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MagicBees/src/main/java/magicbees/client/gui/GUIEffectRing.java
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package magicbees.client.gui;
import magicbees.item.ItemBeeRing;
import magicbees.itemInventories.InventoryBeeRing;
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import magicbees.main.CommonProxy;
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import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
public class GUIEffectRing extends GuiContainer {
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public static final String BACKGROUND_FILE = "ringScreen.png";
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public static final ResourceLocation BACKGROUND_LOCATION = new ResourceLocation(
CommonProxy.DOMAIN,
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CommonProxy.GUI_TEXTURE + BACKGROUND_FILE);
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private static final int WIDTH = 176;
private static final int HEIGHT = 156;
private static final int BAR_DEST_X = 117;
private static final int BAR_DEST_Y = 10;
private static final int BAR_SRC_X = 176;
private static final int BAR_SRC_Y = 0;
private static final int BAR_WIDTH = 10;
private static final int BAR_HEIGHT = 40;
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public GUIEffectRing(ItemStack itemStack, EntityPlayer player) {
super(
new ContainerEffectRing(
ItemBeeRing.getInventory(player, itemStack, player.inventory.currentItem, false),
player));
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this.xSize = WIDTH;
this.ySize = HEIGHT;
}
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2) {
fontRendererObj.drawString("Inventory", 9, 63, 0);
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int i, int j) {
GL11.glColor4f(1f, 1f, 1f, 1f);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_SRC_ALPHA);
this.mc.getTextureManager().bindTexture(BACKGROUND_LOCATION);
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, xSize, ySize);
InventoryBeeRing IBR = ((ContainerEffectRing) this.inventorySlots).IBR;
float r = ((IBR.currentBeeColour >> 16) & 255) / 255f;
float g = ((IBR.currentBeeColour >> 8) & 255) / 255f;
float b = (IBR.currentBeeColour & 255) / 255f;
GL11.glColor3f(r, g, b);
int value = BAR_HEIGHT - (IBR.currentBeeHealth * BAR_HEIGHT) / 100;
this.drawTexturedModalRect(
this.guiLeft + BAR_DEST_X,
this.guiTop + value + BAR_DEST_Y,
BAR_SRC_X,
BAR_SRC_Y,
BAR_WIDTH,
BAR_HEIGHT - value);
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}
}