diff --git a/src/main/java/forestry/core/items/ItemSolderingIron.java b/src/main/java/forestry/core/items/ItemSolderingIron.java new file mode 100644 index 000000000..746c70693 --- /dev/null +++ b/src/main/java/forestry/core/items/ItemSolderingIron.java @@ -0,0 +1,20 @@ +/******************************************************************************* + * Copyright (c) 2011-2014 SirSengir. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the GNU Lesser Public License v3 + * which accompanies this distribution, and is available at + * http://www.gnu.org/licenses/lgpl-3.0.txt + * + * Various Contributors including, but not limited to: + * SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges + ******************************************************************************/ +package forestry.core.items; + +import forestry.core.circuits.ISolderingIron; +import forestry.core.network.GuiId; + +public class ItemSolderingIron extends ItemWithGui implements ISolderingIron { + public ItemSolderingIron(GuiId guiId) { + super(guiId); + } +} diff --git a/src/main/java/forestry/plugins/PluginCore.java b/src/main/java/forestry/plugins/PluginCore.java index 4d23f990c..ceec137c7 100644 --- a/src/main/java/forestry/plugins/PluginCore.java +++ b/src/main/java/forestry/plugins/PluginCore.java @@ -68,6 +68,7 @@ import forestry.core.items.ItemFruit; import forestry.core.items.ItemMisc; import forestry.core.items.ItemOverlay.OverlayInfo; import forestry.core.items.ItemPipette; +import forestry.core.items.ItemSolderingIron; import forestry.core.items.ItemWithGui; import forestry.core.items.ItemWrench; import forestry.core.multiblock.MultiblockLogicFactory; @@ -162,7 +163,7 @@ public class PluginCore extends ForestryPlugin { // / CIRCUIT BOARDS ForestryItem.circuitboards.registerItem(new ItemCircuitBoard(), "chipsets"); - Item solderingIron = new ItemWithGui(GuiId.SolderingIronGUI).setMaxDamage(5).setFull3D(); + Item solderingIron = new ItemSolderingIron(GuiId.SolderingIronGUI).setMaxDamage(5).setFull3D(); ForestryItem.solderingIron.registerItem(solderingIron, "solderingIron"); Color tubeCoverNormal = Color.WHITE;