Commit Graph
34 Commits
Author SHA1 Message Date
Martin Robertz 116e3610e6 fix wci 2023-12-06 12:36:23 +01:00
kuba6000 520d2e09e1 fix 2023-05-03 21:42:34 +02:00
Runakai1 0112a7f104 Spotless 2023-05-03 15:34:38 +02:00
Runakai1 9724d519e8 Tcon Nugget Conversion 2023-05-03 14:54:32 +02:00
Martin Robertz e1d289bc48 update bs+sa 2023-04-28 17:50:21 +02:00
Runakai1 0f7363c756 Forgot something 2023-04-10 13:46:06 +02:00
Runakai1 afa16af645 Change Silicon Specialty
Changes the Chance from 16->30% (Specialty combs have half the shown chance and since silicon is easy, there is no need to gate it behind 16%) and made it output raw silicon instead of galacticraft silicon
2023-04-10 13:45:01 +02:00
Jason Mitchell f1069a91f1 [ci skip] spotlessApply with the new settings 2023-01-29 10:24:49 -08:00
kuba6000 14a712260b Spotless 2022-10-12 21:09:45 +02:00
ScriptedPiky 1359133050 20% instead of 0.00001% (lmao)
Why was this even a thing is beyond me
Fixes: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10225
2022-04-27 13:12:54 -07:00
KryptonCaptain afee91a925 quick fixes 2
Added TE signalum and lumium bees
Investigating why Amped/Rocking spawn Blizz instead of respective TE mobs
2017-09-20 13:54:41 +10:00
KryptonCaptain 9196bee240 quick fixes 1
Fix for Brainy producing a deprecated Thaumcraft item
2017-09-15 22:53:42 +10:00
Robin Munn 155d638647 Fix frequency of rare bee products (#18)
Due to a bug from 2015, many bee products with production chances under
10% were produced 10 times as often as they should have been. For
example, diamond shards were supposed to have a rarity of 6%, but the
bug caused them to have a rarity of 60% instead. This fixes that bug.
2017-07-13 21:04:50 -07:00
MysteriousAges 1e082e087f Removing Blood Magic hooks 2016-01-23 17:40:37 -06:00
mezz ab5b7c7532 Use new bee API for species and mutations. For Forestry 4.2.1 (future) 2015-11-22 09:15:51 -08:00
MysteriousAges 8569a43f87 Added new bees. What is wrong with me. 2015-09-26 19:13:54 -07:00
MysteriousAges 4d2ea94b76 Refactored mod helper handling to use an interface and automatically grab all of them after registration.
Added placeholder effect allele so if any 'oddness' happens when mods are added/removed or compat switched on/off bees won't lose their effects or crash the world.
Removed classes no longer used (BlockPlanks, BlockSlab). cya cya cya
Added alleles for Blitz & Basalz spawning in anticipation of the relevant bees.
2015-09-26 02:23:02 -07:00
MysteriousAges 8d65e675d1 Collapsing TE & TF helpers into ThermalModsHelper.
Moving Thermal * item refs from Config into helper.
2015-09-26 00:48:19 -07:00
MysteriousAges 8beb50fcf8 Adding regular product for Void bee. 2015-09-24 18:14:58 -07:00
MysteriousAges 800799e85c Reset version to 2.3.6 (never actually released, herpderp.)
Added Void metal bee.
Moved EffectData into effect package.
Changed Aura Node flower provider to correctly identify all varities of node.
2015-09-24 18:04:12 -07:00
MysteriousAges 0bdbcdb2f8 Adding products & mutations for TC4 high end bees. 2015-09-04 17:47:12 -07:00
MysteriousAges 354f2ef71b Adding node effect bees. 2015-09-04 15:40:00 -07:00
MysteriousAges 4c93eb6bf4 Update to forestry 3.6 API.
Adds Aura node Recharge effect.
2015-09-03 16:17:05 -07:00
MysteriousAges 03068d7ddb Moving to Forestry 3.6; updating deprecated methods to new versions. 2015-08-25 17:31:25 -07:00
MysteriousAges 651aa82045 Tweak to floral bees' production rates. Moar flowers plz 2015-07-09 16:38:37 -07:00
MysteriousAges e87af0d409 Fixing Blood Magic bees for products & mutations. 2015-07-08 19:32:42 -07:00
MysteriousAges fa5c8aa264 Adding bees for AE2 materials. Closes #72
You're welcome, @FireBall1725 =D
2015-07-03 19:03:13 -07:00
MysteriousAges 3fad743f61 Some work on AE2 bees. 2015-07-03 12:38:31 -07:00
MysteriousAges be652f2fd8 Tweaking Thaumcraft bee species products again. Closes #67. 2015-06-21 22:29:57 -07:00
MysteriousAges a0cf62c2a0 Tweak to Doctoral Bees sprite. 2015-06-19 23:48:59 -07:00
MysteriousAges 8e7767d4ba Adding Osmium bees using Ore Dictionary queries for products.
Add compatability for non-TCons Cobalt to Cobalt bee.
2015-06-19 14:02:44 -07:00
MysteriousAges 707266cad7 Moving some helper block & item grabbing to postInit; GameRegistry seems more reliable there. Should close #58 #64 2015-05-20 00:27:58 -07:00
MysteriousAges 090a6a2fc3 Fix NPE in SpeciesRecipeManaInfusion - outputCache not properly initalized the first time. :| Closes #50
Adding products to Big Bad Bee.
2015-04-26 14:06:20 -07:00
MysteriousAges 546ad5fc00 Breaking bee product setup out into separate file. 2015-04-24 18:37:11 -07:00