futurepack biome ID tweak

This commit is contained in:
FalsePattern committed 2022-07-14 22:30:04 +02:00
1 parent 7d40fbef5a
commit f1a7c548da
2 files changed
+17

No files matched your search

@@ -0,0 +1,16 @@
package com.falsepattern.endlessids.mixin.mixins.common.futurepack;
import futurepack.common.dim.BiomeGenSpace;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.Constant;
import org.spongepowered.asm.mixin.injection.ModifyConstant;
@Mixin(BiomeGenSpace.class)
public abstract class BiomeGenSpaceMixin {
@ModifyConstant(method = "<clinit>",
constant = @Constant(intValue = 97),
require = 1)
private static int shiftBiomeIDsUp(int id) {
return id + 11000;
}
}
@@ -135,6 +135,7 @@ public enum Mixin implements IMixin {
//endregion ExtraUtilities->common
//region Futurepack->common
FuturepackChunkProviderSpaceMixin(Side.COMMON, require(TargetedMod.FUTUREPACK), "futurepack.ChunkProviderSpaceMixin"),
FuturepackBiomeGenSpaceMixin(Side.COMMON, require(TargetedMod.FUTUREPACK), "futurepack.BiomeGenSpaceMixin"),
//endregion Futurepack->common
//region GalactiCraftCore->common
GalactiCraftChunkProviderOrbitMixin(Side.COMMON, require(TargetedMod.GALACTICRAFTCORE),