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Well it never incremented it.
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@@ -117,7 +117,6 @@ public class ItemOneRing extends ItemBase implements IBauble {
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player.addPotionEffect(new PotionEffect(Potion.wither.id, 5000, 4, false));
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}
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corruption+=100;
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//else if (corruption + 100 >= Integer.MAX_VALUE) { // =3333333
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// player.isDead = true;
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//}
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