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ForbiddenMagic
==============
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Forbidden Magic is a small Minecraft mod written as an add-on for the mod [Thaumcraft](http://www.minecraftforum.net/topic/2011841-). It adds a few magical artifacts of a more sinister bent to the game as well as several interactions between Thaumcraft and other magic-themed mods such as [Blood Magic](http://www.minecraftforum.net/topic/1899223-) or [Ars Magica 2](http://www.minecraftforum.net/topic/2028696-/).
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Forbidden Magic's source and binary are subject to the terms of the WTF Public License.
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This mod requires the following mods:
* [Thaumcraft 4](http://www.minecraftforum.net/topic/2011841-)
* [Baubles](https://github.com/GTNewHorizons/Baubles-Expanded/)
* [GTNHLib](https://github.com/GTNewHorizons/GTNHLib)
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* [UniMixins](https://github.com/LegacyModdingMC/UniMixins)
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Extra content is available if any of the following mods are also present:
* [Botania](https://github.com/GTNewHorizons/Botania/): Wand cores and caps that regenerate vis with Botania's mana and three new magical flowers.
* [Blood Magic](https://github.com/GTNewHorizons/BloodMagic): Wand cores and caps that regenerate vis by draining your Soul Network, a bigger blood orb, an anti-blood mage weapon, better scribing tools, and a new ritual. Also adds yet another new flower if Botania is also present.
* [Ars Magica 2](https://www.curseforge.com/minecraft/mc-mods/ars-magica-2): Wand cores and caps that regenerate vis with AM2's mana.
* [Special Mobs](https://github.com/GTNewHorizons/SpecialMobs/): Add aspects to all the mobs and allow them to be spawned in the Wrath Cage.
* [Twilight Forest](https://github.com/GTNewHorizons/twilightforest/): Allow its mobs to be spawned in the Wrath Cage.
* [Equivalent Exchange 3](https://www.curseforge.com/minecraft/mc-mods/ee3): Add EMC values to various Thaumcraft and Forbidden Magic blocks and items.