Implement spawn tree and spawn forest commands

This commit is contained in:
mezz committed 2014-12-13 21:29:55 -08:00
1 parent 1b741eaac5
commit a8b7098f39
14 files changed
+268 -126

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@@ -25,7 +25,6 @@ import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.ChestGenHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.oredict.OreDictionary;
import cpw.mods.fml.common.IFuelHandler;
@@ -47,8 +46,6 @@ import forestry.api.genetics.IClassification.EnumClassLevel;
import forestry.api.genetics.IFruitFamily;
import forestry.api.recipes.RecipeManagers;
import forestry.api.storage.BackpackManager;
import forestry.arboriculture.CommandSpawnForest;
import forestry.arboriculture.CommandSpawnTree;
import forestry.arboriculture.CommandTreekeepingMode;
import forestry.arboriculture.EventHandlerArboriculture;
import forestry.arboriculture.FruitProviderNone;
@@ -60,6 +57,7 @@ import forestry.arboriculture.GuiHandlerArboriculture;
import forestry.arboriculture.PacketHandlerArboriculture;
import forestry.arboriculture.VillageHandlerArboriculture;
import forestry.arboriculture.WoodType;
import forestry.arboriculture.commands.CommandTrees;
import forestry.arboriculture.gadgets.BlockArbFence;
import forestry.arboriculture.gadgets.BlockArbFence.FenceCat;
import forestry.arboriculture.gadgets.BlockArbStairs;
@@ -297,6 +295,8 @@ public class PluginArboriculture extends ForestryPlugin {
validFences.add(Blocks.fence_gate);
validFences.add(Blocks.nether_brick_fence);
// Commands
PluginCore.rootCommand.addChildCommand(new CommandTrees());
}
@Override
@@ -1104,8 +1104,7 @@ public class PluginArboriculture extends ForestryPlugin {
@Override
public ICommand[] getConsoleCommands() {
return new ICommand[]{new CommandSpawnTree(), new CommandSpawnForest(),
new CommandTreekeepingMode()};
return new ICommand[]{new CommandTreekeepingMode()};
}
@Override