Commit Graph
12 Commits
Author SHA1 Message Date
Chicken Bones 83e1713f72 Moved the partMap array to a tile trait to save memory when not needed. 2013-06-24 13:17:27 +10:00
Chicken Bones 5dd78b681c Separated the trait implementations for the ScalaCompilerFactory 2013-06-23 17:50:11 +10:00
Chicken Bones 16a3ea3875 Added some more redstone utilities and made sure masks line up
Fixed smoke particles on redstone torches (bugged in vanilla)
Added functions for world and coordinates on parts to clean code
Added more placement and world interaction events
Properly distinguished converted tiles
Fixed tick scheduler to remain in better sync with vanilla
2013-06-06 17:25:24 +10:00
Chicken Bones 3fd55ce0a0 Cleaned up unnecessary parentheses in foreach loops 2013-06-03 21:18:26 +10:00
Chicken Bones 38adcdbee1 Added buttons
Moved cuboid render function to CCC-Public
Fixed a redstone transmission bug
Added Tick Scheduler
2013-06-03 19:58:06 +10:00
Chicken Bones 283a723e38 Completed levers, added redstone interaction 2013-06-03 13:30:36 +10:00
Chicken Bones a695de4b9d Levers up to pre-redstone stage 2013-06-02 19:47:07 +10:00
Chicken Bones 20ce3e153a CCC-Public cleanup 2013-05-29 18:28:08 +10:00
Chicken Bones a95f579e88 Fixed a bug with placement packets and the new network handler
Fixed multiple torches in one space bug with normal occlusion
2013-05-23 16:29:08 +10:00
Chicken Bones 626a9ed50e Optimized networking.
Sends a compressed packet containing the description of all tiles on chunk load. Uses position in chunk as an integer rather than world coords.
Combines and compresses all updates packets (change, add, remove) for each player at the end of tick.
2013-05-22 14:50:39 +10:00
Chicken Bones b067a08b34 Added workaround for lack of TileEntityLoadEvent
Fixed bug in part generator duplicating the base tile class
Updated readme to reflect removal of recent forge dependency
2013-05-21 00:19:56 +10:00
Chicken Bones 26f9cbcb09 Initial Commit 2013-05-20 17:09:57 +10:00