Files
CustomNPC-Plus/src/main/java/noppes/npcs/scripted/gui/ScriptGui.java
T

321 lines
11 KiB
Java

package noppes.npcs.scripted.gui;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import noppes.npcs.api.entity.IPlayer;
import noppes.npcs.api.gui.*;
import noppes.npcs.api.item.IItemStack;
import noppes.npcs.controllers.CustomGuiController;
import noppes.npcs.controllers.ScriptController;
import noppes.npcs.controllers.data.PlayerDataScript;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
public class ScriptGui implements ICustomGui {
int id;
int width;
int height;
int playerInvX;
int playerInvY;
boolean pauseGame;
boolean showPlayerInv;
boolean closeOnEsc = true;
String backgroundTexture = "";
HashMap<Integer, ICustomGuiComponent> components = new HashMap<>();
List<IItemSlot> slots = new ArrayList();
public ScriptGui() {
}
public ScriptGui(int id, int width, int height, boolean pauseGame) {
this.id = id;
this.width = width;
this.height = height;
this.pauseGame = pauseGame;
//this.scriptHandler = ScriptContainer.Current;
}
public int getID() {
return this.id;
}
public int getWidth() {
return this.width;
}
public int getHeight() {
return this.height;
}
public List<ICustomGuiComponent> getComponents() {
return new ArrayList<>(this.components.values());
}
public void clear() {
this.components.clear();
}
public List<IItemSlot> getSlots() {
return this.slots;
}
public PlayerDataScript getScriptHandler() {
return ScriptController.Instance.playerScripts;//this.scriptHandler;
}
public void setSize(int width, int height) {
this.width = width;
this.height = height;
}
public void setCloseOnEscape(boolean close) {
this.closeOnEsc = close;
}
public boolean doesCloseOnEscape() {
return this.closeOnEsc;
}
public void setDoesPauseGame(boolean pauseGame) {
this.pauseGame = pauseGame;
}
public boolean doesPauseGame() {
return this.pauseGame;
}
public void setBackgroundTexture(String resourceLocation) {
this.backgroundTexture = resourceLocation;
}
public String getBackgroundTexture() {
return this.backgroundTexture;
}
public IButton addButton(int id, String label, int x, int y) {
ScriptGuiButton component = new ScriptGuiButton(id, label, x, y);
this.updateComponent(component);
return (IButton) this.getComponent(id);
}
public IButton addButton(int id, String label, int x, int y, int width, int height) {
ScriptGuiButton component = new ScriptGuiButton(id, label, x, y, width, height);
this.updateComponent(component);
return (IButton) this.getComponent(id);
}
public IButton addTexturedButton(int id, String label, int x, int y, int width, int height, String texture) {
ScriptGuiButton component = new ScriptGuiButton(id, label, x, y, width, height, texture);
this.updateComponent(component);
return (IButton) this.getComponent(id);
}
public IButton addTexturedButton(int id, String label, int x, int y, int width, int height, String texture, int textureX, int textureY) {
ScriptGuiButton component = new ScriptGuiButton(id, label, x, y, width, height, texture, textureX, textureY);
this.updateComponent(component);
return (IButton) this.getComponent(id);
}
public ILabel addLabel(int id, String label, int x, int y, int width, int height) {
ScriptGuiLabel component = new ScriptGuiLabel(id, label, x, y, width, height);
this.updateComponent(component);
return (ILabel) this.getComponent(id);
}
public ILabel addLabel(int id, String label, int x, int y, int width, int height, int color) {
ScriptGuiLabel component = new ScriptGuiLabel(id, label, x, y, width, height, color);
this.updateComponent(component);
return (ILabel) this.getComponent(id);
}
public ITextField addTextField(int id, int x, int y, int width, int height) {
ScriptGuiTextField component = new ScriptGuiTextField(id, x, y, width, height);
this.updateComponent(component);
return (ITextField) this.getComponent(id);
}
public ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height) {
ScriptGuiTexturedRect component = new ScriptGuiTexturedRect(id, texture, x, y, width, height);
this.updateComponent(component);
return (ITexturedRect) this.getComponent(id);
}
public ITexturedRect addTexturedRect(int id, String texture, int x, int y, int width, int height, int textureX, int textureY) {
ScriptGuiTexturedRect component = new ScriptGuiTexturedRect(id, texture, x, y, width, height, textureX, textureY);
this.updateComponent(component);
return (ITexturedRect) this.getComponent(id);
}
public IItemSlot addItemSlot(int id, int x, int y) {
ScriptGuiItemSlot slot = new ScriptGuiItemSlot(id, x, y);
this.updateComponent(slot);
return (IItemSlot) this.getComponent(id);
}
public IItemSlot addItemSlot(int id, int x, int y, IItemStack stack) {
ScriptGuiItemSlot slot = new ScriptGuiItemSlot(id, x, y, stack);
this.updateComponent(slot);
return (IItemSlot) this.getComponent(id);
}
public IItemSlot addItemSlot(int x, int y) {
return this.addItemSlot(-1, x, y);
}
public IItemSlot addItemSlot(int x, int y, IItemStack stack) {
return this.addItemSlot(-1, x, y, stack);
}
public IScroll addScroll(int id, int x, int y, int width, int height, String[] list) {
ScriptGuiScroll component = new ScriptGuiScroll(id, x, y, width, height, list);
this.updateComponent(component);
return (IScroll) this.getComponent(id);
}
public ILine addLine(int id, int x1, int y1, int x2, int y2, int color, int thickness) {
ScriptGuiLine component = new ScriptGuiLine(id, x1, y1, x2, y2, color, thickness);
this.updateComponent(component);
return (ILine) this.getComponent(id);
}
public ILine addLine(int id, int x1, int y1, int x2, int y2) {
ScriptGuiLine component = new ScriptGuiLine(id, x1, y1, x2, y2);
this.updateComponent(component);
return (ILine) this.getComponent(id);
}
public void showPlayerInventory(int x, int y) {
this.showPlayerInv = true;
this.playerInvX = x;
this.playerInvY = y;
}
public ICustomGuiComponent getComponent(int componentID) {
return this.components.get(componentID);
}
public void removeComponent(int componentID) {
if (this.components.containsKey(componentID)) {
ICustomGuiComponent component = this.getComponent(componentID);
if (component instanceof IItemSlot) {
for (IItemSlot slot : this.slots) {
if (slot.getID() == componentID) {
this.slots.remove(slot);
break;
}
}
}
this.components.remove(componentID);
}
}
public void updateComponent(ICustomGuiComponent component) {
if (component != null) {
this.removeComponent(component.getID());
this.components.put(component.getID(), component);
if (component instanceof IItemSlot) {
this.slots.add((IItemSlot) component);
}
}
}
public void update(IPlayer player) {
CustomGuiController.updateGui(player, this);
}
public boolean getShowPlayerInv() {
return this.showPlayerInv;
}
public int getPlayerInvX() {
return this.playerInvX;
}
public int getPlayerInvY() {
return this.playerInvY;
}
private int getMaxId() {
int max = 0;
for (ICustomGuiComponent component : this.getComponents()) {
if (component.getID() >= max) {
max = component.getID();
}
}
return max;
}
public ICustomGui fromNBT(NBTTagCompound tag) {
this.id = tag.getInteger("id");
this.width = tag.getIntArray("size")[0];
this.height = tag.getIntArray("size")[1];
this.pauseGame = tag.getBoolean("pause");
this.backgroundTexture = tag.getString("bgTexture");
this.closeOnEsc = tag.getBoolean("closeOnEsc");
NBTTagList list = tag.getTagList("components", 10);
for (int i = 0; i < list.tagCount(); i++) {
NBTBase b = list.getCompoundTagAt(i);
ScriptGuiComponent component = ScriptGuiComponent.createFromNBT((NBTTagCompound) b);
if (component != null && !(component instanceof ScriptGuiItemSlot)) {
components.put(component.getID(), component);
}
}
List<IItemSlot> slots = new ArrayList<>();
list = tag.getTagList("slots", 10);
for (int i = 0; i < list.tagCount(); i++) {
NBTTagCompound slotNbt = list.getCompoundTagAt(i);
int id = slotNbt.getInteger("id");
if (!components.containsKey(id)) {
components.put(id, ScriptGuiComponent.createFromNBT(slotNbt));
} else {
components.get(id).fromNBT(slotNbt);
}
ScriptGuiItemSlot slot = (ScriptGuiItemSlot) components.get(id);
slots.add(slot);
}
this.slots = slots;
this.showPlayerInv = tag.getBoolean("showPlayerInv");
if (this.showPlayerInv) {
this.playerInvX = tag.getIntArray("pInvPos")[0];
this.playerInvY = tag.getIntArray("pInvPos")[1];
}
return this;
}
public NBTTagCompound toNBT() {
NBTTagCompound tag = new NBTTagCompound();
tag.setInteger("id", this.id);
tag.setIntArray("size", new int[]{this.width, this.height});
tag.setBoolean("pause", this.pauseGame);
tag.setString("bgTexture", this.backgroundTexture);
tag.setBoolean("closeOnEsc", this.closeOnEsc);
NBTTagList list = new NBTTagList();
Iterator var3 = this.components.values().iterator();
ICustomGuiComponent c;
while (var3.hasNext()) {
c = (ICustomGuiComponent) var3.next();
list.appendTag(((ScriptGuiComponent) c).toNBT(new NBTTagCompound()));
}
tag.setTag("components", list);
list = new NBTTagList();
var3 = this.slots.iterator();
while (var3.hasNext()) {
c = (ICustomGuiComponent) var3.next();
if (c.getID() == -1) {
c.setID(this.getMaxId() + 1);
}
list.appendTag(((ScriptGuiComponent) c).toNBT(new NBTTagCompound()));
}
tag.setTag("slots", list);
tag.setBoolean("showPlayerInv", this.showPlayerInv);
if (this.showPlayerInv) {
tag.setIntArray("pInvPos", new int[]{this.playerInvX, this.playerInvY});
}
return tag;
}
}