mirror of
https://github.com/FalsePattern/FalsePatternLib.git
synced 2026-11-11 18:27:32 +00:00
expose binding in StableAPI
This commit is contained in:
1 file changed
+1
-1
@@ -106,7 +106,7 @@ public final class RenderUtil {
|
||||
* <p>
|
||||
* However, when shaders are enabled, disabling textures using this method will have no effect. Therefore this method can be used as a workaround.
|
||||
*/
|
||||
// TODO: Define stable API Version
|
||||
@StableAPI.Expose(since = "1.3.0")
|
||||
public static void bindEmptyTexture() {
|
||||
getMinecraft().renderEngine.bindTexture(EMPTY_TEXTURE);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user