mirror of
https://github.com/FalsePattern/FalsePatternLib.git
synced 2026-11-11 09:07:29 +00:00
453 lines
13 KiB
Java
453 lines
13 KiB
Java
/*
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* This file is part of FalsePatternLib.
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*
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* Copyright (C) 2022-2025 FalsePattern
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* All Rights Reserved
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* FalsePatternLib is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, only version 3 of the License.
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*
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* FalsePatternLib is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with FalsePatternLib. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.falsepattern.lib.config;
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import org.intellij.lang.annotations.Language;
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import java.lang.annotation.Documented;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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import java.util.function.BiConsumer;
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/**
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* A modern configuration system to replace the old and obtuse forge config system.
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* <br>
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* Note that just annotating a configuration class with {@link Config} is not enough, you MUST also register it using
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* {@link ConfigurationManager#initialize(Class[])} or {@link ConfigurationManager#initialize(BiConsumer, Class[])}!
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* <br>
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* For each config field, the following annotations are available:
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* <br>
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* <br>
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* <code>@Default*</code> - you MUST add these annotations, they define the default value of the given config
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* (not having a default is an error.)
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* <br>
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* {@link Comment} - you SHOULD add this annotation to every config field and the config class itself, it will
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* add a comment to the config file for users.
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* <br>
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* {@link LangKey} - you MAY add this to provide localization support.
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* <br>
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* {@link Ignore} - you MUST add this annotation to additional fields you don't want put in the config file
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* <br>
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* {@link RangeInt}, {@link RangeDouble} - you SHOULD add this to Int/IntList, Double/DoubleList configs respectively
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* to define upper/lower bounds for the values.
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* <br>
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* {@link StringMaxLength} - you MAY add this to String/StringList configs if you know a definite maximum length
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* for them.
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* <br>
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* {@link Pattern} - you MAY add this to String/StringList configs to restrict the values using regex.
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* <br>
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* {@link ListMaxLength} - you MAY add this to *List configs to limit their maximum length.
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* <br>
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* {@link ListFixedLength} - you MAY add this to *List configs to lock them to a fixed length.
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* <br>
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* {@link Name} - you SHOULD add this to config properties to give them user-friendly names in the config. SHOULD be
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* "camelCase".
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* <br>
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* {@link RequiresMcRestart}, {@link RequiresWorldRestart} - You MUST add these to configs if they require a game or
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* world reload accordingly, to avoid broken state!
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* You MUST NOT add these to configs that are meant to be changed by the user while actively playing.
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* <br>
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* {@link Synchronize} - You MAY add this to the config class.
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* Allows the config to be synchronized from server to client.
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* Useful for keeping gameplay-specific state consistent.
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* <br>
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* {@link NoSync} - You MUST add this to fields that you don't want to be synchronized by {@link Synchronize}.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.TYPE)
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public @interface Config {
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/**
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* The mod id that this configuration is associated with.
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* If {@link #customPath()} is not set, this is used for the config file name (.minecraft/config/modid.cfg)
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* @see #customPath()
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*/
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String modid();
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/**
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* Root element category, defaults to "general". MUST NOT be an empty string.
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*/
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String category() default "general";
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/**
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* Define category migrations here.
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* Used to rename config categories without losing data.
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* @see #pathMigrations()
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*
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* @since 1.5.0
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*/
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String[] categoryMigrations() default {};
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/**
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* A custom configuration file path. Relative to the .minecraft/config folder.
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* The .cfg is automatically appended if no file extension is provided.
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* <br>
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* Examples:
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* <br>
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* customPath = "MyMod/magic" -> .minecraft/config/MyMod/magic.cfg
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* <br>
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* customPath = "mymod.config" -> .minecraft/config/mymod.config
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* <br>
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* @see #modid()
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*
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* @since 1.5.0
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*/
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String customPath() default "";
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/**
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* Define file migration paths here.
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* Used to relocate config files from older versions of the mod to a new location.
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* <br>
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* NOTE: This only moves the current category, so you can even use this to split up/combine files. If every
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* category from an old config file has been migrated, the old config file is automatically deleted.
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* <br>
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* Only the FIRST successful migration is executed, and no migration happens if the new config file already contains
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* the category of this config.
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* @see #customPath()
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* @see #categoryMigrations()
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*
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* @since 1.5.0
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*/
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String[] pathMigrations() default {};
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// region Common
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/**
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* The description of the configuration or the category. Should be in the primary language of the mod.
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* @see LangKey
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.FIELD, ElementType.TYPE})
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@interface Comment {
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String[] value();
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}
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/**
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* The lang file key of this configuration. Used in config GUIs.
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* <br>
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* <code>{@link LangKey#value()} + ".tooltip"</code> is used for the hover tooltips. If the localization is not
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* present, defaults to {@link Comment#value()}.
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* <br>
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* If left empty. it's autogenerated from the modid, category, and config name. (config.MODID.CATEGORY.NAME)
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* <br>
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* Also applies to categories, where it gets autogenerated from the modid and category (config.MODID.CATEGORY)
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* @see Comment
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.FIELD, ElementType.TYPE})
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@interface LangKey {
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String value() default "";
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}
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/**
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* If you have extra fields in the config class used for anything else other than configuring, you must annotate
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* the using this so that the config engine doesn't pick them up.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface Ignore {}
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/**
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* The name of this config property in the config file. If not specified, the field's name will be used instead.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface Name {
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String value();
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/**
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* Use this to migrate from old config names. "" is resolved to the name of the field
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*
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* @since 1.5.0
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*/
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String[] migrations() default {};
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}
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/**
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* Whether the specific configuration needs a minecraft restart to be applied.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.FIELD, ElementType.TYPE})
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@interface RequiresMcRestart {}
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/**
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* Whether the specific configuration needs a world/server rejoin to be applied.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.FIELD, ElementType.TYPE})
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@interface RequiresWorldRestart {}
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// endregion
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// region Sync
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/**
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* Signals that this configuration class should be synchronized between the client and the server when
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* joining a multiplayer instance.
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* <p>
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* Note that synchronization ALWAYS happens FROM the server TO the client. The server should NEVER attempt to get
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* configuration values from a client. This is to avoid malicious clients manipulating the server configs.
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.TYPE)
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@interface Synchronize {}
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/**
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* Use this to mark config fields you don't want to synchronize in a class marked with {@link Synchronize}.
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface NoSync {}
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// endregion
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// region Boolean
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/**
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* The default value for a boolean field. Not having a default is deprecated since 0.10, and will be strongly
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* enforced in 0.11+!
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultBoolean {
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boolean value();
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}
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// endregion
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// region Int
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/**
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* The default value for an int field.
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* @see RangeInt
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultInt {
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int value();
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}
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/**
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* The range of possible values an int config can have.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface RangeInt {
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int min() default Integer.MIN_VALUE;
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int max() default Integer.MAX_VALUE;
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}
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// endregion
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// region Double
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/**
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* The default value for a double field.
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* @see RangeDouble
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultDouble {
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double value();
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}
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/**
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* The range of possible values a double config can have.
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface RangeDouble {
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double min() default -Double.MAX_VALUE;
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double max() default Double.MAX_VALUE;
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}
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// endregion
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// region String
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/**
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* The default value for a String field.
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* @see StringMaxLength
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* @see Pattern
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultString {
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String value();
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}
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/**
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* This annotation limits the maximum number of characters present in a string configuration.
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* <p>
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* When used with a string list, this limit will apply to each element individually, not to the size of the list as a whole.
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface StringMaxLength {
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int value();
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}
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/**
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* A regex pattern for restricting the allowed strings.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface Pattern {
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@Language("RegExp")
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String value();
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}
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// endregion
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// region Enum
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/**
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* The default value for an Enum field.
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultEnum {
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String value();
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}
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// endregion
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// region Lists
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/**
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* The default value for a boolean array field.
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* @see ListFixedLength
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* @see ListMaxLength
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultBooleanList {
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boolean[] value();
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}
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/**
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* The default value for an int array field.
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* @see ListFixedLength
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* @see ListMaxLength
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* @see RangeInt
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultIntList {
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int[] value();
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}
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/**
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* The default value for a double array field.
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* @see ListFixedLength
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* @see ListMaxLength
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* @see RangeDouble
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultDoubleList {
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double[] value();
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}
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/**
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* The default value for a string array field.
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* @see ListFixedLength
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* @see ListMaxLength
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* @see StringMaxLength
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* @see Pattern
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface DefaultStringList {
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String[] value();
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}
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/**
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* If this annotation is present, the list in the config will be forced to have exactly the amount of elements as
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* the default value.
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* @see ListMaxLength
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface ListFixedLength {}
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/**
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* This annotation limits the maximum number of elements present in an array configuration. Only effective if
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* {@link ListFixedLength} is NOT present.
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*
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* @since 0.10.0
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*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.FIELD)
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@interface ListMaxLength {
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int value();
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}
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// endregion
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} |