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upstream/MagicBees
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mirror of https://github.com/GTNewHorizons/MagicBees.git synced 2026-11-12 16:27:34 +00:00
Code Issues Packages Projects Releases Wiki Activity
344 Commits 3 Branches 94 Tags
a1a4506a142df71f861666172c35653262bf94dc
Commit Graph
10 Commits
Author SHA1 Message Date
MysteriousAges 651aa82045 Tweak to floral bees' production rates. Moar flowers plz 2015-07-09 16:38:37 -07:00
MysteriousAges e87af0d409 Fixing Blood Magic bees for products & mutations. 2015-07-08 19:32:42 -07:00
MysteriousAges fa5c8aa264 Adding bees for AE2 materials. Closes #72
You're welcome, @FireBall1725 =D
2015-07-03 19:03:13 -07:00
MysteriousAges 3fad743f61 Some work on AE2 bees. 2015-07-03 12:38:31 -07:00
MysteriousAges be652f2fd8 Tweaking Thaumcraft bee species products again. Closes #67. 2015-06-21 22:29:57 -07:00
MysteriousAges a0cf62c2a0 Tweak to Doctoral Bees sprite. 2015-06-19 23:48:59 -07:00
MysteriousAges 8e7767d4ba Adding Osmium bees using Ore Dictionary queries for products.
Add compatability for non-TCons Cobalt to Cobalt bee.
2015-06-19 14:02:44 -07:00
MysteriousAges 707266cad7 Moving some helper block & item grabbing to postInit; GameRegistry seems more reliable there. Should close #58 #64 2015-05-20 00:27:58 -07:00
MysteriousAges 090a6a2fc3 Fix NPE in SpeciesRecipeManaInfusion - outputCache not properly initalized the first time. :| Closes #50
Adding products to Big Bad Bee.
2015-04-26 14:06:20 -07:00
MysteriousAges 546ad5fc00 Breaking bee product setup out into separate file. 2015-04-24 18:37:11 -07:00
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