# Calling generated tile capabilities from Java [API index](../API.md) ยท [Composite generation](COMPOSITE_GENERATION.md) Call generated tiles through `TileMultipart` or a stable public capability interface. Several dev-jar classes under `scalatraits`, and `TileMultipartClient`, are raw inputs to FMP's transformer: Forge changes them into interfaces before generating a concrete tile. A Java signature that compiles against those classes can still fail at runtime. ## Why raw trait calls fail These consumer expressions compile against the current dev jar but are unsafe: ```java ((TRedstoneTile) tile).openConnections(side); // javac emits invokevirtual for a class ((TSlottedTile) tile).v_partMap; // javac emits getfield ``` At runtime `TRedstoneTile` is an interface, so the first call throws `IncompatibleClassChangeError`. `TSlottedTile` has generated accessor methods instead of that field, so the second throws `NoSuchFieldError`. A cast or an `instanceof` check alone can still succeed; that does not make subsequent class-method/field bytecode valid. Merely adding Scala to the compile classpath does not turn these raw Java classes into interface stubs. Already compiled consumers using the original interface/accessor descriptors remain supported. Recompiling source against the raw Java port is a separate gate. Do not instantiate or subclass raw trait inputs in consumer code, or call their generated `$class` helpers as a new integration strategy. Reflection is not the migration target. ## Stable entry points | Need | Compile against | Contract | | --- | --- | --- | | Parts, slot reads, placement, lifecycle | `TileMultipart` | `jPartList()`, `partMap(slot)`, placement and documented notifications dispatch through generated overrides | | Open redstone geometry | `IRedstoneTile` | `openConnections(side)`; capability is present when the tile hosts a redstone part | | Offered redstone connections or masked power | `IRedstoneConnector` | `getConnectionMask(side)`, `weakPowerLevel(side, mask)`; also used by non-FMP connectors | | Ordinary tile power queries | `TileMultipart` | `strongPowerLevel(side)`, `weakPowerLevel(side)`; preserve each method's side convention | | Inventory or sided inventory | Minecraft `IInventory` / `ISidedInventory` | Use the interface implemented by the tile, rather than raw `JInventoryTile` or its internal caches | | Inventory slots after a part's size changes | `TileMultipart` | `refreshInventorySlots()`; see [refreshing inventory slots](#refreshing-inventory-slots) | | Fluid operations | Forge `IFluidHandler` | Use the interface rather than raw `TFluidHandlerTile` or `tankList` | | A consumer-owned pass-through capability | The original ordinary Java interface | Register with `MultipartGenerator.registerPassThroughInterface`; generated calls forward to the implementing part | Test the capability when it is optional. Keep using the tile returned by placement/removal because adding or removing capabilities can replace the tile instance. These interfaces do not give a snapshot, reserve a tile, or add thread safety. Apply the owning method's lifecycle and side rules. Client-only rendering calls remain client-only even when a stable base method exists. ## Compiling redstone example [TileTraitAccessExample.java](../../src/functionalTest/java/codechicken/multipart/examples/TileTraitAccessExample.java) uses only `TileMultipart` and `IRedstoneTile` and compiles as Java 8 without Scala on the classpath: ```java boolean open = TileTraitAccessExample.hasOpenConnection(tile, side, mask); ``` The example returns false for a null tile or absent capability. Its caller supplies a Minecraft side in 0..5 and a mask using bits 0..3 for rotations around that side and bit 4 for the center. `openConnections` describes openings after face/edge obstruction; `getConnectionMask` describes the connections offered by contained parts. They are not interchangeable. The API does not validate the side or add a cache. ProjectRed's `transmission/redwires.scala` already knows its tile supports redstone. Its migration can change only the cast type, preserving the surrounding mask and rotation calculation: ```scala tile.asInstanceOf[IRedstoneTile].openConnections(absDir) ``` That emits an interface call with the stable owner. ProjectRed can remain Scala internally. ## Refreshing a changed slot mask Use `TileMultipart.refreshPartSlots(part)` after an already stored part validates and applies a new `TSlottedPart.getSlotMask()`. It provides the Java replacement for OpenComputers' direct `TSlottedTile.v_partMap` mutation: ```java tile.refreshPartSlots(this); tile.notifyPartChange(this); sendDescUpdate(); ``` The [compiling example](../../src/functionalTest/java/codechicken/multipart/examples/TileTraitAccessExample.java) keeps the cache operation itself separate because validation, state changes and notification policy belong to the part: ```java TileTraitAccessExample.refreshSlots(tile, part); ``` On a generated slotted tile, FMP scans the live slot array in index order, clears every entry for which `Objects.equals(stored, part)` is true, then dispatches the existing virtual `bindPart(part)` once. This preserves Scala `==` behavior, including distinct equal objects. It reads the array directly, matching the old consumer rather than a possible `partMap` override. Unrelated slots, part-list storage and tile ownership stay unchanged. The current mask may overwrite a slot if the caller skipped its normal replacement/occlusion check. A tile without the slotted capability does nothing. The method does not check that the part is stored, bound to this tile or slotted, and it does not validate placement, send notifications, mark dirty/render state or schedule updates. Call it on the owning world thread only after the new shape passes the consumer's existing `canReplacePart` logic. Keep the tile/part's existing notification, sound, packet and scheduling sequence afterward. `bindPart` dispatches through every generated cache trait, so those hooks still run once. As before, some non-slot caches append on bind and are not generally idempotent. This API matches OpenComputers' print part, whose additional capabilities do not append such caches; it is not a general refresh for inventory/fluid capability changes (see [refreshing inventory slots](#refreshing-inventory-slots)). A whole `loadPartList` reconstruction would run broader cache, binding and notification behavior and is not equivalent. ## Refreshing inventory slots A tile holding `IInventory` parts exposes one flattened inventory: each part's slots in part order. FMP caches that mapping and rebuilds it when inventory parts are added, removed, loaded or copied. When a stored part changes its own `getSizeInventory()`, call `TileMultipart.refreshInventorySlots()`. It replaces AE2's direct `TIInventoryTile.rebuildSlotMap()` call and drops the `instanceof` check, because tiles without inventory parts do nothing: ```java tile.refreshInventorySlots(); notifyNeighbors(); ``` The [compiling example](../../src/functionalTest/java/codechicken/multipart/examples/TileTraitAccessExample.java) wraps the same call: ```java TileTraitAccessExample.refreshInventory(tile); ``` It only recomputes the mapping from the inventories already tracked. It does not add or remove inventories, call `bindPart`, touch other trait caches, move items, mark the tile dirty or notify neighbors. Keep the caller's existing notifications afterward and call it on the owning world thread. Do not use `refreshPartSlots` for this: its `bindPart` dispatch would track the inventory part a second time. The old `TIInventoryTile.rebuildSlotMap()` call stays supported for released AE2 jars, and both calls do the same rebuild. ## Custom generated tiles For custom generated tiles, keep consumer-callable methods on an ordinary Java capability interface and use the stable base for existing tile hooks. The [custom tile-trait guide](CUSTOM_TILE_TRAITS.md) provides the complete registration, helper, state/lifecycle and access pattern. Pass-through registration remains the smaller choice when a tile should only forward one interface to one implementing part. [RawTileTraitCalls.java](../../src/functionalTest/java/codechicken/multipart/test/RawTileTraitCalls.java) keeps the two unsafe caller shapes above as compiled fixtures, so the linkage failures they produce stay reproducible.