mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 20:07:32 +00:00
100 lines
3.3 KiB
Java
100 lines
3.3 KiB
Java
package noppes.npcs.items;
|
|
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.init.Items;
|
|
import net.minecraft.item.EnumAction;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.world.World;
|
|
import noppes.npcs.CustomItems;
|
|
import noppes.npcs.entity.EntityProjectile;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
public class ItemCrossbow extends ItemNpcInterface{
|
|
|
|
public ItemCrossbow(int par1) {
|
|
super(par1);
|
|
this.setMaxDamage(129);
|
|
setCreativeTab(CustomItems.tabWeapon);
|
|
}
|
|
public void onPlayerStoppedUsing(ItemStack stack, World par2World, EntityPlayer player, int count) {
|
|
if(player.worldObj.isRemote)
|
|
return;
|
|
|
|
if(stack.stackTagCompound.getInteger("IsLoaded") == 1 || player.capabilities.isCreativeMode) {
|
|
if(stack.stackTagCompound.getInteger("Reloading") == 1 && !player.capabilities.isCreativeMode) {
|
|
stack.stackTagCompound.setInteger("Reloading", 0);
|
|
return;
|
|
}
|
|
stack.damageItem(1, player);
|
|
EntityProjectile projectile = new EntityProjectile(player.worldObj, player, new ItemStack(Items.arrow, 1, 0), false);
|
|
projectile.damage = 10;
|
|
projectile.setSpeed(20);
|
|
projectile.setHasGravity(true);
|
|
projectile.shoot(2);
|
|
|
|
if(!player.capabilities.isCreativeMode)
|
|
consumeItem(player, CustomItems.crossbowBolt);
|
|
|
|
player.worldObj.playSoundAtEntity(player, "random.bow", 0.9F, itemRand.nextFloat() * 0.3F + 0.8F);
|
|
player.worldObj.spawnEntityInWorld(projectile);
|
|
stack.stackTagCompound.setInteger("IsLoaded", 0);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onUsingTick(ItemStack stack, EntityPlayer player, int count)
|
|
{
|
|
if(player.worldObj.isRemote){
|
|
return;
|
|
}
|
|
|
|
int ticks = getMaxItemUseDuration(stack) - count;
|
|
|
|
if(!player.capabilities.isCreativeMode){
|
|
if(stack.stackTagCompound.getInteger("Reloading") == 1 && hasItem(player, CustomItems.crossbowBolt)){
|
|
if(ticks == 20){
|
|
player.worldObj.playSoundAtEntity(player, "random.click", 1.0F,1);
|
|
stack.stackTagCompound.setInteger("IsLoaded", 1);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void renderSpecial(){
|
|
GL11.glRotatef(96, 1f, 0, 0);
|
|
GL11.glRotatef(-10, 0, 1f, 0);
|
|
GL11.glScalef(0.8f, 0.8f,0.8f);
|
|
GL11.glTranslatef(0.5f, -0.7f, -0.4F);
|
|
}
|
|
/**
|
|
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
|
|
*/
|
|
@Override
|
|
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
|
|
{
|
|
if(stack.stackTagCompound == null)
|
|
stack.stackTagCompound = new NBTTagCompound();
|
|
if(!player.capabilities.isCreativeMode && hasItem(player, CustomItems.crossbowBolt) && stack.stackTagCompound.getInteger("IsLoaded") == 0)
|
|
stack.stackTagCompound.setInteger("Reloading", 1);
|
|
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
|
|
return stack;
|
|
}
|
|
@Override
|
|
public int getMaxItemUseDuration(ItemStack par1ItemStack)
|
|
{
|
|
return 72000;
|
|
}
|
|
|
|
public EnumAction getItemUseAction(ItemStack stack)
|
|
{
|
|
if(stack.stackTagCompound == null || stack.stackTagCompound.getInteger("Reloading") == 0)
|
|
return EnumAction.bow;
|
|
|
|
return EnumAction.block;
|
|
}
|
|
} |