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package customskinloader.fake;
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import java.util.Map;
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import java.util.UUID;
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import com.google.common.collect.Maps;
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import com.mojang.authlib.GameProfile;
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
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import customskinloader.CustomSkinLoader;
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import customskinloader.utils.MinecraftUtil;
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import net.minecraft.client.renderer.ThreadDownloadImageData;
import net.minecraft.client.renderer.texture.ITextureObject;
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import net.minecraft.client.renderer.texture.SimpleTexture;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.resources.DefaultPlayerSkin;
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import net.minecraft.client.resources.SkinManager;
import net.minecraft.client.resources.SkinManager.SkinAvailableCallback;
import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.StringUtils;
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public class FakeClientPlayer {
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/**
* Invoked from {@link SkinManager#loadSkin(MinecraftProfileTexture, MinecraftProfileTexture.Type, SkinManager.SkinAvailableCallback)}
*/
public static ThreadDownloadImageData putCache(ThreadDownloadImageData threaddownloadimagedata, SkinManager.SkinAvailableCallback skinAvailableCallback, ResourceLocation resourcelocation) {
if (skinAvailableCallback instanceof FakeClientPlayer.LegacyBuffer) {//Cache for client player
textureCache.put(resourcelocation, threaddownloadimagedata);
}
return threaddownloadimagedata;
}
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//For Legacy Skin
public static ThreadDownloadImageData getDownloadImageSkin(ResourceLocation resourceLocationIn, String username) {
//CustomSkinLoader.logger.debug("FakeClientPlayer/getDownloadImageSkin "+username);
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TextureManager textman = MinecraftUtil.getTextureManager();
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ITextureObject ito = textman.getTexture(resourceLocationIn);
if (ito == null || !(ito instanceof ThreadDownloadImageData)) {
//if Legacy Skin for username not loaded yet
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SkinManager skinman = MinecraftUtil.getSkinManager();
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UUID offlineUUID = getOfflineUUID(username);
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GameProfile offlineProfile = new GameProfile(offlineUUID, username);
//Load Default Skin
ResourceLocation defaultSkin = DefaultPlayerSkin.getDefaultSkin(offlineUUID);
ITextureObject defaultSkinObj = new SimpleTexture(defaultSkin);
textman.loadTexture(resourceLocationIn, defaultSkinObj);
//Load Skin from SkinManager
skinman.loadProfileTextures(offlineProfile, new LegacyBuffer(resourceLocationIn), false);
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}
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if (ito instanceof ThreadDownloadImageData)
return (ThreadDownloadImageData) ito;
else
return null;
}
public static ResourceLocation getLocationSkin(String username) {
//CustomSkinLoader.logger.debug("FakeClientPlayer/getLocationSkin "+username);
return new ResourceLocation("skins/legacy-" + StringUtils.stripControlCodes(username));
}
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public static UUID getOfflineUUID(String username) {
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return UUID.nameUUIDFromBytes(("OfflinePlayer:" + username).getBytes());
}
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public static Map<ResourceLocation, ITextureObject> textureCache = Maps.newHashMap();
public static class LegacyBuffer implements SkinAvailableCallback {
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ResourceLocation resourceLocationIn;
boolean loaded = false;
public LegacyBuffer(ResourceLocation resourceLocationIn) {
CustomSkinLoader.logger.debug("Loading Legacy Texture (" + resourceLocationIn + ")");
this.resourceLocationIn = resourceLocationIn;
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}
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@Override
public void skinAvailable(Type typeIn, ResourceLocation location, MinecraftProfileTexture profileTexture) {
if (typeIn != Type.SKIN || loaded)
return;
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TextureManager textman = MinecraftUtil.getTextureManager();
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ITextureObject ito = textman.getTexture(location);
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if (ito == null)
ito = textureCache.get(location);
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if (ito == null)
return;
loaded = true;
textman.loadTexture(resourceLocationIn, ito);
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CustomSkinLoader.logger.debug("Legacy Texture (" + resourceLocationIn + ") Loaded as " +
ito.toString() + " (" + location + ")");
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}
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}
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}