From 345ec097d77c143bf628e804c00249c2c4e63e52 Mon Sep 17 00:00:00 2001 From: FalsePattern <30945458+FalsePattern@users.noreply.github.com> Date: Sat, 21 May 2022 12:41:04 +0200 Subject: [PATCH] Update README.MD --- README.MD | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.MD b/README.MD index 5ece93f..96ed6f3 100644 --- a/README.MD +++ b/README.MD @@ -7,11 +7,11 @@ EndlessIDs is a modern rewrite of NotEnoughIDs which increases the limit even mo This mod also contains patches for the following mods: -- [UndergroundBiomesConstructs](https://www.curseforge.com/minecraft/mc-mods/undergroundbiomesconstructs) -- [More Fun Quicksand Mod](https://www.curseforge.com/minecraft/mc-mods/more-fun-quicksand-mod) -- [WorldEdit](https://www.curseforge.com/minecraft/mc-mods/worldedit) -- [CoFH Lib](https://www.curseforge.com/minecraft/mc-mods/cofh-lib) -- [DragonAPI](https://www.curseforge.com/minecraft/mc-mods/dragonapi) +- UndergroundBiomesConstructs +- More Fun Quicksand Mod +- WorldEdit +- CoFH Lib +- DragonAPI Mods not listed here may or may not work. A good rule of thumb is that the more invasive a mod is, the higher the chance it's broken without a patch once the IDs exceed 4096 and 32000.