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quick fixes 2
Added TE signalum and lumium bees Investigating why Amped/Rocking spawn Blizz instead of respective TE mobs
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@@ -368,6 +368,11 @@ public class BeeProductHelper {
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TE_GROUNDED.addProduct(Config.combs.getStackForType(CombType.EARTHY), 0.16f);
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TE_ROCKING.addProduct(Config.combs.getStackForType(CombType.EARTHY), 0.29f);
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TE_SIGNALUS.addProduct(Config.combs.getStackForType(CombType.TE_DESTABILIZED), 0.10f)
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.addProduct(Config.combs.getStackForType(CombType.OCCULT), 0.10f);
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TE_LUMIUS.addProduct(Config.combs.getStackForType(CombType.TE_LUX), 0.10f)
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.addProduct(Config.combs.getStackForType(CombType.OCCULT), 0.10f);
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if (ThermalModsHelper.isActive()) {
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LogHelper.info("Thermal Expansion bees active");
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TE_BLIZZY.addSpecialty(ThermalModsHelper.dustBlizz, 0.09f);
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@@ -380,6 +385,8 @@ public class BeeProductHelper {
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TE_ROCKING.addSpecialty(ThermalModsHelper.dustPetrotheum, 0.09f);
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TE_WINSOME.addSpecialty(ThermalModsHelper.dustPlatinum, 0.09f);
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TE_ENDEARING.addSpecialty(ThermalModsHelper.enderiumNugget, 0.09f);
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TE_SIGNALUS.addSpecialty(ThermalModsHelper.signalumNugget, 0.09f);
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TE_LUMIUS.addSpecialty(ThermalModsHelper.lumiumNugget, 0.09f);
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}
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}
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