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FalsePatternLib/src/main/java/com/falsepattern/lib/config/Config.java
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package com.falsepattern.lib.config;
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import com.falsepattern.lib.StableAPI;
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import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
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/**
* A modern configuration system to replace the old and obtuse forge config system.
*
* Note that just annotating a configuration class with {@link Config} is not enough, you must also register it using
* {@link com.falsepattern.lib.config.ConfigurationManager#registerConfig}!
*/
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@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
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@StableAPI(since = "0.6.0")
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public @interface Config {
/**
* The mod id that this configuration is associated with.
*/
String modid();
/**
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* Root element category, defaults to "general". You must not specify an empty string.
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*/
String category() default "general";
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/**
* The lang file key of this configuration. Used in config GUIs.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.FIELD, ElementType.TYPE})
@interface LangKey {
String value();
}
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/**
* The description of the configuration.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface Comment {
String[] value();
}
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/**
* If you have extra fields in the config class used for anything else other than configuring, you must annotate
* the using this so that the config engine doesn't pick them up.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
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@interface Ignore {
}
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/**
* The default value for a boolean field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface DefaultBoolean {
boolean value();
}
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/**
* The range of possible values an int config can have.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface RangeInt {
int min() default Integer.MIN_VALUE;
int max() default Integer.MAX_VALUE;
}
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/**
* The default value for an int field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface DefaultInt {
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int value();
}
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/**
* The range of possible values a float config can have.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface RangeFloat {
float min() default Float.MIN_VALUE;
float max() default Float.MAX_VALUE;
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}
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/**
* The default value for a float field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
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@interface DefaultFloat {
float value();
}
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/**
* The default value for a String field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface DefaultString {
String value();
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}
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/**
* A regex pattern for restricting the allowed strings.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
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@interface Pattern {
String value();
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}
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/**
* The default value for an Enum field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface DefaultEnum {
String value();
}
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/**
* The default value for a string array field. Not having a default is deprecated since 0.10, and will be strongly
* enforced in 0.11+!
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface DefaultStringList {
String[] value();
}
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/**
* The name of this config property in the config file. If not specified, the field's name will be used instead.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
@interface Name {
String value();
}
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/**
* Whether the specific configuration needs a minecraft restart to be applied.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.FIELD, ElementType.TYPE})
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@interface RequiresMcRestart {
}
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/**
* Whether the specific configuration needs a world/server rejoin to be applied.
*/
@Documented
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@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.FIELD, ElementType.TYPE})
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@interface RequiresWorldRestart {
}
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/**
* Signals that this configuration entry/class should be synchronized between the client and the server when
* joining a multiplayer instance.
*
* Note that synchronization ALWAYS happens FROM the server TO the client. The server should NEVER attempt to get
* configuration values from a client. This is to avoid malicious clients manipulating the server configs.
*/
@StableAPI(since = "0.10.0")
@Documented
@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.FIELD, ElementType.TYPE})
@interface Synchronize {
/**
* This is a limit on how many bytes the client will accept from the server. If this limit is exceeded,
* the client shall refuse to connect to the server. For String[]-s, the amount of bytes is the sum of all
* strings inside the array.<br><br>
*
* This limitation option exists to avoid malicious servers flooding clients with data.<br><br>
*
* By default, the client will accept any amount of bytes.<br><br>
*
* This only applies for String and String[] configurations, and is ignored on the other config types.
* For enums, this value is computed automatically.
*/
int maxLength();
}
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}