mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 10:47:30 +00:00
196 lines
22 KiB
Java
196 lines
22 KiB
Java
package noppes.npcs.controllers.data;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import noppes.npcs.CustomItems;
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import noppes.npcs.config.ConfigItem;
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import noppes.npcs.controllers.RecipeController;
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public class RecipesDefault {
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public static void addRecipe(String name, Object ob, boolean isGlobal, Object... recipe) {
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ItemStack item;
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if (ob instanceof Item)
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item = new ItemStack((Item) ob);
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else if (ob instanceof Block)
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item = new ItemStack((Block) ob);
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else
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item = (ItemStack) ob;
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RecipeCarpentry recipeCarpentry = new RecipeCarpentry(name);
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recipeCarpentry.isGlobal = isGlobal;
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recipeCarpentry = RecipeCarpentry.saveRecipe(recipeCarpentry, item, recipe);
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RecipeController.Instance.addRecipe(recipeCarpentry);
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}
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public static void loadDefaultRecipes(int i) {
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if (i < 0) {
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addRecipe("Npc Wand", CustomItems.wand, true, "XX", " Y", " Y", 'X', Items.bread, 'Y', Items.stick);
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addRecipe("Mob Cloner", CustomItems.cloner, true, "XX", "XY", " Y", 'X', Items.bread, 'Y', Items.stick);
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addRecipe("Carpentry Bench", CustomItems.carpentyBench, true, "XYX", "Z Z", "Z Z", 'X', Blocks.planks, 'Z', Items.stick, 'Y', Blocks.crafting_table);
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ItemStack anvil = new ItemStack(CustomItems.carpentyBench);
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anvil.setItemDamage(1);
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addRecipe("Anvil", anvil, true, "XXX", "Z Z", "Z Z", 'X', Blocks.iron_block, 'Z', Items.iron_ingot);
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if (!ConfigItem.DisableExtraItems) {
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addRecipe("Mana", CustomItems.mana, true, "XY", 'X', Items.redstone, 'Y', Items.glowstone_dust);
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addRecipe("Gun Wooden", CustomItems.gunWood, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Blocks.planks);
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addRecipe("Gun Stone", CustomItems.gunStone, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Blocks.cobblestone);
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addRecipe("Gun Iron", CustomItems.gunIron, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Items.iron_ingot);
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addRecipe("Gun Gold", CustomItems.gunGold, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Items.gold_ingot);
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addRecipe("Gun Diamond", CustomItems.gunDiamond, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Items.diamond);
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addRecipe("Gun Emerald", CustomItems.gunEmerald, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', Items.emerald);
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addRecipe("Gun Bronze", CustomItems.gunBronze, false, "XXXY", " ZM ", " M ", 'Y', Blocks.lever, 'M', Items.stick, 'Z', Blocks.stone_button, 'X', CustomItems.bronze_ingot);
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addRecipe("Bullet Wooden", CustomItems.bulletWood, true, "X", 'X', Blocks.planks);
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addRecipe("Bullet Stone", CustomItems.bulletStone, true, "X", 'X', Blocks.cobblestone);
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addRecipe("Bullet Iron", CustomItems.bulletIron, true, "X", 'X', Items.iron_ingot);
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addRecipe("Bullet Gold", CustomItems.bulletGold, true, "X", 'X', Items.gold_ingot);
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addRecipe("Bullet Diamond", CustomItems.bulletDiamond, true, "X", 'X', Items.diamond);
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addRecipe("Bullet Emerald", CustomItems.bulletEmerald, true, "X", 'X', Items.emerald);
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addRecipe("Bullet Bronze", CustomItems.bulletBronze, true, "X", 'X', CustomItems.bronze_ingot);
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}
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}
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if (i < 1) {
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if (!ConfigItem.DisableExtraBlock) {
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addRecipe("WallBanner Wooden", new ItemStack(CustomItems.wallBanner, 1, 0), false, "XXX", "ZZZ", "ZZZ", "Z Z", 'Z', Blocks.wool, 'X', Blocks.planks);
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addRecipe("WallBanner Stone", new ItemStack(CustomItems.wallBanner, 1, 1), false, "XXX", "ZZZ", "ZZZ", "Z Z", 'Z', Blocks.wool, 'X', Blocks.cobblestone);
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addRecipe("WallBanner Iron", new ItemStack(CustomItems.wallBanner, 1, 2), false, "XXX", "ZZZ", "ZZZ", "Z Z", 'Z', Blocks.wool, 'X', Items.iron_ingot);
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addRecipe("WallBanner Gold", new ItemStack(CustomItems.wallBanner, 1, 3), false, "XXX", "ZZZ", "ZZZ", "Z Z", 'Z', Blocks.wool, 'X', Items.gold_ingot);
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addRecipe("WallBanner Diamond", new ItemStack(CustomItems.wallBanner, 1, 4), false, "XXX", "ZZZ", "ZZZ", "Z Z", 'Z', Blocks.wool, 'X', Items.diamond);
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addRecipe("Banner Wooden", new ItemStack(CustomItems.banner, 1, 0), false, " X ", " Z ", " Z ", "ZZZ", 'X', new ItemStack(CustomItems.wallBanner, 1, 0), 'Z', Blocks.planks);
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addRecipe("Banner Stone", new ItemStack(CustomItems.banner, 1, 1), false, " X ", " Z ", " Z ", "ZZZ", 'X', new ItemStack(CustomItems.wallBanner, 1, 1), 'Z', Blocks.cobblestone);
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addRecipe("Banner Iron", new ItemStack(CustomItems.banner, 1, 2), false, " X ", " Z ", " Z ", "ZZZ", 'X', new ItemStack(CustomItems.wallBanner, 1, 2), 'Z', Items.iron_ingot);
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addRecipe("Banner Gold", new ItemStack(CustomItems.banner, 1, 3), false, " X ", " Z ", " Z ", "ZZZ", 'X', new ItemStack(CustomItems.wallBanner, 1, 3), 'Z', Items.gold_ingot);
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addRecipe("Banner Diamond", new ItemStack(CustomItems.banner, 1, 4), false, " X ", " Z ", " Z ", "ZZZ", 'X', new ItemStack(CustomItems.wallBanner, 1, 4), 'Z', Items.diamond);
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addRecipe("Lamp Wooden", new ItemStack(CustomItems.tallLamp, 1, 0), false, "YXY", " Z ", " Z ", "ZZZ", 'X', Blocks.torch, 'Y', Blocks.wool, 'Z', Blocks.planks);
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addRecipe("Lamp Stone", new ItemStack(CustomItems.tallLamp, 1, 1), false, "YXY", " Z ", " Z ", "ZZZ", 'X', Blocks.torch, 'Y', Blocks.wool, 'Z', Blocks.cobblestone);
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addRecipe("Lamp Iron", new ItemStack(CustomItems.tallLamp, 1, 2), false, "YXY", " Z ", " Z ", "ZZZ", 'X', Blocks.torch, 'Y', Blocks.wool, 'Z', Items.iron_ingot);
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addRecipe("Lamp Gold", new ItemStack(CustomItems.tallLamp, 1, 3), false, "YXY", " Z ", " Z ", "ZZZ", 'X', Blocks.torch, 'Y', Blocks.wool, 'Z', Items.gold_ingot);
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addRecipe("Lamp Diamond", new ItemStack(CustomItems.tallLamp, 1, 4), false, "YXY", " Z ", " Z ", "ZZZ", 'X', Blocks.torch, 'Y', Blocks.wool, 'Z', Items.diamond);
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addRecipe("Chair Wooden1", new ItemStack(CustomItems.chair, 1, 0), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Chair Wooden2", new ItemStack(CustomItems.chair, 1, 1), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Chair Wooden3", new ItemStack(CustomItems.chair, 1, 2), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Chair Wooden4", new ItemStack(CustomItems.chair, 1, 3), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Chair Wooden5", new ItemStack(CustomItems.chair, 1, 4), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Chair Wooden6", new ItemStack(CustomItems.chair, 1, 5), false, " X", " X", "XXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Crate Wooden1", new ItemStack(CustomItems.crate, 1, 0), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Crate Wooden2", new ItemStack(CustomItems.crate, 1, 1), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Crate Wooden3", new ItemStack(CustomItems.crate, 1, 2), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Crate Wooden4", new ItemStack(CustomItems.crate, 1, 3), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Crate Wooden5", new ItemStack(CustomItems.crate, 1, 4), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Crate Wooden6", new ItemStack(CustomItems.crate, 1, 5), false, "XXXX", "X X", "X X", "XXXX", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("WeaponRack Wooden1", new ItemStack(CustomItems.weaponsRack, 1, 0), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 0), 'Y', Items.stick);
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addRecipe("WeaponRack Wooden2", new ItemStack(CustomItems.weaponsRack, 1, 1), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 1), 'Y', Items.stick);
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addRecipe("WeaponRack Wooden3", new ItemStack(CustomItems.weaponsRack, 1, 2), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 2), 'Y', Items.stick);
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addRecipe("WeaponRack Wooden4", new ItemStack(CustomItems.weaponsRack, 1, 3), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 3), 'Y', Items.stick);
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addRecipe("WeaponRack Wooden5", new ItemStack(CustomItems.weaponsRack, 1, 4), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 4), 'Y', Items.stick);
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addRecipe("WeaponRack Wooden6", new ItemStack(CustomItems.weaponsRack, 1, 5), false, "XXX", "XYX", "XYX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 5), 'Y', Items.stick);
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addRecipe("Couch Wooden1", new ItemStack(CustomItems.couchWood, 1, 0), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Couch Wooden2", new ItemStack(CustomItems.couchWood, 1, 1), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Couch Wooden3", new ItemStack(CustomItems.couchWood, 1, 2), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Couch Wooden4", new ItemStack(CustomItems.couchWood, 1, 3), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Couch Wooden5", new ItemStack(CustomItems.couchWood, 1, 4), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Couch Wooden6", new ItemStack(CustomItems.couchWood, 1, 5), false, " X", " X", "XXXX", "X X", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Couch Wool1", new ItemStack(CustomItems.couchWool, 1, 0), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 0), 'Z', Blocks.wool);
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addRecipe("Couch Wool2", new ItemStack(CustomItems.couchWool, 1, 1), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 1), 'Z', Blocks.wool);
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addRecipe("Couch Wool3", new ItemStack(CustomItems.couchWool, 1, 2), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 2), 'Z', Blocks.wool);
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addRecipe("Couch Wool4", new ItemStack(CustomItems.couchWool, 1, 3), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 3), 'Z', Blocks.wool);
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addRecipe("Couch Wool5", new ItemStack(CustomItems.couchWool, 1, 4), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 4), 'Z', Blocks.wool);
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addRecipe("Couch Wool6", new ItemStack(CustomItems.couchWool, 1, 5), false, " Z", " Z", "ZZZZ", "X X", 'X', new ItemStack(Blocks.planks, 1, 5), 'Z', Blocks.wool);
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addRecipe("Table Wood1", new ItemStack(CustomItems.table, 1, 0), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 0), 'Z', Blocks.wool);
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addRecipe("Table Wood2", new ItemStack(CustomItems.table, 1, 1), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 1), 'Z', Blocks.wool);
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addRecipe("Table Wood3", new ItemStack(CustomItems.table, 1, 2), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 2), 'Z', Blocks.wool);
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addRecipe("Table Wood4", new ItemStack(CustomItems.table, 1, 3), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 3), 'Z', Blocks.wool);
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addRecipe("Table Wood5", new ItemStack(CustomItems.table, 1, 4), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 4), 'Z', Blocks.wool);
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addRecipe("Table Wood6", new ItemStack(CustomItems.table, 1, 5), false, "XXXX", "X X", "X X", 'X', new ItemStack(Blocks.planks, 1, 5), 'Z', Blocks.wool);
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood1", new ItemStack(CustomItems.stool, 1, 0), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood2", new ItemStack(CustomItems.stool, 1, 1), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood3", new ItemStack(CustomItems.stool, 1, 2), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood4", new ItemStack(CustomItems.stool, 1, 3), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood5", new ItemStack(CustomItems.stool, 1, 4), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("noppes.npcs.client.model.blocks.Stool Wood6", new ItemStack(CustomItems.stool, 1, 5), false, "XXX", " X ", "X X", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Barrel Wood1", new ItemStack(CustomItems.barrel, 1, 0), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Barrel Wood2", new ItemStack(CustomItems.barrel, 1, 1), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Barrel Wood3", new ItemStack(CustomItems.barrel, 1, 2), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Barrel Wood4", new ItemStack(CustomItems.barrel, 1, 3), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Barrel Wood5", new ItemStack(CustomItems.barrel, 1, 4), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Barrel Wood6", new ItemStack(CustomItems.barrel, 1, 5), false, "XXX", "X X", "X X", "XXX", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Shelf Wood1", new ItemStack(CustomItems.shelf, 2, 0), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Shelf Wood2", new ItemStack(CustomItems.shelf, 2, 1), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Shelf Wood3", new ItemStack(CustomItems.shelf, 2, 2), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Shelf Wood4", new ItemStack(CustomItems.shelf, 2, 3), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Shelf Wood5", new ItemStack(CustomItems.shelf, 2, 4), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Shelf Wood6", new ItemStack(CustomItems.shelf, 2, 5), false, "XXX", "XY ", "X ", 'Y', Items.stick, 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Beam Wood1", new ItemStack(CustomItems.beam, 2, 0), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 0));
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addRecipe("Beam Wood2", new ItemStack(CustomItems.beam, 2, 1), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 1));
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addRecipe("Beam Wood3", new ItemStack(CustomItems.beam, 2, 2), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 2));
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addRecipe("Beam Wood4", new ItemStack(CustomItems.beam, 2, 3), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 3));
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addRecipe("Beam Wood5", new ItemStack(CustomItems.beam, 2, 4), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 4));
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addRecipe("Beam Wood6", new ItemStack(CustomItems.beam, 2, 5), false, "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 5));
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addRecipe("Sign Wood1", new ItemStack(CustomItems.sign, 1, 0), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 0), 'Y', Items.iron_ingot);
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addRecipe("Sign Wood2", new ItemStack(CustomItems.sign, 1, 1), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 1), 'Y', Items.iron_ingot);
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addRecipe("Sign Wood3", new ItemStack(CustomItems.sign, 1, 2), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 2), 'Y', Items.iron_ingot);
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addRecipe("Sign Wood4", new ItemStack(CustomItems.sign, 1, 3), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 3), 'Y', Items.iron_ingot);
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addRecipe("Sign Wood5", new ItemStack(CustomItems.sign, 1, 4), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 4), 'Y', Items.iron_ingot);
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addRecipe("Sign Wood6", new ItemStack(CustomItems.sign, 1, 5), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks, 1, 5), 'Y', Items.iron_ingot);
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addRecipe("Lamp", new ItemStack(CustomItems.lantern), false, "XXX", "YZY", "XXX", 'X', Items.iron_ingot, 'Y', Blocks.glass, 'Z', Blocks.torch);
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addRecipe("Candle", new ItemStack(CustomItems.candle), false, "XZX", " X ", 'X', Items.iron_ingot, 'Z', Blocks.torch);
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addRecipe("BigSign", new ItemStack(CustomItems.bigsign, 2), false, "XXX", "XXX", "XXX", 'X', Blocks.planks);
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}
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if (!ConfigItem.DisableExtraItems) {
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addRecipe("Battle Axe1", CustomItems.battleAxeWood, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Blocks.planks);
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addRecipe("Battle Axe2", CustomItems.battleAxeStone, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Blocks.cobblestone);
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addRecipe("Battle Axe3", CustomItems.battleAxeIron, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Items.iron_ingot);
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addRecipe("Battle Axe4", CustomItems.battleAxeGold, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Items.gold_ingot);
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addRecipe("Battle Axe5", CustomItems.battleAxeDiamond, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Items.diamond);
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addRecipe("Battle Axe6", CustomItems.battleAxeBronze, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', CustomItems.bronze_ingot);
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addRecipe("Battle Axe7", CustomItems.battleAxeEmerald, false, "XX", "XY", " Y", " Y", 'Y', Items.stick, 'X', Items.emerald);
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addRecipe("Halberd1", CustomItems.halberdWood, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Blocks.planks);
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addRecipe("Halberd2", CustomItems.halberdStone, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Blocks.cobblestone);
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addRecipe("Halberd3", CustomItems.halberdIron, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Items.iron_ingot);
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addRecipe("Halberd4", CustomItems.halberdGold, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Items.gold_ingot);
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addRecipe("Halberd5", CustomItems.halberdDiamond, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Items.diamond);
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addRecipe("Halberd6", CustomItems.halberdBronze, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', CustomItems.bronze_ingot);
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addRecipe("Halberd7", CustomItems.halberdEmerald, false, " X ", "XYX", " Y ", " Y ", 'Y', Items.stick, 'X', Items.emerald);
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addRecipe("Glaive1", CustomItems.glaiveWood, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Blocks.planks);
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addRecipe("Glaive2", CustomItems.glaiveStone, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Blocks.cobblestone);
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addRecipe("Glaive3", CustomItems.glaiveIron, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Items.iron_ingot);
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addRecipe("Glaive4", CustomItems.glaiveGold, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Items.gold_ingot);
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addRecipe("Glaive5", CustomItems.glaiveDiamond, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Items.diamond);
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addRecipe("Glaive6", CustomItems.glaiveBronze, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', CustomItems.bronze_ingot);
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addRecipe("Glaive7", CustomItems.glaiveEmerald, false, "X ", " Y ", " Y ", " X", 'Y', Items.stick, 'X', Items.emerald);
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addRecipe("Trident1", CustomItems.tridentWood, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Blocks.planks);
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addRecipe("Trident2", CustomItems.tridentStone, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Blocks.cobblestone);
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addRecipe("Trident3", CustomItems.tridentIron, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Items.iron_ingot);
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addRecipe("Trident4", CustomItems.tridentGold, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Items.gold_ingot);
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addRecipe("Trident5", CustomItems.tridentDiamond, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Items.diamond);
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addRecipe("Trident6", CustomItems.tridentBronze, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', CustomItems.bronze_ingot);
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addRecipe("Trident7", CustomItems.tridentEmerald, false, "X X", " X ", " Y ", " Y ", 'Y', Items.stick, 'X', Items.emerald);
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}
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}
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}
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}
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