Chicken Bones
d9f495fc76
Assign multipart package compressor instances on demand instead of on world load.
2013-08-25 18:41:33 +10:00
Chicken Bones
fc68989c6f
Made hollow covers more hollow.
2013-07-30 16:19:03 +10:00
Chicken Bones
e7b307763f
CodeChickenCore -> CodeChickenLib refactoring.
2013-07-24 15:32:46 +10:00
Chicken Bones
ad5f65e0d5
Moved the IDMap registry packet to the Packet250 system as the NetworkMod idMap is not initialized from the server early enough.
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Added asm debug config flag
2013-07-13 22:24:51 +10:00
Chicken Bones
62457e8155
Renamed TileMultipartObj to TileMultipart as TileMultipart is now class instead of trait
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Fixed hollow occlusion
Fixed hollow redstone conduction
Added MultiPart item base class
2013-06-27 15:07:27 +10:00
Chicken Bones
38adcdbee1
Added buttons
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Moved cuboid render function to CCC-Public
Fixed a redstone transmission bug
Added Tick Scheduler
2013-06-03 19:58:06 +10:00
Chicken Bones
626a9ed50e
Optimized networking.
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Sends a compressed packet containing the description of all tiles on chunk load. Uses position in chunk as an integer rather than world coords.
Combines and compresses all updates packets (change, add, remove) for each player at the end of tick.
2013-05-22 14:50:39 +10:00
Chicken Bones
b067a08b34
Added workaround for lack of TileEntityLoadEvent
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Fixed bug in part generator duplicating the base tile class
Updated readme to reflect removal of recent forge dependency
2013-05-21 00:19:56 +10:00
Chicken Bones
26f9cbcb09
Initial Commit
2013-05-20 17:09:57 +10:00