Files
FalsePatternLib/src/main/java/com/falsepattern/lib/toasts/IToast.java
T
2023-07-16 12:36:11 +02:00

70 lines
2.1 KiB
Java

/*
* Copyright (C) 2022-2023 FalsePattern
* All Rights Reserved
*
* The above copyright notice and this permission notice
* shall be included in all copies or substantial portions of the Software.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.falsepattern.lib.toasts;
import com.falsepattern.lib.StableAPI;
import com.falsepattern.lib.internal.Tags;
import com.falsepattern.lib.internal.impl.toast.GuiToastImpl;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
@StableAPI(since = "0.10.0")
public interface IToast {
@StableAPI.Expose
Object NO_TOKEN = new Object();
@StableAPI.Expose
Visibility draw(GuiToastImpl toastGui, long delta);
@StableAPI.Expose
int width();
@StableAPI.Expose
int height();
@StableAPI.Expose
default Object getType() {
return NO_TOKEN;
}
@SideOnly(Side.CLIENT)
@StableAPI(since = "0.10.0")
enum Visibility {
SHOW(new ResourceLocation(Tags.MODID, "ui.toast.in")),
HIDE(new ResourceLocation(Tags.MODID, "ui.toast.out"));
private final ResourceLocation sound;
Visibility(ResourceLocation soundIn) {
this.sound = soundIn;
}
@StableAPI.Expose
public void playSound(SoundHandler handler) {
handler.playSound(PositionedSoundRecord.func_147674_a(this.sound, 1.0F));
}
}
}