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Fix Gui crash on server startup
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@@ -43,7 +43,6 @@ import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.SidedProxy;
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import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.network.IGuiHandler;
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import cpw.mods.fml.common.registry.GameData;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.VillagerRegistry;
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@@ -121,6 +120,7 @@ import forestry.apiculture.worldgen.HiveDecorator;
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import forestry.apiculture.worldgen.HiveDescription;
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import forestry.apiculture.worldgen.HiveGenHelper;
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import forestry.apiculture.worldgen.HiveRegistry;
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import forestry.core.GuiHandlerBase;
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import forestry.core.ISaveEventHandler;
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import forestry.core.blocks.BlockBase;
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import forestry.core.config.Config;
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@@ -515,7 +515,7 @@ public class PluginApiculture extends ForestryPlugin {
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}
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@Override
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public IGuiHandler getGuiHandler() {
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public GuiHandlerBase getGuiHandler() {
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return new GuiHandlerApiculture();
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}
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