2022-05-07 13:38:33 +02:00
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package com.falsepattern.lib.compat;
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2022-05-31 11:05:07 +01:00
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import java.util.ArrayList;
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2022-05-07 13:38:33 +02:00
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import java.util.List;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import lombok.*;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.resources.I18n;
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import org.lwjgl.opengl.GL11;
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2022-05-31 12:30:22 +01:00
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/**
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* A functional equivalent to GuiLabel present in Minecraft 1.12
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*/
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@SideOnly(Side.CLIENT)
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public class GuiLabel extends Gui {
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private final List<String> lines = new ArrayList<>();
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private final FontRenderer fontRenderer;
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private final int textColor;
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private boolean centered = false;
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/**
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* The label width.
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*/
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protected int width;
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/**
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* The label height.
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*/
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protected int height;
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/**
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* The id of the label.
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*/
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public int id;
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/**
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* The x position of the label.
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*/
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public int x;
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/**
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* The y position of the label.
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*/
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public int y;
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/**
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* The visibility of the label.
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*/
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public boolean visible = true;
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/**
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* Instantiates a new Gui label.
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*
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* @param fontRenderer the minecraft font renderer
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* @param id the id
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* @param x the x
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* @param y the y
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* @param width the width
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* @param height the height
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* @param textColour the text colour
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*/
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public GuiLabel(@NonNull FontRenderer fontRenderer, int id, int x, int y, int width, int height, int textColour) {
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this.fontRenderer = fontRenderer;
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this.id = id;
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.textColor = textColour;
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}
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/**
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* Add a line of text to the GuiLabel.
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*
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* @param text string to add
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*/
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public void addLine(@NonNull String text) {
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lines.add(I18n.format(text));
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}
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/**
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* Sets the label text to render centred with respect to the x and y.
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*
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* @return the GuiLabel itself
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*/
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public GuiLabel setCentered() {
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centered = true;
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return this;
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}
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/**
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* Draw label.
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*
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* @param minecraft the minecraft
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* @param mouseX the mouse x
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* @param mouseY the mouse y
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*/
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public void drawLabel(@NonNull Minecraft minecraft, int mouseX, int mouseY) {
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if (!visible)
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return;
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GL11.glEnable(GL11.GL_BLEND);
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OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO);
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val topLeftY = y + height / 2 - lines.size() * 10 / 2;
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for (var i = 0; i < lines.size(); ++i) {
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if (centered) {
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drawCenteredString(fontRenderer, lines.get(i), x + width / 2, topLeftY + i * 10, textColor);
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} else {
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drawString(fontRenderer, lines.get(i), x, topLeftY + i * 10, textColor);
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}
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2022-05-07 13:38:33 +02:00
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}
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}
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}
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