/*
* This file is part of FalsePatternLib.
*
* Copyright (C) 2022-2025 FalsePattern
* All Rights Reserved
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* FalsePatternLib is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, only version 3 of the License.
*
* FalsePatternLib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with FalsePatternLib. If not, see .
*/
package com.falsepattern.lib.text;
import com.falsepattern.lib.StableAPI;
import lombok.NonNull;
import lombok.val;
import lombok.var;
import net.minecraft.client.entity.EntityOtherPlayerMP;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.server.CommandBlockLogic;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.rcon.RConConsoleSource;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatStyle;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IChatComponent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.awt.Color;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.function.Consumer;
/**
* Universal escape sequence-based text rendering and chat messages.
*/
@StableAPI(since = "0.6.0")
public final class FormattedText {
private static final Map reverseMap = new HashMap<>();
private static final Map colorMap = new HashMap<>();
private static final char ESCAPE = '\u00a7';
static {
for (val value : EnumChatFormatting.values()) {
reverseMap.put(value.getFormattingCode(), value);
if (value.isColor()) {
final int rgb;
switch (value.getFormattingCode()) {
default:
rgb = 0x000000;
break;
case '1':
rgb = 0x0000AA;
break;
case '2':
rgb = 0x00AA00;
break;
case '3':
rgb = 0x00AAAA;
break;
case '4':
rgb = 0xAA0000;
break;
case '5':
rgb = 0xAA00AA;
break;
case '6':
rgb = 0xFFAA00;
break;
case '7':
rgb = 0xAAAAAA;
break;
case '8':
rgb = 0x555555;
break;
case '9':
rgb = 0x5555FF;
break;
case 'a':
rgb = 0x55FF55;
break;
case 'b':
rgb = 0x55FFFF;
break;
case 'c':
rgb = 0xFF5555;
break;
case 'd':
rgb = 0xFF55FF;
break;
case 'e':
rgb = 0xFFFF55;
break;
case 'f':
rgb = 0xFFFFFF;
break;
}
colorMap.put(value, new Color(rgb));
}
try {
Field colorF = Color.class.getDeclaredField(value.getFriendlyName());
colorMap.put(value, (Color) colorF.get(null));
} catch (NoSuchFieldException | IllegalAccessException ignored) {
}
}
}
private final String text;
private final EnumChatFormatting colorStyle;
private final Set fancyStyles = new HashSet<>();
private final List siblings = new ArrayList<>();
private final boolean endLine;
private FormattedText(@NonNull String text, @NonNull EnumChatFormatting colorStyle, @NonNull Set fancyStyles, boolean endLine) {
this.text = text;
this.fancyStyles.addAll(fancyStyles);
this.colorStyle = colorStyle;
this.endLine = endLine;
}
/**
* Parse a string with minecraft style escapes (\u00a7X) into a {@link FormattedText} instance, which can then be
* used to generate chat or render-able text.
*
* @param text The string to parse
*
* @return The parsed text structure
*/
@StableAPI.Expose
public static FormattedText parse(String text) {
EnumChatFormatting currentColorStyle = EnumChatFormatting.WHITE;
val currentFancyStyle = new HashSet();
FormattedText result = null;
val accumulator = new StringBuilder();
int length = text.length();
boolean format = false;
for (int i = 0; i < length; i++) {
char c = text.charAt(i);
if (format) {
val f = reverseMap.get(c);
if (f == null) {
continue;
}
if (f == EnumChatFormatting.RESET) {
currentColorStyle = EnumChatFormatting.WHITE;
currentFancyStyle.clear();
} else if (f.isColor()) {
currentColorStyle = f;
} else if (f.isFancyStyling()) {
currentFancyStyle.add(f);
}
format = false;
continue;
}
if (c == ESCAPE || c == '\n') {
format = c == ESCAPE;
val txt = new FormattedText(accumulator.toString(), currentColorStyle, currentFancyStyle, c == '\n');
if (result == null) {
result = txt;
} else {
result.siblings.add(txt);
}
accumulator.setLength(0);
continue;
}
accumulator.append(c);
}
if (accumulator.length() > 0) {
val txt = new FormattedText(accumulator.toString(), currentColorStyle, currentFancyStyle, true);
if (result == null) {
result = txt;
} else {
result.siblings.add(txt);
}
}
return result;
}
@StableAPI.Expose
public void addChatMessage(ICommandSender target) {
addChatMessage(target::addChatMessage);
}
private void addChatMessage(Consumer consumer) {
for (val line : toChatText()) {
consumer.accept(line);
}
}
/**
* Converts this text structure into chat components that can be sent to the client. This is a list, because chat
* components can't have newlines.
*
* @return The chat component.
*/
@StableAPI.Expose
public List toChatText() {
var thisComponent = toChatTextSingle();
val result = new ArrayList();
result.add(thisComponent);
FormattedText prevSibling = this;
for (val sibling : siblings) {
val siblingResult = sibling.toChatTextSingle();
if (prevSibling.endLine) {
result.add(thisComponent = siblingResult);
} else {
thisComponent.appendSibling(siblingResult);
}
prevSibling = sibling;
}
return result;
}
private ChatComponentText toChatTextSingle() {
val thisComponent = new ChatComponentText(text);
val style = new ChatStyle();
if (colorStyle != null) {
style.setColor(colorStyle);
}
for (val fancyStyle : fancyStyles) {
switch (fancyStyle) {
case OBFUSCATED:
style.setObfuscated(true);
break;
case BOLD:
style.setBold(true);
break;
case STRIKETHROUGH:
style.setStrikethrough(true);
break;
case UNDERLINE:
style.setUnderlined(true);
break;
case ITALIC:
style.setItalic(true);
break;
}
}
thisComponent.setChatStyle(style);
return thisComponent;
}
@SideOnly(Side.CLIENT)
@StableAPI.Expose
public void addChatMessage(EntityOtherPlayerMP target) {
addChatMessage(target::addChatMessage);
}
@SideOnly(Side.CLIENT)
@StableAPI.Expose
public void addChatMessage(EntityPlayerSP target) {
addChatMessage(target::addChatMessage);
}
@StableAPI.Expose
public void addChatMessage(CommandBlockLogic target) {
addChatMessage(target::addChatMessage);
}
@StableAPI.Expose
public void addChatMessage(EntityPlayerMP target) {
addChatMessage(target::addChatMessage);
}
@StableAPI.Expose
public void addChatMessage(RConConsoleSource target) {
addChatMessage(target::addChatMessage);
}
@StableAPI.Expose
public void addChatMessage(MinecraftServer target) {
addChatMessage(target::addChatMessage);
}
/**
* {@link #draw(FontRenderer, int, int, boolean)} without drop shadows.
*
* @param renderer The font renderer to use
* @param x Left side
* @param y Top side
*/
@SideOnly(Side.CLIENT)
@StableAPI.Expose
public void draw(FontRenderer renderer, int x, int y) {
draw(renderer, x, y, false);
}
/**
* Renders this structure as GUI text.
*
* @param renderer The font renderer to use
* @param x Left side
* @param y Top side
* @param shadow Whether to have drop shadow under the text
*/
@SideOnly(Side.CLIENT)
@StableAPI.Expose
public void draw(FontRenderer renderer, int x, int y, boolean shadow) {
int startX = x;
x = renderer.drawString(text, x, y, colorMap.get(colorStyle).getRGB(), shadow);
if (endLine) {
y += renderer.FONT_HEIGHT;
x = startX;
}
for (val sibling : siblings) {
x = renderer.drawString(sibling.text, x, y, colorMap.get(sibling.colorStyle).getRGB(), shadow);
if (sibling.endLine) {
y += renderer.FONT_HEIGHT;
x = startX;
}
}
}
/**
* {@link #draw(FontRenderer, int, int, boolean)} with drop shadows.
*
* @param renderer The font renderer to use
* @param x Left side
* @param y Top side
*/
@SideOnly(Side.CLIENT)
@StableAPI.Expose
public void drawWithShadow(FontRenderer renderer, int x, int y) {
draw(renderer, x, y, true);
}
}