ForbiddenMagic ============== Forbidden Magic is a small Minecraft mod written as an add-on for the mod [Thaumcraft](http://www.minecraftforum.net/topic/2011841-). It adds a few magical artifacts of a more sinister bent to the game as well as several interactions between Thaumcraft and other magic-themed mods such as [Blood Magic](http://www.minecraftforum.net/topic/1899223-) or [Ars Magica 2](http://www.minecraftforum.net/topic/2028696-/). Forbidden Magic's source and binary are subject to the terms of the WTF Public License. This mod requires the following mods: * [Thaumcraft 4](http://www.minecraftforum.net/topic/2011841-) * [Baubles](https://github.com/GTNewHorizons/Baubles-Expanded/) * [GTNHLib](https://github.com/GTNewHorizons/GTNHLib) * [UniMixins](https://github.com/LegacyModdingMC/UniMixins) Extra content is available if any of the following mods are also present: * [Botania](https://github.com/GTNewHorizons/Botania/): Wand cores and caps that regenerate vis with Botania's mana and three new magical flowers. * [Blood Magic](https://github.com/GTNewHorizons/BloodMagic): Wand cores and caps that regenerate vis by draining your Soul Network, a bigger blood orb, an anti-blood mage weapon, better scribing tools, and a new ritual. Also adds yet another new flower if Botania is also present. * [Ars Magica 2](https://www.curseforge.com/minecraft/mc-mods/ars-magica-2): Wand cores and caps that regenerate vis with AM2's mana. * [Special Mobs](https://github.com/GTNewHorizons/SpecialMobs/): Add aspects to all the mobs and allow them to be spawned in the Wrath Cage. * [Twilight Forest](https://github.com/GTNewHorizons/twilightforest/): Allow its mobs to be spawned in the Wrath Cage. * [Equivalent Exchange 3](https://www.curseforge.com/minecraft/mc-mods/ee3): Add EMC values to various Thaumcraft and Forbidden Magic blocks and items.