Fix tiering

This commit is contained in:
Technus committed 2016-11-05 14:59:25 +01:00
1 parent b7d30223a0
commit e2f20373e6
10 files changed
+37 -3

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@@ -25,6 +25,11 @@ public class ItemNanoBootsTraveller extends ItemElectricBootsTraveller {
return 0.9D;
}
@Override
public int getTier(ItemStack itemStack) {
return 3;
}
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister iconRegister) {
@@ -25,6 +25,11 @@ public class ItemQuantumBootsTraveller extends ItemElectricBootsTraveller {
return 1D;
}
@Override
public int getTier(ItemStack itemStack) {
return 4;
}
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister iconRegister) {
@@ -404,6 +404,11 @@ public class ItemInfusedQuantumChestplate extends ItemArmorElectric {
}
}
@Override
public int getTier(ItemStack itemStack) {
return 4;
}
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entity, ItemStack stack, int armorSlot) {
@@ -45,6 +45,11 @@ public class ItemNanoGoggles extends ItemElectricGoggles {
return 0.9D;
}
@Override
public int getTier(ItemStack itemStack) {
return 3;
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
if (EMTConfigHandler.nightVisionOff == false) {
@@ -57,6 +57,11 @@ public class ItemQuantumGoggles extends ItemNanoGoggles {
return 1D;
}
@Override
public int getTier(ItemStack itemStack) {
return 4;
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
int refill = player.getAir();
@@ -71,6 +71,11 @@ public class ItemSolarHelmetRevealing extends ItemQuantumGoggles {
return 1D;
}
@Override
public int getTier(ItemStack itemStack) {
return 4;
}
@SuppressWarnings("unchecked")
@Override
public void onArmorTick(World worldObj, EntityPlayer player, ItemStack itemStack) {
@@ -157,7 +157,7 @@ public class ItemNanoWing extends ItemThaumiumReinforcedWing implements IElectri
@Override
public int getTier(ItemStack itemStack) {
return 2;
return 3;
}
@Override
@@ -55,6 +55,10 @@ public class ItemQuantumWing extends ItemNanoWing {
return maxCharge;
}
@Override
public int getTier(ItemStack itemStack) {
return 4;
}
public double getDamageAbsorptionRatio() {
return 1D;
@@ -126,7 +126,7 @@ public class ItemElectricHoeGrowth extends ItemHoe implements IElectricItem {
@Override
public int getTier(ItemStack itemStack) {
return 1;
return 2;
}
@Override
@@ -180,7 +180,7 @@ public class ItemElectricThorHammer extends ItemSword implements IElectricItem {
@Override
public int getTier(ItemStack itemStack) {
return 2;
return 4;
}
@Override