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Shit. It's going into the repo.
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@@ -70,7 +70,9 @@ public class Config
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public float MagnetBaseRange;
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public float MagnetLevelMultiplier;
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public int MagnetMaxLevel;
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public boolean ForestryDebugEnabled;
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public static BlockPlanks planksWood;
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public static BlockWoodSlab slabWoodHalf;
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@@ -162,6 +164,8 @@ public class Config
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this.configuration = new Configuration(configFile);
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this.configuration.load();
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this.doMiscConfig();
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this.ForestryDebugEnabled = (new File("./config/forestry/DEBUG.ON")).exists();
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}
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public void saveConfigs()
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@@ -330,6 +334,7 @@ public class Config
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magnet = new ItemMysteriousMagnet(configuration.getItem("magicMagnet", itemIDBase++).getInt() - 256);
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magnet.setBaseRange(3f); // magnet.setBaseRange(MagnetBaseRange);
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magnet.setLevelMultiplier(0.75f); // magnet.setLevelMultiplier(MagnetLevelMultiplier);
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magnet.setMaximumLevel(8); // magnet.setMaxiumumLevel(MagnetMaxLevel);
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for (int level = 0; level <= 8; level++)
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{
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@@ -423,7 +428,11 @@ public class Config
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p = configuration.get("general", "magnetRangeMultiplier", 0.75);
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p.comment = "Range multiplier per level of the Mysterious Magnet. Total range = base range + level * multiplier";
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this.MagnetLevelMultiplier = (float)p.getDouble(0.75);*/
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this.MagnetLevelMultiplier = (float)p.getDouble(0.75);
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p = configuration.get("general", "magnetMaximumLevel", 8);
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p.comment = "Maximum level of the magnets.";
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this.MagnetMaxLevel = p.getInt();*/
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}
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}
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