Commit Graph
533 Commits
Author SHA1 Message Date
mezz 8eb366997d Minor Cleanup 2015-01-19 11:34:38 -08:00
mezz dc1449855e Fix #465 crash after closing catalogue and opening another item gui 2015-01-19 11:34:18 -08:00
mezz f832025f6d Farm refactor, Fix #187 Multifarms do not give equal space 2015-01-18 14:21:23 -08:00
mezz b36d10308b Let farm break replaceable blocks (such as Railcraft's residual heat) 2015-01-18 14:21:22 -08:00
mezz 195c8fc524 Fix possible reservoir crash from thermionic fabricator 2015-01-18 14:21:21 -08:00
mezz bdd386c431 Add VectUtil for World functions using vects 2015-01-17 15:51:25 -08:00
mezz 1e9952e908 Update for BuildCraft 6.3 2015-01-15 23:03:07 -08:00
mezz 10678d6469 Fix deprecation warnings from Forge 2015-01-15 22:50:33 -08:00
mezz 1601136304 Fix #456 Pipes cannot extract from Farm Hatch 2015-01-15 21:12:23 -08:00
mezz e1758f63cd Fix #455 Item duplicating by letters 2015-01-15 21:02:24 -08:00
mezz f46bcf228c Fix #454 Forestry fences don't connect to fence gates 2015-01-15 20:36:46 -08:00
Nirek-K baa70ece6d Add Fermenter support for Barley, Natura Saplings 2015-01-15 00:24:01 -08:00
mezz 8977d04de0 Fix #446 Special products don't align in beealyzer 2015-01-14 23:37:37 -08:00
mezz 2a35b05ec1 Fix #452 Opening a multiblock inventory momentarily places a block 2015-01-14 23:25:08 -08:00
mezz 9cd3b9af5b Fix forced retrogen not disabling itself after being set 2015-01-11 22:36:47 -08:00
mezz 61704192fe Skip hive postGen when in hiveGen debug mode 2015-01-11 20:55:59 -08:00
mezz a3ae2b797f Improve hiveGen debug setting 2015-01-11 20:42:08 -08:00
mezz d94a688f28 Fix #135 Feature for adding Forestry resources to existing chunks 2015-01-11 19:33:37 -08:00
mezz b3fbadce84 Shuffle the order that hives try to generate 2015-01-11 13:57:47 -08:00
mezz 04d6b979ab Clean and simplify the implementation of hives through the API 2015-01-11 01:40:54 -08:00
mezz 98372c3e08 Fix #445 Beehouse and Apiary do not detect hellish biome 2015-01-09 20:30:00 -08:00
CovertJaguar 0a68dc0307 Issue #431 Work around no longer required, fix merged into Forge 1.7.10-10.13.2.1283 and 1.8-11.14.0.1282 2015-01-09 13:15:31 -08:00
mezz 4c72917c05 Fix #444 Upper half slabs render incorrectly 2015-01-07 20:30:50 -08:00
CovertJaguar b41646540c Issue #431 Restore mezz's original fix, with a TODO comment 2015-01-07 16:01:12 -08:00
CovertJaguar 8dc81b53d6 Improves #431 Calling markBlockForUpdate() on the server is unneccesary, plus other optimizations. 2015-01-07 13:46:30 -08:00
mezz ec111e38c3 #443 Squeezer should not squeeze if it has no room for the liquid 2015-01-07 08:49:24 -08:00
mezz 852604e9d4 Fix pipette display. Updates icon on click, shows fluid amount tooltip 2015-01-07 07:54:35 -08:00
mezz 58a8b29bbf Minor render optimization for stopped engines 2015-01-07 07:13:18 -08:00
mezz 0fc61f46b0 Allow disabling Factory Module 2015-01-07 07:07:45 -08:00
mezz 92d53626ce Add generation count to bee tooltips for bred bees. 2015-01-05 20:59:56 -08:00
mezz 24ca3d20f3 Fix #436 Tooltip order for trees should match treealyzer order 2015-01-05 20:58:27 -08:00
mezz 080e026285 Fix #433 Stairs have wrong pick-block and Waila name 2015-01-05 20:37:00 -08:00
mezz e5979367ee Fix #431 Leaves become invisible when they start to decay 2015-01-04 22:58:10 -08:00
mezz 960b322e86 Fix #439 Some Drones have GEN tag 2015-01-04 17:39:25 -08:00
mezz d536d5cf46 Fix #437 Warnings from bee villager house construction 2015-01-04 16:46:19 -08:00
mezz 3850b1b172 Fix #435 machines consume thermal expansion tanks on right click 2015-01-03 21:03:05 -08:00
mezz 7981288250 Fix #432 Client crash when crafting fence with new planks 2015-01-02 15:49:32 -08:00
mezz e77f62d8e7 Fix #430 farm hatch should only automatically output downward 2015-01-02 15:30:19 -08:00
mezz 5326e41c9f Fix #417 Villager Beekeeper House Crashes with Arboriculture disabled 2015-01-02 04:01:47 -08:00
mezz f2395d27a8 Close #271. Improve usability of the Escritoire 2015-01-02 02:26:54 -08:00
mezz ca9c99c283 Add info about disabled plugins on crash reports 2015-01-02 00:08:35 -08:00
mezz 8cbb94aed0 Fix #429 Filled capsules are placed in armor slot when inventory is full 2015-01-01 23:13:15 -08:00
mezz e00d96ff08 Fix #428 Electrical Engine shows "no fuel" when inactive 2015-01-01 23:02:18 -08:00
mezz d436657556 Fix #426 Throttle the speed of the Generator accepting liquid containers 2015-01-01 23:01:05 -08:00
mezz f862485a05 Fix #298. xupaosso - Add Ipe, Padauk, Cocobolo, and Zebrawood trees 2015-01-01 19:43:23 -08:00
mezz 9af62513e5 Add grammars for wood products, generalize for new trees 2015-01-01 19:41:07 -08:00
mezz e8fa5ebca9 Fix #423 Mushroom growth crashes in rare cases 2014-12-31 15:30:32 -08:00
mezz a9fbfbbe74 Don't register fluids that are not Forestry's. #420 #422 2014-12-31 05:17:47 -08:00
mezz c54b7c40bb Giant Inventory Refactor 2. Slots will only accept valid items
Moved logic out of Containers, the old filtered slots were not always the same
logic as the IInventory.

Moved ISidedInventory logic up to TileForestry and use InventoryAdapters
to override only the methods we need to.

Tested a ton but there will be some new issues given the scope.
2014-12-31 04:22:33 -08:00
mezz 2b3b590cf4 Close #414 add better shift click for trade station 2014-12-28 18:04:40 -08:00