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https://github.com/KAMKEEL/CustomNPC-Plus.git
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2.3 KiB
2.3 KiB
Bug Fixes
Fixes to pre-existing systems included in this update.
Scripting Engine
- Fixed instance scripts not loading correctly
- Fixed script contexts not initializing properly
- Fixed hooks not registering in certain scenarios
- Fixed script configuration not syncing between server and client
- Fixed Bukkit integration compatibility issues
Quests & Dialogs
- Fixed quest cooldown not working for MC Custom and RL Custom timer types
- Fixed quest and dialog modification names not saving correctly
- Fixed quest and dialog saving bugs
- Fixed dialog and quest category assignment bugs
- Fixed bard music restarting or duplicating when opening dialogs
NPCs
- Fixed NPC spawner yaw using camera yaw instead of proper facing direction
- Fixed NPC biome spawn settings not persisting after editing
- Fixed NPC invisibility caused by request client packet issues
- Fixed NPC track speed handling
- Fixed NPC set speed edge cases
- Fixed missing spawn data on certain NPCs
- Fixed block waypoint pathing
- Fixed job spawner behavior
- Fixed
setRacenot applying correctly - Fixed timer not being callable from a spawning NPC
Animations
- Fixed animation offsets conflicting with vanilla offsets
- Fixed animation lookup failures
- Fixed animation syncing for built-in animations
- Fixed animation resync on teleport
- Fixed wrong names being registered on animation registration
- Fixed animation controller loading twice on startup
GUI
- Fixed hover labels on scroll components
- Fixed text field input handling
- Fixed close-on-ESC for outline and tag selection screens
- Fixed rendering and selection in fullscreen move systems
- Fixed crosshair alignment
- Fixed sub-GUI spam closing on rapid clicks
- Fixed GUI tab navigation
- Fixed panel redirection logic
- Fixed player data search functionality
- Fixed GL rendering issues
Mounts
- Fixed mount movement jitter by following vanilla horse/boat sync pattern
- Fixed mount edge case handling for dismount scenarios
Networking
- Fixed packet race conditions with language handling
- Fixed wrong packet channel and misplaced SideOnly annotations
- Fixed categorical assign packets
Rendering & Textures
- Fixed texture pathing removing icons
- Fixed rendering glitches in various systems
Hitbox
- Fixed hitbox scaling and collision issues