Apply spotless and fixing keeping item on death

This commit is contained in:
rjnasers committed 2023-04-26 16:20:41 -05:00
1 parent 729908b1b0
commit 2d78a84df1
3 files changed
+10 -8

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@@ -1,12 +1,14 @@
package magicbees.client.gui;
import cpw.mods.fml.common.registry.GameRegistry;
import magicbees.itemInventories.InventoryBeeRing;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.registry.GameRegistry;
public class ContainerEffectRing extends Container {
InventoryBeeRing IBR;
@@ -14,7 +16,7 @@ public class ContainerEffectRing extends Container {
public ContainerEffectRing(InventoryBeeRing IBR, EntityPlayer player) {
this.IBR = IBR;
this.addSlotToContainer(
new SlotCustomItems(this.IBR, 0, 80, 22, GameRegistry.findItemStack("Forestry", "beeDroneGE", 1)));
new SlotCustomItems(this.IBR, 0, 80, 22, GameRegistry.findItemStack("Forestry", "beeDroneGE", 1)));
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {