibitily.
2015-04-22 21:22:54 -07:00
MysteriousAges
99c40a99a9
Adding Mutations.
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Adding a species' primary or secondary colour to be -1, and if so, shifting it based on client time. (might make it world time later...)
2015-04-22 20:47:31 -07:00
MysteriousAges
fe8c118f7f
New Mutations.
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Also, I'm an asshole. =D
2015-04-22 18:03:38 -07:00
MysteriousAges
7afda32063
Breaking effect alleles and flower providers into their own namespace.
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Cleaned up effect & flower provider alleles.
Added basic genome template for Botanical, Blossoming, Floral bees.
Added FlowerProviderBotania to grow Mystical Flowers.
2015-04-21 14:31:34 -07:00
MysteriousAges
b16524e919
Start on Botania integration.
2015-04-19 15:26:40 -07:00
mezz
dac7c0ddef
Autoformat: spaces to tabs, remove unused imports
2015-01-08 21:48:13 -08:00
Arkandos
f5a6ca61ba
Started work on Bloodmagic Bees
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Implemented BloodMagicHelper to interface with bloodmagic
2014-08-02 18:55:38 +02:00
Arkandos
d3c6ad5433
1.7.10 Port
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Initial 1.7.10 Port. Everything seems to be working, but can't be tested
without access to Thaumcraft.
Got rid of Forestrys Item/BlockInterfaces and created my own.
Started to use @Optional.Interface
Implemented @Pahimar s LogHelper to deal with log4j
Changed localization system to use the vanilla one
2014-08-01 04:05:49 +02:00
Ken 'Minalien' Murray
02659b2816
Upgraded to 1.7.2. List of currently-known issues are in CURRENT_ISSUES.txt file.
2014-04-08 12:39:01 -07:00