Files
CustomNPC-Plus/src/main/java/kamkeel/npcs/CustomAttributes.java
T
2025-02-28 18:17:39 -05:00

63 lines
3.8 KiB
Java
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
package kamkeel.npcs;
import kamkeel.npcs.controllers.AttributeController;
import kamkeel.npcs.controllers.data.attribute.AttributeDefinition;
import kamkeel.npcs.controllers.data.attribute.AttributeValueType;
import kamkeel.npcs.controllers.data.attribute.requirement.QuestCompletedRequirement;
import kamkeel.npcs.controllers.data.attribute.requirement.RequirementCheckerRegistry;
/**
* ModAttributes registers the core attributes (both non–magic and magic–based).
*/
public class CustomAttributes {
public static final String HEALTH_KEY = "health";
public static final String MAIN_ATTACK_KEY = "main_attack";
public static final String MAIN_ATTACK_BOOST_KEY = "main_attack_boost";
public static final String NEUTRAL_KEY = "neutral";
public static final String NEUTRAL_BOOST_KEY = "neutral_boost";
public static final String CRITICAL_DAMAGE_KEY = "critical_damage";
public static final String CRITICAL_CHANCE_KEY = "critical_chance";
public static final String MAGIC_DAMAGE_KEY = "magic_damage";
public static final String MAGIC_BOOST_KEY = "magic_boost";
public static final String MAGIC_DEFENSE_KEY = "magic_defense";
public static final String MAGIC_RESISTANCE_KEY = "magic_resistance";
public static AttributeDefinition MAIN_ATTACK;
public static AttributeDefinition MAIN_BOOST;
public static AttributeDefinition NEUTRAL_ATTACK;
public static AttributeDefinition NEUTRAL_BOOST;
public static AttributeDefinition HEALTH;
public static AttributeDefinition CRITICAL_CHANCE;
public static AttributeDefinition CRITICAL_DAMAGE;
public static AttributeDefinition MAGIC_DAMAGE;
public static AttributeDefinition MAGIC_BOOST;
public static AttributeDefinition MAGIC_DEFENSE;
public static AttributeDefinition MAGIC_RESISTANCE;
public CustomAttributes(){
HEALTH = AttributeController.registerAttribute(HEALTH_KEY, "Health", 'c', AttributeValueType.FLAT, AttributeDefinition.AttributeSection.BASE);
MAIN_ATTACK = AttributeController.registerAttribute(MAIN_ATTACK_KEY, "Main Attack Damage", '4', AttributeValueType.FLAT, AttributeDefinition.AttributeSection.BASE);
MAIN_BOOST = AttributeController.registerAttribute(MAIN_ATTACK_BOOST_KEY, "Main Attack Damage", '4', AttributeValueType.PERCENT, AttributeDefinition.AttributeSection.MODIFIER);
NEUTRAL_ATTACK = AttributeController.registerAttribute(NEUTRAL_KEY, "Neutral Damage", '6', AttributeValueType.FLAT, AttributeDefinition.AttributeSection.BASE);
NEUTRAL_BOOST = AttributeController.registerAttribute(NEUTRAL_BOOST_KEY, "Neutral Damage", '6', AttributeValueType.PERCENT, AttributeDefinition.AttributeSection.MODIFIER);
CRITICAL_CHANCE = AttributeController.registerAttribute(CRITICAL_CHANCE_KEY, "Critical Chance", '6', AttributeValueType.PERCENT, AttributeDefinition.AttributeSection.INFO);
CRITICAL_DAMAGE = AttributeController.registerAttribute(CRITICAL_DAMAGE_KEY, "Critical Damage", '6', AttributeValueType.FLAT, AttributeDefinition.AttributeSection.INFO);
MAGIC_DAMAGE = AttributeController.registerAttribute(MAGIC_DAMAGE_KEY, "Magic Damage", '3', AttributeValueType.MAGIC, AttributeDefinition.AttributeSection.BASE);
MAGIC_BOOST = AttributeController.registerAttribute(MAGIC_BOOST_KEY, "Magic Damage", '3', AttributeValueType.MAGIC, AttributeDefinition.AttributeSection.MODIFIER);
MAGIC_DEFENSE = AttributeController.registerAttribute(MAGIC_DEFENSE_KEY, "Magic Defense", 'b', AttributeValueType.MAGIC, AttributeDefinition.AttributeSection.BASE);
MAGIC_RESISTANCE = AttributeController.registerAttribute(MAGIC_RESISTANCE_KEY, "Magic Resistance", 'b', AttributeValueType.MAGIC, AttributeDefinition.AttributeSection.MODIFIER);
// Requirement
RequirementCheckerRegistry.registerChecker(new QuestCompletedRequirement());
}
}