mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-14 03:49:54 +00:00
73 lines
3.2 KiB
Java
73 lines
3.2 KiB
Java
package noppes.npcs.items;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.server.S04PacketEntityEquipment;
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import net.minecraft.world.World;
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import noppes.npcs.CustomNpcs;
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import noppes.npcs.EventHooks;
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import noppes.npcs.api.item.IItemStack;
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import noppes.npcs.controllers.LinkedItemController;
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import noppes.npcs.controllers.data.LinkedItem;
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import noppes.npcs.scripted.NpcAPI;
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import noppes.npcs.scripted.item.ScriptLinkedItem;
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public class ItemLinked extends ItemCustomizable {
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public ItemLinked() {
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maxStackSize = 1;
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CustomNpcs.proxy.registerItem(this);
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setHasSubtypes(true);
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}
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@Override
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public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
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if (world.isRemote)
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return;
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if (world.getTotalWorldTime() % 10 != 0)
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return;
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IItemStack itemStack = NpcAPI.Instance().getIItemStack(stack);
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if (itemStack instanceof ScriptLinkedItem) {
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ScriptLinkedItem scriptLinkedItem = (ScriptLinkedItem) itemStack;
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LinkedItem linkedItem = LinkedItemController.getInstance().get(scriptLinkedItem.linkedItem.getId());
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int prevVersion = scriptLinkedItem.linkedVersion;
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if (linkedItem != null && scriptLinkedItem.linkedVersion != linkedItem.version) {
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scriptLinkedItem.linkedItem = linkedItem.clone();
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scriptLinkedItem.linkedVersion = linkedItem.version;
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scriptLinkedItem.saveItemData();
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// Send Version Change Event
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EventHooks.onLinkedItemVersionChange(scriptLinkedItem, linkedItem.version, prevVersion);
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} else if (linkedItem == null) {
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if (entity instanceof EntityPlayer) {
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EntityPlayer player = (EntityPlayer) entity;
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player.inventory.setInventorySlotContents(itemSlot, null);
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player.inventory.markDirty();
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// Sync inventory with client
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if (player instanceof EntityPlayerMP) {
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EntityPlayerMP playerMP = (EntityPlayerMP) player;
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int equipmentSlot = -1;
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// In vanilla 1.7.10, container slots 36-39 are the armor slots:
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// slot 36: boots, 37: leggings, 38: chestplate, 39: helmet.
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if (itemSlot >= 36 && itemSlot < 40) {
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// Map container slot to equipment slot: boots=1, leggings=2, chestplate=3, helmet=4.
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equipmentSlot = itemSlot - 35;
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}
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if (equipmentSlot != -1) {
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playerMP.playerNetServerHandler.sendPacket(
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new S04PacketEntityEquipment(player.getEntityId(), equipmentSlot, null)
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);
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}
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playerMP.sendContainerToPlayer(player.inventoryContainer);
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}
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}
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}
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}
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}
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}
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