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60 lines
2.0 KiB
Java
Executable File
60 lines
2.0 KiB
Java
Executable File
/*******************************************************************************
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* Copyright (c) 2011-2014 SirSengir.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Lesser Public License v3
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/lgpl-3.0.txt
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*
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* Various Contributors including, but not limited to:
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* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
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******************************************************************************/
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package forestry.food.gui;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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import forestry.core.gui.ContainerItemInventory;
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import forestry.core.gui.slots.SlotFiltered;
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import forestry.core.gui.slots.SlotOutput;
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import forestry.core.proxy.Proxies;
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import forestry.food.items.ItemInfuser.InfuserInventory;
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public class ContainerInfuser extends ContainerItemInventory<InfuserInventory> {
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public ContainerInfuser(InventoryPlayer inventoryplayer, InfuserInventory inventory) {
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super(inventory, inventoryplayer, 8, 103);
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// Input
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this.addSlotToContainer(new SlotFiltered(inventory, 0, 152, 12));
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// Output
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this.addSlotToContainer(new SlotOutput(inventory, 1, 152, 72));
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// Ingredients
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this.addSlotToContainer(new SlotFiltered(inventory, 2, 12, 12));
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this.addSlotToContainer(new SlotFiltered(inventory, 3, 12, 32));
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this.addSlotToContainer(new SlotFiltered(inventory, 4, 12, 52));
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this.addSlotToContainer(new SlotFiltered(inventory, 5, 12, 72));
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}
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@Override
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public void onContainerClosed(EntityPlayer entityplayer) {
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if (entityplayer.worldObj.isRemote) {
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return;
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}
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// Drop everything still in there.
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for (int i = 0; i < inventory.getSizeInventory(); i++) {
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ItemStack stack = inventory.getStackInSlot(i);
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if (stack == null) {
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continue;
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}
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Proxies.common.dropItemPlayer(entityplayer, stack);
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inventory.setInventorySlotContents(i, null);
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}
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}
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}
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