kuba6000
337d8692c6
Implement acceleratable empowering effect
2022-10-12 20:51:36 +02:00
repo_alt
9fa67a8426
Some safety checks
2022-08-03 10:33:33 +04:00
ScriptedPiky
1359133050
20% instead of 0.00001% (lmao)
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Why was this even a thing is beyond me
Fixes: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10225
2022-04-27 13:12:54 -07:00
Glease
4e638db2a7
help suboptimal asm code to not generate GuiContainer in frame info
2022-03-13 20:51:11 +08:00
Johann Bernhardt
3550fe23d4
Migrated to unified build script
2022-01-07 23:14:30 +01:00
Alkalus
5e86d62433
Allows Backpack to accept wildcard items.
2021-10-07 18:40:01 +01:00
D-Cysteine
a370c61948
Update to latest Forestry API
2021-08-12 20:54:58 -06:00
KiloJoel
82368a06bf
items go lower and don't move when close
2020-11-22 20:08:47 +00:00
TataTawa
59d2f6bdb0
Update Config.java
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Aromatic Lump Swarmer now possible for the slot of Swarmer and has the swarm chance of aromaticLumpSwarmerRate , it is a bug since Magic Bees 2.0.0
2020-07-27 03:15:21 +00:00
KryptonCaptain
451f183e83
Add config for node max size
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Nexus bees can be limited in their influence, if you so choose
2019-08-24 11:03:36 +10:00
KryptonCaptain
918334e5bf
More Thaumcraft compat
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Fixed only some hives having aspects assigned
Removed the [MB] tag from research. This hasn't been needed since TC3, when addons didn't have their own tabs
Added Void metal scoop and grafter for the eldritch-inclined apiarists
Added uncommon rarity to Thaumium scoop/grafter for consistant tool look
2018-06-11 19:36:19 +10:00
KryptonCaptain
afee91a925
quick fixes 2
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Added TE signalum and lumium bees
Investigating why Amped/Rocking spawn Blizz instead of respective TE mobs
2017-09-20 13:54:41 +10:00
KryptonCaptain
9196bee240
quick fixes 1
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Fix for Brainy producing a deprecated Thaumcraft item
2017-09-15 22:53:42 +10:00
Elec332
824e72ac82
Fixed missing import from @rmunn 's fix
2017-08-24 00:14:43 +02:00
Robin Munn
c796902c91
Fix nodes growing without limit ( #33 )
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With this patch, aura node growth from Nexus bees will be properly
capped at 256 points per aspect, as originally intended, instead of
aspect nodes growing without any limit.
2017-08-20 12:43:13 -07:00
Robin Munn
90186aa9be
Allow Valiant bees to sometimes drop from hives
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Fixes #23 .
2017-07-20 21:58:48 +07:00
Robin Munn
155d638647
Fix frequency of rare bee products ( #18 )
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Due to a bug from 2015, many bee products with production chances under
10% were produced 10 times as often as they should have been. For
example, diamond shards were supposed to have a rarity of 6%, but the
bug caused them to have a rarity of 60% instead. This fixes that bug.
2017-07-13 21:04:50 -07:00
Gigabit101
130b7c6836
Added config to disable magnet sounds, Fixed effect jar not dropping inv ( #144 )
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* Added config to disable magnet sounds
* version bump
* Fixed effect jar not dropping inv closes #108
2016-05-02 11:58:03 -07:00
Jason McRay
a2ab168d69
Changed oredict entry for Emerald, Diamond and Apatite shards ( #142 )
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Changed oredict for Emerald, Diamond and Apatite shards to nuggets
2016-04-30 12:57:49 -07:00
MysteriousAges
5c81c964b1
Fixing incorrect EE3 item name for integration.
2016-01-27 14:36:42 -06:00
MysteriousAges
c9fe22c399
Fixing FML Warning for no version param in the @Mod on MagicBees.
2016-01-26 13:10:30 -06:00
MysteriousAges
e314a79e24
Fixes AM2 missing product crash. Fixes #81 and #123
2016-01-26 13:01:42 -06:00
MysteriousAges
275f03ccba
Fixed error in TileEntityVisAuraProvider that prevented the booster from working correctly. Fixes #120 .
2016-01-24 16:43:32 -06:00
MysteriousAges
7fa6eb8953
Fixed Shift-click item stacks not moving Princess/Queens and drones into apiary slots. Closes #102
2016-01-24 15:16:49 -06:00
MysteriousAges
e6ae553eb8
Fixed problem with Redstone Arsenal items being queried too late. Closes #122 .
2016-01-23 19:54:09 -06:00
MysteriousAges
1e082e087f
Removing Blood Magic hooks
2016-01-23 17:40:37 -06:00
MysteriousAges
2e82ba2bf1
Updating Botania version to match with PR for recipe fix.
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Fix missing WoodenDeviceType entry to fix #121
2016-01-19 01:12:52 -06:00
MysteriousAges
9597ebb658
Merge pull request #115 from EXTER7/master
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Change Botania related recipes to support Botania r1.8-238
2016-01-13 01:10:11 -06:00
EXTER
5615d2a75b
Added more Mana Powders to Botania recipes.
2016-01-12 19:51:42 -04:00
EXTER
e555aeaec2
Changed Botania related recipes to support Botania r1.8-238
2015-12-06 15:44:11 -04:00
mezz
ab5b7c7532
Use new bee API for species and mutations. For Forestry 4.2.1 (future)
2015-11-22 09:15:51 -08:00
MysteriousAges
ab70d8aec2
Fixing Enchanted Earth ticking things at the top of the world. Thanks @TTFTCUTS.
2015-10-27 13:29:09 -05:00
MysteriousAges
e8002e069a
Fixed missing import.
2015-10-27 13:26:53 -05:00
Hexicube
e5a26e1b88
Fixed bracing
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Top kek dev :D
2015-10-26 22:07:42 +00:00
Hexicube
72e8fb4c24
Fix for bee name changes in resource packs
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StatCollector includes language files from resource packs, and should be used over LanguageRegistry which only includes language files from mod jars.
2015-10-14 05:58:11 +01:00
mezz
a76d0d1c29
Update Forestry version, fix flower providers' growFlowers
2015-10-11 06:46:06 -07:00
MysteriousAges
01cfec7169
Merge branch 'master' into HEAD
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Conflicts:
src/main/java/magicbees/bees/allele/effect/AlleleEffectEmpowering.java
2015-10-04 14:38:44 -07:00
mezz
3f43cc52c1
Update Forestry version requirement
2015-10-02 15:18:18 -07:00
mezz
f1086f3095
Update for Forestry 4.0
2015-10-01 21:54:43 -07:00
MysteriousAges
2503c94b83
Preventing mysterious Magnet from picking up player's own shot projectiles. Doesn't _really_ fix #96 , but it's the best I can do without special-casing to hell and back again. |:
2015-09-29 17:35:44 -07:00
MysteriousAges
af44fb9d89
Disable TE/TF bees when mod is not present.
2015-09-27 17:25:06 -07:00
MysteriousAges
8569a43f87
Added new bees. What is wrong with me.
2015-09-26 19:13:54 -07:00
MysteriousAges
bd8fa92266
Adding a null check in AlleleEffectSpawnMobWeighted. Preferred syntax to PR from #87 .
2015-09-26 16:06:54 -07:00
MysteriousAges
4d2ea94b76
Refactored mod helper handling to use an interface and automatically grab all of them after registration.
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Added placeholder effect allele so if any 'oddness' happens when mods are added/removed or compat switched on/off bees won't lose their effects or crash the world.
Removed classes no longer used (BlockPlanks, BlockSlab). cya cya cya
Added alleles for Blitz & Basalz spawning in anticipation of the relevant bees.
2015-09-26 02:23:02 -07:00
MysteriousAges
8d65e675d1
Collapsing TE & TF helpers into ThermalModsHelper.
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Moving Thermal * item refs from Config into helper.
2015-09-26 00:48:19 -07:00
MysteriousAges
8beb50fcf8
Adding regular product for Void bee.
2015-09-24 18:14:58 -07:00
MysteriousAges
800799e85c
Reset version to 2.3.6 (never actually released, herpderp.)
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Added Void metal bee.
Moved EffectData into effect package.
Changed Aura Node flower provider to correctly identify all varities of node.
2015-09-24 18:04:12 -07:00
MysteriousAges
aa2ef7f24d
Updating Botania version.
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Fixing bugs with the Hibeescus: -Mana bar not showing -Bee stack not dropping on flower break
Fixing Forestry NEI plugin crash.
2015-09-18 15:16:58 -07:00
MysteriousAges
3d61472a7e
Fixing blood magic integration. Closes #90
2015-09-07 12:30:44 -07:00
MysteriousAges
89975c8718
Adding Baubles compat for Mysterious Magnet in the amulet slot, cleaning up code to make it more readable. Closes #59 .
2015-09-05 15:49:39 -07:00