Files
CustomNPC-Plus/src/main/java/noppes/npcs/items/ItemLinked.java
T
2025-04-03 15:20:31 -04:00

73 lines
3.2 KiB
Java

package noppes.npcs.items;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.server.S04PacketEntityEquipment;
import net.minecraft.world.World;
import noppes.npcs.CustomNpcs;
import noppes.npcs.EventHooks;
import noppes.npcs.api.item.IItemStack;
import noppes.npcs.controllers.LinkedItemController;
import noppes.npcs.controllers.data.LinkedItem;
import noppes.npcs.scripted.NpcAPI;
import noppes.npcs.scripted.item.ScriptLinkedItem;
public class ItemLinked extends ItemCustomizable {
public ItemLinked() {
maxStackSize = 1;
CustomNpcs.proxy.registerItem(this);
setHasSubtypes(true);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
if (world.isRemote)
return;
if (world.getTotalWorldTime() % 10 != 0)
return;
IItemStack itemStack = NpcAPI.Instance().getIItemStack(stack);
if (itemStack instanceof ScriptLinkedItem) {
ScriptLinkedItem scriptLinkedItem = (ScriptLinkedItem) itemStack;
LinkedItem linkedItem = LinkedItemController.getInstance().get(scriptLinkedItem.linkedItem.getId());
int prevVersion = scriptLinkedItem.linkedVersion;
if (linkedItem != null && scriptLinkedItem.linkedVersion != linkedItem.version) {
scriptLinkedItem.linkedItem = linkedItem.clone();
scriptLinkedItem.linkedVersion = linkedItem.version;
scriptLinkedItem.saveItemData();
// Send Version Change Event
EventHooks.onLinkedItemVersionChange(scriptLinkedItem, linkedItem.version, prevVersion);
} else if (linkedItem == null) {
if (entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
player.inventory.setInventorySlotContents(itemSlot, null);
player.inventory.markDirty();
// Sync inventory with client
if (player instanceof EntityPlayerMP) {
EntityPlayerMP playerMP = (EntityPlayerMP) player;
int equipmentSlot = -1;
// In vanilla 1.7.10, container slots 36-39 are the armor slots:
// slot 36: boots, 37: leggings, 38: chestplate, 39: helmet.
if (itemSlot >= 36 && itemSlot < 40) {
// Map container slot to equipment slot: boots=1, leggings=2, chestplate=3, helmet=4.
equipmentSlot = itemSlot - 35;
}
if (equipmentSlot != -1) {
playerMP.playerNetServerHandler.sendPacket(
new S04PacketEntityEquipment(player.getEntityId(), equipmentSlot, null)
);
}
playerMP.sendContainerToPlayer(player.inventoryContainer);
}
}
}
}
}
}