#457 Add config option for village generation (forgot lumberjack)

This commit is contained in:
mezz committed 2015-01-24 00:25:33 -08:00
1 parent dab217eab0
commit 7ec3b8bf9b
1 file changed
+6 -4
@@ -130,6 +130,7 @@ import forestry.arboriculture.worldgen.WorldGenWenge;
import forestry.arboriculture.worldgen.WorldGenWillow;
import forestry.arboriculture.worldgen.WorldGenZebrawood;
import forestry.core.GameMode;
import forestry.core.config.Config;
import forestry.core.config.Defaults;
import forestry.core.config.ForestryBlock;
import forestry.core.config.ForestryItem;
@@ -330,10 +331,11 @@ public class PluginArboriculture extends ForestryPlugin {
MinecraftForge.EVENT_BUS.register(new EventHandlerArboriculture());
VillagerRegistry.instance().registerVillagerId(Defaults.ID_VILLAGER_LUMBERJACK);
Proxies.render.registerVillagerSkin(Defaults.ID_VILLAGER_LUMBERJACK, Defaults.TEXTURE_SKIN_LUMBERJACK);
VillagerRegistry.instance().registerVillageTradeHandler(Defaults.ID_VILLAGER_LUMBERJACK,
new VillageHandlerArboriculture());
if (Config.enableVillager) {
VillagerRegistry.instance().registerVillagerId(Defaults.ID_VILLAGER_LUMBERJACK);
Proxies.render.registerVillagerSkin(Defaults.ID_VILLAGER_LUMBERJACK, Defaults.TEXTURE_SKIN_LUMBERJACK);
VillagerRegistry.instance().registerVillageTradeHandler(Defaults.ID_VILLAGER_LUMBERJACK, new VillageHandlerArboriculture());
}
}
@Override