mirror of
https://github.com/FalsePattern/FalsePatternLib.git
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204 lines
8.7 KiB
Properties
204 lines
8.7 KiB
Properties
# Mod settings
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#region mod
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modName = FalsePatternLib
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# This is a case-sensitive string to identify your mod. Convention is to use lower case.
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modId = falsepatternlib
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# The "root package" of your mod. All of your mod classes *should* be placed under this package for simplicity.
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modGroup = com.falsepattern.lib
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# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
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# leave this property empty.
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# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
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apiPackage =
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# WHY is there no version field?
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# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
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# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
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# However, if you really want to, you can use the VERSION environment variable to override this.
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minecraftVersion = 1.7.10
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forgeVersion = 10.13.4.1614
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# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you
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# restart Minecraft in development. Choose this dependent on your mod:
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# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
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# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
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developmentEnvironmentUserName = Developer
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#endregion mod
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# Publishing settings
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#region publishing
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# Note: Both the modrinth and the curseforge publications are invoked by the "publish" gradle task
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# (when the respective publication's project ID is set up correctly, of course). You don't need to individually run
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# each of them.
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# Maven publishing
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#region maven
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# The maven server to upload the artifacts to
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repositoryURL = https://mvn.falsepattern.com/releases
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# What name is the login information inside ~/.m2/settings.xml stored under
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# (see https://gist.github.com/FalsePattern/82d93e3cfab01f671cc5f4a95931cfe3 for an example)
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# You can also use the MAVEN_DEPLOY_USER and MAVEN_DEPLOY_PASSWORD environment variables to set this information!
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repositoryName = mavenpattern
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# What the artifact should be called. These will be the "name" of the published package, suffixed with the minecraft
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# version with a -mc prefix (groupid:artifactid-mcminecraftVersion:version:qualifier).
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# For instance, the default values this example ships with would turn into com.myname:mymodid-mc1.7.10:version
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# The version is determined automatically from the git version.
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mavenGroupId = com.falsepattern
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mavenArtifactId = falsepatternlib
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#endregion maven
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# Modrinth publishing
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#region modrinth
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# Publishing to modrinth requires you to set the MODRINTH_TOKEN environment variable to your current modrinth API token.
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# The project's ID on Modrinth. Can be either the slug or the ID.
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# Leave this empty if you don't want to publish on Modrinth.
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modrinthProjectId = eGLBEILf
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# The project's dependencies on Modrinth. You can use this to refer to other projects on Modrinth.
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# Syntax: scope1-type1:name1;scope2-type2:name2;...
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# Where scope can be one of [required, optional, incompatible, embedded],
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# type can be one of [project, version],
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# and the name is the Modrinth project or version slug/id of the other mod.
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# Example: required-project:fplib;optional-project:spongemixin1710;incompatible-project:gregtech
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modrinthDependencies =
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#endregion modrinth
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# CurseForge publishing
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#region curseforge
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# Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens.
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# The project's numeric ID on CurseForge. You can find this in the About Project box.
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# Leave this empty if you don't want to publish on CurseForge.
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curseForgeProjectId = 665627
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# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
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# Syntax: type1:name1;type2:name2;...
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# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
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# and the name is the CurseForge project id of the other mod.
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# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
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curseForgeRelations =
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#endregion curseforge
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# This will be inserted as the changelog text in the Modrinth/CurseForge publications.
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# If the text contains "{version}", it will be replaced with the current mod version. This is useful when the changelog
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# is just a URL pointing to a GitHub release tag.
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# If left empty, the changelog text will be set to "No changelog URL was provided."
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# Example: https://github.com/myname/mymod/releases/tag/{version}
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changelog = https://github.com/FalsePattern/FalsePatternLib/releases/tag/{version}
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# endregion publishing
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# Buildscript automatic update checker settings
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#region autoupdates
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# Will update your build.gradle automatically whenever an update is available
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autoUpdateBuildScript = false
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# Disable checking of buildscript updates.
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skipBuildScriptUpdateCheck = false
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#endregion autoupdates
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# Gradle token strings
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#region gradletokens
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# Define a source file of your project with:
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# public static final String VERSION = "GRADLETOKEN_VERSION";
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# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
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# version in @Mod([...], version = VERSION, [...])
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# Leave these properties empty to skip individual token replacements
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replaceGradleTokenInFile = Tags.java
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gradleTokenModId = GRADLETOKEN_MODID
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gradleTokenModName = GRADLETOKEN_MODNAME
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gradleTokenVersion = GRADLETOKEN_VERSION
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gradleTokenGroupName = GRADLETOKEN_GROUPNAME
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#endregion gradletokens
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# Mixins
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#region mixins
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# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
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usesMixins = false
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# Enable this if one of the dependencies uses SpongeMixins.
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hasMixinDeps = false
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# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
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mixinPlugin =
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# Whether you want the plugin to be configured as a PREINIT mixin
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mixinPluginPreInit = false
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# The minimum SpongePowered Mixins version required by the plugin. Internal default is 0.8.5 (GasStation)
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mixinPluginMinimumVersion =
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# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
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mixinsPackage =
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# Specify any custom mixin .json configs here. If you have multiple, comma-separate them. If you don't want to load
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# any jsons manually, leave this empty. You can use custom configs even if you already have a plugin added.
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# note: mixins.<modid>.json is used by the mixinPlugin's autogenerated config. Additionally, the refmap from the mixinsPackage
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# is always put into mixins.<modid>.refmap.json.
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# example: mixins.foo.json,mixins.bar.json
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mixinConfigs =
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#endregion mixins
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# Coremod and access transformers
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#region core
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# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
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# Example value: mymodid_at.cfg
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accessTransformersFile =
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# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
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# This parameter is for legacy compatibility only
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# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
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coreModClass = internal.asm.CoreLoadingPlugin
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#endregion core
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# Dependency deobfuscation settings (advanced)
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#region ddeobf
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# These 3 entries specify the location where the SRG mappings should be fetched from. Only set these if you know
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# what you're doing. The defaults inside the buildscript should just work without any extra configuration.
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remoteMappings =
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mappingsChannel =
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mappingsVersion =
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#endregion ddeobf
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# Miscellaneous settings
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#region misc
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# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
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# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
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containsMixinsAndOrCoreModOnly = false
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# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
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# responsibility check the licence and request permission for distribution, if required.
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usesShadowedDependencies = true
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# If enabled, class stubbing will be enabled. In this mode, all classes with a package named "stubpackage" in their
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# path will be removed, and all classes that refer to said classes will be modified so that the "stubpackage" will map
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# to the root package instead. This is useful for referring to compile-time inaccessible classes, such as classes in the
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# default package
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remapStubs = true
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# Optional parameter to customize the produced artifacts. Use this to preserver artifact naming when migrating older
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# projects. New projects should not use this parameter.
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#customArchiveBaseName =
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#endregion misc
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