Fix #806 Chests now render akin to the vanilla chests

This commit is contained in:
ganymedes01 authored and mezz committed 2015-09-09 01:07:16 -07:00
1 parent eef67a43ac
commit 5cd2350c9b
26 files changed
+219 -14

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@@ -148,6 +148,7 @@ import forestry.core.items.ItemScoop;
import forestry.core.network.IPacketHandler;
import forestry.core.proxy.Proxies;
import forestry.core.render.EntitySnowFX;
import forestry.core.render.RenderNaturalistChest;
import forestry.core.utils.ShapedRecipeCustom;
import forestry.core.utils.StackUtils;
import forestry.core.utils.StringUtil;
@@ -175,7 +176,7 @@ public class PluginApiculture extends ForestryPlugin {
private final Map<String, String[]> defaultPlantableFlowers = new HashMap<String, String[]>();
@Override
@SuppressWarnings({"unchecked", "rawtypes"})
@SuppressWarnings({"unchecked"})
protected void setupAPI() {
super.setupAPI();
@@ -208,7 +209,7 @@ public class PluginApiculture extends ForestryPlugin {
MinecraftForge.EVENT_BUS.register(this);
ForestryBlock.apiculture.registerBlock(new BlockBase(Material.iron), ItemForestryBlock.class, "apiculture");
ForestryBlock.apiculture.registerBlock(new BlockBase(Material.iron, true), ItemForestryBlock.class, "apiculture");
ForestryBlock.apiculture.block().setCreativeTab(Tabs.tabApiculture);
ForestryBlock.apiculture.block().setHarvestLevel("axe", 0);
@@ -222,7 +223,7 @@ public class PluginApiculture extends ForestryPlugin {
'C', ForestryItem.impregnatedCasing))
.setFaces(0, 1, 2, 2, 4, 4, 0, 7));
definitionChest = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARISTCHEST_META, "forestry.ApiaristChest", TileApiaristChest.class,
definitionChest = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_APIARISTCHEST_META, "forestry.ApiaristChest", TileApiaristChest.class, new RenderNaturalistChest("apiaristchest"),
ShapedRecipeCustom.createShapedRecipe(ForestryBlock.apiculture.getItemStack(1, Defaults.DEFINITION_APIARISTCHEST_META),
" # ",
"XYX",
@@ -230,7 +231,7 @@ public class PluginApiculture extends ForestryPlugin {
'#', "blockGlass",
'X', "beeComb",
'Y', "chestWood"))
.setFaces(0, 1, 2, 3, 4, 4));
.setBoundingBox(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F));
definitionBeehouse = ((BlockBase) ForestryBlock.apiculture.block()).addDefinition(new MachineDefinition(Defaults.DEFINITION_BEEHOUSE_META, "forestry.Beehouse", TileBeehouse.class,
ShapedRecipeCustom.createShapedRecipe(ForestryBlock.apiculture.getItemStack(1, Defaults.DEFINITION_BEEHOUSE_META),