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Apply spotless and fixing keeping item on death
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@@ -1,12 +1,14 @@
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package magicbees.client.gui;
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import cpw.mods.fml.common.registry.GameRegistry;
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import magicbees.itemInventories.InventoryBeeRing;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import cpw.mods.fml.common.registry.GameRegistry;
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public class ContainerEffectRing extends Container {
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InventoryBeeRing IBR;
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@@ -14,7 +16,7 @@ public class ContainerEffectRing extends Container {
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public ContainerEffectRing(InventoryBeeRing IBR, EntityPlayer player) {
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this.IBR = IBR;
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this.addSlotToContainer(
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new SlotCustomItems(this.IBR, 0, 80, 22, GameRegistry.findItemStack("Forestry", "beeDroneGE", 1)));
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new SlotCustomItems(this.IBR, 0, 80, 22, GameRegistry.findItemStack("Forestry", "beeDroneGE", 1)));
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for (int i = 0; i < 3; ++i) {
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for (int j = 0; j < 9; ++j) {
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