mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 13:07:29 +00:00
612 lines
27 KiB
Java
612 lines
27 KiB
Java
package noppes.npcs.client.renderer.items;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import noppes.npcs.api.item.IItemCustomizable;
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import noppes.npcs.api.item.IItemStack;
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import noppes.npcs.client.ClientCacheHandler;
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import noppes.npcs.client.renderer.ImageData;
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import noppes.npcs.items.ItemCustomizable;
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import noppes.npcs.scripted.NpcAPI;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import java.util.Random;
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import static net.minecraft.client.renderer.entity.RenderItem.renderInFrame;
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public class ItemCustomRenderer implements IItemRenderer {
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private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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private static final ResourceLocation enchant = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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private final Random random = new Random();
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private int item3dRenderTicks = 1;
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type) {
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return type != ItemRenderType.FIRST_PERSON_MAP;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
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return helper == ItemRendererHelper.ENTITY_ROTATION || helper == ItemRendererHelper.ENTITY_BOBBING;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack itemStack, Object... data) {
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IItemStack iItemStack = NpcAPI.Instance().getIItemStack(itemStack);
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if (!(iItemStack instanceof IItemCustomizable)) {
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return;
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}
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IItemCustomizable scriptCustomItem = (IItemCustomizable) iItemStack;
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ImageData imageData = ClientCacheHandler.getImageData(scriptCustomItem.getTexture());
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if (!imageData.imageLoaded()) {
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return;
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}
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if (type == ItemRenderType.INVENTORY) {
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GL11.glPushMatrix();
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renderInventoryCustomItem(scriptCustomItem);
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GL11.glPopMatrix();
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return;
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}
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if (type == ItemRenderType.ENTITY) {
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GL11.glPushMatrix();
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EntityItem entityItem = (EntityItem) data[1];
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if (!entityItem.ignoreFrustumCheck) {
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entityItem.ignoreFrustumCheck = true;
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float entityXZSize = (float) Math.sqrt(Math.pow(scriptCustomItem.getScaleX(),2) + Math.pow(scriptCustomItem.getScaleZ(),2));
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this.setEntitySize(entityItem, entityXZSize * 0.25F, scriptCustomItem.getScaleY() * 0.25F);
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double XSize = entityItem.boundingBox.maxX - entityItem.boundingBox.minX;
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double YSize = entityItem.boundingBox.maxY - entityItem.boundingBox.minY;
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double ZSize = entityItem.boundingBox.maxZ - entityItem.boundingBox.minZ;
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entityItem.boundingBox.maxX = entityItem.boundingBox.minX + XSize * scriptCustomItem.getScaleX();
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entityItem.boundingBox.maxY = entityItem.boundingBox.minY + YSize * scriptCustomItem.getScaleY();
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entityItem.boundingBox.maxZ = entityItem.boundingBox.minZ + ZSize * scriptCustomItem.getScaleZ();
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}
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float entityRenderTicks = Minecraft.getMinecraft().timer.renderPartialTicks;
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float bobbing = MathHelper.sin(((float)entityItem.age + entityRenderTicks) / 10.0F + entityItem.hoverStart) * 0.1F + 0.1F;
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if(!scriptCustomItem.isNormalItem()){
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GL11.glRotatef(scriptCustomItem.getRotationX(), 1, 0, 0);
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GL11.glRotatef(scriptCustomItem.getRotationY(), 0, 1, 0);
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GL11.glRotatef(scriptCustomItem.getRotationZ(), 0, 0, 1);
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}
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GL11.glRotatef(scriptCustomItem.getRotationXRate() * entityRenderTicks %360, 1, 0, 0);
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GL11.glRotatef(scriptCustomItem.getRotationYRate() * entityRenderTicks %360, 0, 1, 0);
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GL11.glRotatef(scriptCustomItem.getRotationZRate() * entityRenderTicks %360, 0, 0, 1);
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if (!renderInFrame) {
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if(!scriptCustomItem.isNormalItem()){
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GL11.glScalef(scriptCustomItem.getScaleX(), scriptCustomItem.getScaleY(), scriptCustomItem.getScaleZ());
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GL11.glTranslatef(0.0F, (Math.max(scriptCustomItem.getScaleY(), 1) - 1) * (1.0F / 4), 0.0F);
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}
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GL11.glTranslatef(0.0F, -bobbing, 0.0F);
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}
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int color = scriptCustomItem.getColor();
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float itemRed = (color >> 16 & 255) / 255f;
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float itemGreen = (color >> 8 & 255) / 255f;
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float itemBlue = (color & 255) / 255f;
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GL11.glColor4f(itemRed, itemGreen, itemBlue, 1.0F);
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renderEntityCustomItem(scriptCustomItem, itemStack, entityItem);
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GL11.glPopMatrix();
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return;
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}
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if (type == ItemRenderType.EQUIPPED_FIRST_PERSON && scriptCustomItem.isNormalItem()) {
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GL11.glPushMatrix();
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GL11.glTranslatef(0.9375F, 0.0625F, 0.0F);
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GL11.glRotatef(-315.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.135F, 0.2F, 0.07F);
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int color = scriptCustomItem.getColor();
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float itemRed = (color >> 16 & 255) / 255f;
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float itemGreen = (color >> 8 & 255) / 255f;
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float itemBlue = (color & 255) / 255f;
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GL11.glColor4f(itemRed, itemGreen, itemBlue, 1.0F);
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GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(-0.09375F, 0.0625F, 0.0F);
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EntityLivingBase entityLivingBase = (EntityLivingBase) data[1];
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renderItem3d(scriptCustomItem, entityLivingBase, itemStack);
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GL11.glPopMatrix();
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return;
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}
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GL11.glPushMatrix();
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GL11.glTranslatef(0.9375F, 0.0625F, 0.0F);
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GL11.glRotatef(-315.0F, 0.0F, 0.0F, 1.0F);
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((ItemCustomizable) itemStack.getItem()).renderOffset(scriptCustomItem);
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if(scriptCustomItem.isNormalItem()){
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GL11.glTranslatef(-0.05F, 0.3F, 0.3F);
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GL11.glRotatef(50, 1, 0, 0);
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GL11.glRotatef(-80, 0, 1, 0);
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GL11.glRotatef(80, 0, 0, 1);
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GL11.glRotatef(scriptCustomItem.getRotationXRate() * item3dRenderTicks %360, 1, 0, 0);
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GL11.glRotatef(scriptCustomItem.getRotationYRate() * item3dRenderTicks %360, 0, 1, 0);
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GL11.glRotatef(scriptCustomItem.getRotationZRate() * item3dRenderTicks %360, 0, 0, 1);
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GL11.glScalef(0.6F, 0.6F,0.6F);
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}
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else {
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GL11.glTranslatef(scriptCustomItem.getTranslateX(), scriptCustomItem.getTranslateY(), scriptCustomItem.getTranslateZ());
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GL11.glRotatef(scriptCustomItem.getRotationX(), 1, 0, 0);
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GL11.glRotatef(scriptCustomItem.getRotationY(), 0, 1, 0);
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GL11.glRotatef(scriptCustomItem.getRotationZ(), 0, 0, 1);
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GL11.glRotatef(scriptCustomItem.getRotationXRate() * item3dRenderTicks %360, 1, 0, 0);
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GL11.glRotatef(scriptCustomItem.getRotationYRate() * item3dRenderTicks %360, 0, 1, 0);
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GL11.glRotatef(scriptCustomItem.getRotationZRate() * item3dRenderTicks %360, 0, 0, 1);
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GL11.glScalef(scriptCustomItem.getScaleX(), scriptCustomItem.getScaleY(), scriptCustomItem.getScaleZ());
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}
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int color = scriptCustomItem.getColor();
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float itemRed = (color >> 16 & 255) / 255f;
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float itemGreen = (color >> 8 & 255) / 255f;
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float itemBlue = (color & 255) / 255f;
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GL11.glColor4f(itemRed, itemGreen, itemBlue, 1.0F);
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GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(-0.09375F, 0.0625F, 0.0F);
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EntityLivingBase entityLivingBase = (EntityLivingBase) data[1];
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renderItem3d(scriptCustomItem, entityLivingBase, itemStack);
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GL11.glPopMatrix();
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}
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private void setEntitySize(EntityItem entityItem, float p_70105_1_, float p_70105_2_)
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{
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float f2;
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if (p_70105_1_ != entityItem.width || p_70105_2_ != entityItem.height)
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{
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f2 = entityItem.width;
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entityItem.width = p_70105_1_;
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entityItem.height = p_70105_2_;
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entityItem.boundingBox.maxX = entityItem.boundingBox.minX + (double)entityItem.width;
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entityItem.boundingBox.maxZ = entityItem.boundingBox.minZ + (double)entityItem.width;
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entityItem.boundingBox.maxY = entityItem.boundingBox.minY + (double)entityItem.height;
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if (entityItem.width > f2 && !entityItem.firstUpdate && !entityItem.worldObj.isRemote)
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{
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entityItem.moveEntity((double)(f2 - entityItem.width), 0.0D, (double)(f2 - entityItem.width));
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}
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}
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f2 = p_70105_1_ % 2.0F;
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if ((double)f2 < 0.375D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_1;
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}
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else if ((double)f2 < 0.75D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_2;
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}
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else if ((double)f2 < 1.0D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_3;
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}
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else if ((double)f2 < 1.375D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_4;
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}
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else if ((double)f2 < 1.75D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_5;
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}
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else
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_6;
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}
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}
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public void renderEntityCustomItem(IItemCustomizable scriptCustomItem, ItemStack itemStack, EntityItem entityItem) {
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int pass = 0;
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GL11.glPushMatrix();
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ClientCacheHandler.getImageData(scriptCustomItem.getTexture()).bindTexture();
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if (renderInFrame)
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{
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GL11.glTranslatef(0.0F, -0.05F, 0.0F);
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GL11.glScalef(1.025641F,1.025641F,1.025641F);
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GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(scriptCustomItem.getTranslateX(), scriptCustomItem.getTranslateY(), scriptCustomItem.getTranslateZ());
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}
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Tessellator tessellator = Tessellator.instance;
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float f14 = 0.0F;
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float f15 = 1.0F;
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float f4 = 0.0F;
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float f5 = 1.0F;
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float f6 = 1.0F;
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float f7 = 0.5F;
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float f8 = 0.25F;
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float f10;
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if (RenderManager.instance.options.fancyGraphics)
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{
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GL11.glPushMatrix();
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float f9 = 0.0625F;
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f10 = 0.021875F;
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int j = itemStack.stackSize;
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byte b0;
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if (j < 2)
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{
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b0 = 1;
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}
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else if (j < 16)
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{
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b0 = 2;
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}
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else if (j < 32)
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{
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b0 = 3;
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}
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else
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{
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b0 = 4;
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}
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if(!scriptCustomItem.isNormalItem())
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GL11.glScalef(scriptCustomItem.getScaleX(), scriptCustomItem.getScaleY(), scriptCustomItem.getScaleZ());
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GL11.glTranslatef(-f7, -f8, -((f9 + f10) * (float)b0 / 2.0F));
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for (int k = 0; k < b0; ++k)
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{
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// Makes items offset when in 3D, like when in 2D, looks much better. Considered a vanilla bug...
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GL11.glTranslatef(0f, 0f, f9 + f10);
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/*if (renderInFrame) {
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GL11.glTranslatef(0.5F, 0.0F, 0.0F);
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GL11.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F);
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}*/
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ImageData imageData = ClientCacheHandler.getImageData(scriptCustomItem.getTexture());
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ItemRenderer.renderItemIn2D(tessellator, f15, f4, f14, f5, imageData.getTotalWidth(), imageData.getTotalHeight(), f9);
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if (itemStack.hasEffect(pass))
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{
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GL11.glDepthFunc(GL11.GL_EQUAL);
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GL11.glDisable(GL11.GL_LIGHTING);
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RenderManager.instance.renderEngine.bindTexture(RES_ITEM_GLINT);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE);
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float f11 = 0.76F;
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GL11.glColor4f(0.5F * f11, 0.25F * f11, 0.8F * f11, 1.0F);
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GL11.glMatrixMode(GL11.GL_TEXTURE);
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GL11.glPushMatrix();
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float f12 = 0.125F;
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GL11.glScalef(f12, f12, f12);
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float f13 = (float)(Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F;
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GL11.glTranslatef(f13, 0.0F, 0.0F);
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GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F);
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ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f9);
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glScalef(f12, f12, f12);
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f13 = (float)(Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F;
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GL11.glTranslatef(-f13, 0.0F, 0.0F);
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GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F);
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ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f9);
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GL11.glPopMatrix();
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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}
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}
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GL11.glPopMatrix();
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}
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else
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{
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int j = itemStack.stackSize;
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int b0;
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if (j < 2)
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{
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b0 = 1;
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}
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else if (j < 16)
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{
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b0 = 2;
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}
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else if (j < 32)
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{
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b0 = 3;
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}
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else
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{
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b0 = 4;
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}
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for (int l = 0; l < b0; ++l)
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{
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GL11.glPushMatrix();
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if (l > 0)
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{
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f10 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float f16 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float f17 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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GL11.glTranslatef(f10, f16, f17);
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}
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if (!renderInFrame)
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{
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GL11.glRotatef(180.0F - RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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}
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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tessellator.addVertexWithUV((double)(0.0F - f7), (double)(0.0F - f8), 0.0D, (double)f14, (double)f5);
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tessellator.addVertexWithUV((double)(f6 - f7), (double)(0.0F - f8), 0.0D, (double)f15, (double)f5);
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tessellator.addVertexWithUV((double)(f6 - f7), (double)(1.0F - f8), 0.0D, (double)f15, (double)f4);
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tessellator.addVertexWithUV((double)(0.0F - f7), (double)(1.0F - f8), 0.0D, (double)f14, (double)f4);
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tessellator.draw();
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GL11.glPopMatrix();
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}
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}
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GL11.glPopMatrix();
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}
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public void renderInventoryCustomItem(IItemCustomizable scriptCustomItem) {
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GL11.glPushMatrix();
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int color = scriptCustomItem.getColor();
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float itemRed = (color >> 16 & 255) / 255f;
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float itemGreen = (color >> 8 & 255) / 255f;
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float itemBlue = (color & 255) / 255f;
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GL11.glColor4f(itemRed, itemGreen, itemBlue, 1.0F);
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GL11.glDisable(GL11.GL_LIGHTING); //Forge: Make sure that render states are reset, a renderEffect can derp them up.
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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ClientCacheHandler.getImageData(scriptCustomItem.getTexture()).bindTexture();
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renderCustomItemSlot(0,0,16,16, itemRed, itemGreen, itemBlue);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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if (scriptCustomItem.getMCItemStack().hasEffect(0))
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{
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renderEffect(Minecraft.getMinecraft().getTextureManager(), 0, 0);
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}
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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public void renderEffect(TextureManager manager, int x, int y)
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{
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GL11.glDepthFunc(GL11.GL_EQUAL);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDepthMask(false);
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manager.bindTexture(RES_ITEM_GLINT);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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GL11.glEnable(GL11.GL_BLEND);
|
|
GL11.glColor4f(0.5F, 0.25F, 0.8F, 1.0F);
|
|
this.renderGlint(x - 2, y - 2, 20, 20);
|
|
GL11.glDepthMask(true);
|
|
GL11.glDisable(GL11.GL_BLEND);
|
|
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
GL11.glDepthFunc(GL11.GL_LEQUAL);
|
|
}
|
|
|
|
private void renderGlint(int p_77018_2_, int p_77018_3_, int p_77018_4_, int p_77018_5_)
|
|
{
|
|
for (int j1 = 0; j1 < 2; ++j1)
|
|
{
|
|
OpenGlHelper.glBlendFunc(772, 1, 0, 0);
|
|
float f = 0.00390625F;
|
|
float f1 = 0.00390625F;
|
|
float f2 = (float)(Minecraft.getSystemTime() % (long)(3000 + j1 * 1873)) / (3000.0F + (float)(j1 * 1873)) * 256.0F;
|
|
float f3 = 0.0F;
|
|
Tessellator tessellator = Tessellator.instance;
|
|
float f4 = 4.0F;
|
|
|
|
if (j1 == 1)
|
|
{
|
|
f4 = -1.0F;
|
|
}
|
|
|
|
tessellator.startDrawingQuads();
|
|
tessellator.addVertexWithUV((double)(p_77018_2_ + 0), (double)(p_77018_3_ + p_77018_5_), 0, (double)((f2 + (float)p_77018_5_ * f4) * f), (double)((f3 + (float)p_77018_5_) * f1));
|
|
tessellator.addVertexWithUV((double)(p_77018_2_ + p_77018_4_), (double)(p_77018_3_ + p_77018_5_), 0, (double)((f2 + (float)p_77018_4_ + (float)p_77018_5_ * f4) * f), (double)((f3 + (float)p_77018_5_) * f1));
|
|
tessellator.addVertexWithUV((double)(p_77018_2_ + p_77018_4_), (double)(p_77018_3_ + 0), 0, (double)((f2 + (float)p_77018_4_) * f), (double)((f3 + 0.0F) * f1));
|
|
tessellator.addVertexWithUV((double)(p_77018_2_ + 0), (double)(p_77018_3_ + 0), 0, (double)((f2 + 0.0F) * f), (double)((f3 + 0.0F) * f1));
|
|
tessellator.draw();
|
|
}
|
|
}
|
|
|
|
public void renderCustomItemSlot(int posX, int posY, int imageWidth, int imageHeight, float itemRed, float itemGreen, float itemBlue) {
|
|
Tessellator tessellator = Tessellator.instance;
|
|
tessellator.startDrawingQuads();
|
|
tessellator.setColorRGBA_F(itemRed, itemGreen, itemBlue, 1.0F);
|
|
tessellator.addVertexWithUV((double)(posX), (double)(posY + imageHeight), 0, 0, 1);
|
|
tessellator.addVertexWithUV((double)(posX + imageWidth), (double)(posY + imageHeight), 0, 1, 1);
|
|
tessellator.addVertexWithUV((double)(posX + imageWidth), (double)(posY), 0, 1, 0);
|
|
tessellator.addVertexWithUV((double)(posX), (double)(posY), 0, 0, 0);
|
|
tessellator.draw();
|
|
}
|
|
|
|
public void renderItem3d(IItemCustomizable scriptCustomItem, EntityLivingBase entityLivingBase, ItemStack itemStack) {
|
|
item3dRenderTicks++;
|
|
|
|
Minecraft mc = Minecraft.getMinecraft();
|
|
TextureManager texturemanager = mc.getTextureManager();
|
|
int par3 = 0;
|
|
|
|
ClientCacheHandler.getImageData(scriptCustomItem.getTexture()).bindTexture();
|
|
|
|
Tessellator tessellator = Tessellator.instance;
|
|
IIcon icon = entityLivingBase.getItemIcon(itemStack, par3);
|
|
|
|
if (icon == null) {
|
|
return;
|
|
}
|
|
|
|
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
|
|
|
|
float f4 = 0.0F;
|
|
float f5 = 0.3F;
|
|
GL11.glTranslatef(-f4, -f5, 0.0F);
|
|
GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F);
|
|
GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F);
|
|
GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F);
|
|
|
|
renderCustomItemIn2D(scriptCustomItem, tessellator, 1.0F, 0.0F, 0.0F, 1.0F, 0.0625F);
|
|
|
|
if (itemStack.hasEffect(par3)) {
|
|
GL11.glDepthFunc(GL11.GL_EQUAL);
|
|
GL11.glDisable(GL11.GL_LIGHTING);
|
|
texturemanager.bindTexture(enchant);
|
|
GL11.glEnable(GL11.GL_BLEND);
|
|
GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE);
|
|
float f7 = 0.76F;
|
|
GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F);
|
|
GL11.glMatrixMode(GL11.GL_TEXTURE);
|
|
GL11.glPushMatrix();
|
|
float f8 = 0.125F;
|
|
GL11.glScalef(f8, f8, f8);
|
|
float f9 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F;
|
|
GL11.glTranslatef(f9, 0.0F, 0.0F);
|
|
GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F);
|
|
ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F);
|
|
GL11.glPopMatrix();
|
|
GL11.glPushMatrix();
|
|
GL11.glScalef(f8, f8, f8);
|
|
f9 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F;
|
|
GL11.glTranslatef(-f9, 0.0F, 0.0F);
|
|
GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F);
|
|
ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F);
|
|
GL11.glPopMatrix();
|
|
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
|
GL11.glDisable(GL11.GL_BLEND);
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
GL11.glDepthFunc(GL11.GL_LEQUAL);
|
|
}
|
|
|
|
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
|
|
}
|
|
|
|
public static void renderCustomItemIn2D(IItemCustomizable wrapper, Tessellator p_78439_0_, float p_78439_1_, float p_78439_2_, float p_78439_3_, float p_78439_4_, float p_78439_7_)
|
|
{
|
|
ImageData imageData = ClientCacheHandler.getImageData(wrapper.getTexture());
|
|
int width = imageData.getTotalWidth();
|
|
int height = imageData.getTotalHeight();
|
|
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(0.0F, 0.0F, 1.0F);
|
|
p_78439_0_.addVertexWithUV(0.0D, 0.0D, 0.0D, (double)p_78439_1_, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV(1.0D, 0.0D, 0.0D, (double)p_78439_3_, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV(1.0D, 1.0D, 0.0D, (double)p_78439_3_, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV(0.0D, 1.0D, 0.0D, (double)p_78439_1_, (double)p_78439_2_);
|
|
p_78439_0_.draw();
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(0.0F, 0.0F, -1.0F);
|
|
p_78439_0_.addVertexWithUV(0.0D, 1.0D, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV(1.0D, 1.0D, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV(1.0D, 0.0D, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV(0.0D, 0.0D, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)p_78439_4_);
|
|
p_78439_0_.draw();
|
|
float f5 = 0.5F * (p_78439_1_ - p_78439_3_) / (float)width;
|
|
float f6 = 0.5F * (p_78439_4_ - p_78439_2_) / (float)height;
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(-1.0F, 0.0F, 0.0F);
|
|
int k;
|
|
float f7;
|
|
float f8;
|
|
|
|
for (k = 0; k < width; ++k)
|
|
{
|
|
f7 = (float)k / (float)width;
|
|
f8 = p_78439_1_ + (p_78439_3_ - p_78439_1_) * f7 - f5;
|
|
p_78439_0_.addVertexWithUV((double)f7, 0.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV((double)f7, 0.0D, 0.0D, (double)f8, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV((double)f7, 1.0D, 0.0D, (double)f8, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV((double)f7, 1.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_2_);
|
|
}
|
|
|
|
p_78439_0_.draw();
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(1.0F, 0.0F, 0.0F);
|
|
float f9;
|
|
|
|
for (k = 0; k < width; ++k)
|
|
{
|
|
f7 = (float)k / (float)width;
|
|
f8 = p_78439_1_ + (p_78439_3_ - p_78439_1_) * f7 - f5;
|
|
f9 = f7 + 1.0F / (float)width;
|
|
p_78439_0_.addVertexWithUV((double)f9, 1.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV((double)f9, 1.0D, 0.0D, (double)f8, (double)p_78439_2_);
|
|
p_78439_0_.addVertexWithUV((double)f9, 0.0D, 0.0D, (double)f8, (double)p_78439_4_);
|
|
p_78439_0_.addVertexWithUV((double)f9, 0.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_4_);
|
|
}
|
|
|
|
p_78439_0_.draw();
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(0.0F, 1.0F, 0.0F);
|
|
|
|
for (k = 0; k < height; ++k)
|
|
{
|
|
f7 = (float)k / (float)height;
|
|
f8 = p_78439_4_ + (p_78439_2_ - p_78439_4_) * f7 - f6;
|
|
f9 = f7 + 1.0F / (float)height;
|
|
p_78439_0_.addVertexWithUV(0.0D, (double)f9, 0.0D, (double)p_78439_1_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(1.0D, (double)f9, 0.0D, (double)p_78439_3_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(1.0D, (double)f9, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(0.0D, (double)f9, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)f8);
|
|
}
|
|
|
|
p_78439_0_.draw();
|
|
p_78439_0_.startDrawingQuads();
|
|
p_78439_0_.setNormal(0.0F, -1.0F, 0.0F);
|
|
|
|
for (k = 0; k < height; ++k)
|
|
{
|
|
f7 = (float)k / (float)height;
|
|
f8 = p_78439_4_ + (p_78439_2_ - p_78439_4_) * f7 - f6;
|
|
p_78439_0_.addVertexWithUV(1.0D, (double)f7, 0.0D, (double)p_78439_3_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(0.0D, (double)f7, 0.0D, (double)p_78439_1_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(0.0D, (double)f7, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)f8);
|
|
p_78439_0_.addVertexWithUV(1.0D, (double)f7, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)f8);
|
|
}
|
|
|
|
p_78439_0_.draw();
|
|
}
|
|
}
|