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Fixed blood magic oblivion-like frames to actually prevent production
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@@ -44,7 +44,7 @@ public class ItemBloodFrame extends EnergyItems implements IHiveFrame {
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@Override
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public float getProductionModifier(IBeeGenome genome, float currentModifier) {
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return 0;
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return -9001f;
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}
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@Override
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@@ -44,7 +44,7 @@ public class ItemFrenziedFrame extends EnergyItems implements IHiveFrame {
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@Override
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public float getProductionModifier(IBeeGenome genome, float currentModifier) {
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return 0;
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return -9001f;
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}
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@Override
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