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Fully normalize positive frames to -1
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@@ -660,7 +660,7 @@ public class TileEntityMagicApiary extends TileEntity implements ISidedInventory
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public float getProductionModifier(IBeeGenome genome, float currentModifier) {
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float mod = -0.1f;// was 0.9x, now -0.1
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if (magicApiary.isProductionBoosted()) {
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mod = 1.4f;// was 1.8x, now +1.4, only nerfed slightly because it forces botania
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mod = 1.8f;// was 1.8x, now +1.8
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}
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return mod;
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}
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