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AE2 casts the tile to the raw scalatraits TIInventoryTile to call rebuildSlotMap after its cable bus inventory size changes. Give it a supported entry point on TileMultipart instead. - refreshInventorySlots is a no-op on base tiles; the generated inventory trait rebuilds its flattened slot mapping without rebinding parts - rebuildSlotMap stays supported for released AE2 jars - Functional tests cover resize, tiles without inventories, and a slotted plus inventory tile; smoke test freezes the new trait method - Document it in the tile trait guide, API index and adoption ledger