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Fix #821 bee house and apiary are invisible
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@@ -169,6 +169,7 @@ public class PluginApiculture extends ForestryPlugin {
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public static HiveRegistry hiveRegistry;
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private static MachineDefinition definitionApiary;
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private static MachineDefinition definitionChestLegacy;
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private static MachineDefinition definitionChest;
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private static MachineDefinition definitionBeehouse;
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private static MachineDefinition definitionAnalyzer;
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@@ -211,10 +212,14 @@ public class PluginApiculture extends ForestryPlugin {
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MinecraftForge.EVENT_BUS.register(this);
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ForestryBlock.apiculture.registerBlock(new BlockBase(Material.iron, true), ItemForestryBlock.class, "apiculture");
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ForestryBlock.apiculture.registerBlock(new BlockBase(Material.iron), ItemForestryBlock.class, "apiculture");
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ForestryBlock.apiculture.block().setCreativeTab(Tabs.tabApiculture);
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ForestryBlock.apiculture.block().setHarvestLevel("axe", 0);
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ForestryBlock.apicultureChest.registerBlock(new BlockBase(Material.iron, true), ItemForestryBlock.class, "apicultureChest");
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ForestryBlock.apicultureChest.block().setCreativeTab(Tabs.tabApiculture);
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ForestryBlock.apicultureChest.block().setHarvestLevel("axe", 0);
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definitionApiary = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARY_META, "forestry.Apiary", TileApiary.class,
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ShapedRecipeCustom.createShapedRecipe(ForestryBlock.apiculture.getItemStack(1, Defaults.DEFINITION_APIARY_META),
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"XXX",
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@@ -225,8 +230,10 @@ public class PluginApiculture extends ForestryPlugin {
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'C', ForestryItem.impregnatedCasing))
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.setFaces(0, 1, 2, 2, 4, 4, 0, 7));
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definitionChest = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARISTCHEST_META, "forestry.ApiaristChest", TileApiaristChest.class, new RenderNaturalistChest("apiaristchest"),
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ShapedRecipeCustom.createShapedRecipe(ForestryBlock.apiculture.getItemStack(1, Defaults.DEFINITION_APIARISTCHEST_META),
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definitionChestLegacy = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARISTCHEST_LEGACY_META, "forestry.ApiaristChest", TileApiaristChest.class).setLegacy());
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definitionChest = ((BlockBase) ForestryBlock.apicultureChest.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARISTCHEST_META, "forestry.ApiaristChestNew", TileApiaristChest.class, new RenderNaturalistChest("apiaristchest"),
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ShapedRecipeCustom.createShapedRecipe(ForestryBlock.apicultureChest.getItemStack(1, Defaults.DEFINITION_APIARISTCHEST_META),
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" # ",
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"XYX",
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"XXX",
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@@ -868,6 +875,7 @@ public class PluginApiculture extends ForestryPlugin {
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definitionAnalyzer.register();
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definitionApiary.register();
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definitionBeehouse.register();
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definitionChestLegacy.register();
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definitionChest.register();
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}
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