expose binding in StableAPI

This commit is contained in:
FalsePattern committed 2024-07-15 12:02:31 +02:00
1 parent c8e94bdc15
commit 1006421fa2
1 file changed
+1 -1
@@ -106,7 +106,7 @@ public final class RenderUtil {
* <p>
* However, when shaders are enabled, disabling textures using this method will have no effect. Therefore this method can be used as a workaround.
*/
// TODO: Define stable API Version
@StableAPI.Expose(since = "1.3.0")
public static void bindEmptyTexture() {
getMinecraft().renderEngine.bindTexture(EMPTY_TEXTURE);
}