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1170 lines
41 KiB
HTML
1170 lines
41 KiB
HTML
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">noppes.npcs.api.item</a></div>
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<h2 title="Interface IItemCustom" class="title">Interface IItemCustom</h2>
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<dd><code><a href="IItemStack.html" title="interface in noppes.npcs.api.item">IItemStack</a></code></dd>
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</dl>
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<hr>
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<pre>public interface <span class="typeNameLabel">IItemCustom</span>
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extends <a href="IItemStack.html" title="interface in noppes.npcs.api.item">IItemStack</a></pre>
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<h3>Method Summary</h3>
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<table class="memberSummary">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Method</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getArmorType()">getArmorType</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the armor type for the scripted item.</div>
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</td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getColor()">getColor</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the color of the scripted item.</div>
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</td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDigSpeed()">getDigSpeed</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the dig speed for the scripted item.</div>
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</td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDurabilityColor()">getDurabilityColor</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the color of the durability bar for the scripted item.</div>
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</td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDurabilityShow()">getDurabilityShow</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Checks if the durability bar should be shown for the scripted item.</div>
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</td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>double</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDurabilityValue()">getDurabilityValue</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the current durability value for the scripted item.</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEnabled()">getEnabled</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEnchantability()">getEnchantability</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the enchantability for the scripted item.</div>
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</td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getItemUseAction()">getItemUseAction</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the item use action for the scripted item.</div>
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</td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getMaxItemUseDuration()">getMaxItemUseDuration</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the maximum item use duration for the scripted item.</div>
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</td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationX()">getRotationX</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the X-axis rotation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i11" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationXRate()">getRotationXRate</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the X-axis rotation rate for the scripted item.</div>
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</td>
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</tr>
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<tr id="i12" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationY()">getRotationY</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Y-axis rotation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i13" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationYRate()">getRotationYRate</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Y-axis rotation rate for the scripted item.</div>
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</td>
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</tr>
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<tr id="i14" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationZ()">getRotationZ</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Z-axis rotation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i15" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRotationZRate()">getRotationZRate</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Z-axis rotation rate for the scripted item.</div>
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</td>
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</tr>
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<tr id="i16" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getScaleX()">getScaleX</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the X-axis scale for the scripted item.</div>
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</td>
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</tr>
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<tr id="i17" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getScaleY()">getScaleY</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Y-axis scale for the scripted item.</div>
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</td>
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</tr>
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<tr id="i18" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getScaleZ()">getScaleZ</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Z-axis scale for the scripted item.</div>
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</td>
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</tr>
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<tr id="i19" class="rowColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTexture()">getTexture</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the texture path for the scripted item.</div>
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</td>
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</tr>
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<tr id="i20" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTranslateX()">getTranslateX</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the X-axis translation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i21" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTranslateY()">getTranslateY</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Y-axis translation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i22" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTranslateZ()">getTranslateZ</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Gets the Z-axis translation for the scripted item.</div>
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</td>
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</tr>
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<tr id="i23" class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isNormalItem()">isNormalItem</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Checks if the scripted item is a normal item.</div>
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</td>
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</tr>
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<tr id="i24" class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isTool()">isTool</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Checks if the scripted item is a tool.</div>
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</td>
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</tr>
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<tr id="i25" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setArmorType(int)">setArmorType</a></span>​(int armorType)</code></th>
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<td class="colLast">
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<div class="block">Sets the armor type for the scripted item.</div>
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</td>
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</tr>
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<tr id="i26" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setColor(int)">setColor</a></span>​(int color)</code></th>
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<td class="colLast">
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<div class="block">Sets the color of the scripted item.</div>
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</td>
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</tr>
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<tr id="i27" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDigSpeed(int)">setDigSpeed</a></span>​(int digSpeed)</code></th>
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<td class="colLast">
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<div class="block">Sets the dig speed for the scripted item.</div>
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</td>
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</tr>
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<tr id="i28" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDurabilityColor(int)">setDurabilityColor</a></span>​(int durabilityColor)</code></th>
|
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<td class="colLast">
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<div class="block">Sets the color of the durability bar for the scripted item.</div>
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</td>
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</tr>
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<tr id="i29" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDurabilityShow(boolean)">setDurabilityShow</a></span>​(boolean durabilityShow)</code></th>
|
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<td class="colLast">
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<div class="block">Sets whether the durability bar should be shown for the scripted item.</div>
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</td>
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</tr>
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<tr id="i30" class="altColor">
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<td class="colFirst"><code>void</code></td>
|
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDurabilityValue(float)">setDurabilityValue</a></span>​(float durabilityValue)</code></th>
|
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<td class="colLast">
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<div class="block">Sets the current durability value for the scripted item.</div>
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</td>
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</tr>
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<tr id="i31" class="rowColor">
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<td class="colFirst"><code>void</code></td>
|
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setEnabled(boolean)">setEnabled</a></span>​(boolean enable)</code></th>
|
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<td class="colLast"> </td>
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</tr>
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<tr id="i32" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setEnchantability(int)">setEnchantability</a></span>​(int enchantability)</code></th>
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<td class="colLast">
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<div class="block">Sets the enchantability for the scripted item.</div>
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</td>
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</tr>
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<tr id="i33" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setIsNormalItem(boolean)">setIsNormalItem</a></span>​(boolean normalItem)</code></th>
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<td class="colLast">
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<div class="block">Sets whether the scripted item is a normal item.</div>
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</td>
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</tr>
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<tr id="i34" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setIsTool(boolean)">setIsTool</a></span>​(boolean isTool)</code></th>
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<td class="colLast">
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<div class="block">Sets whether the scripted item is a tool.</div>
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</td>
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</tr>
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<tr id="i35" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setItemUseAction(int)">setItemUseAction</a></span>​(int action)</code></th>
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<td class="colLast">
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<div class="block">Sets the item use action for the scripted item.</div>
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</td>
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</tr>
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<tr id="i36" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setMaxItemUseDuration(int)">setMaxItemUseDuration</a></span>​(int duration)</code></th>
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<td class="colLast">
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<div class="block">Sets the maximum item use duration for the scripted item.</div>
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</td>
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</tr>
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<tr id="i37" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setMaxStackSize(int)">setMaxStackSize</a></span>​(int maxStackSize)</code></th>
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<td class="colLast">
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<div class="block">Sets the maximum stack size for the scripted item.</div>
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</td>
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</tr>
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<tr id="i38" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setRotation(float,float,float)">setRotation</a></span>​(float rotationX,
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float rotationY,
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float rotationZ)</code></th>
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<td class="colLast">
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<div class="block">Sets the rotation values for the scripted item.</div>
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</td>
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</tr>
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<tr id="i39" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setRotationRate(float,float,float)">setRotationRate</a></span>​(float rotationXRate,
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float rotationYRate,
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float rotationZRate)</code></th>
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<td class="colLast">
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<div class="block">Sets the rotation rate values for the scripted item.</div>
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</td>
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</tr>
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<tr id="i40" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setScale(float,float,float)">setScale</a></span>​(float scaleX,
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float scaleY,
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float scaleZ)</code></th>
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<td class="colLast">
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<div class="block">Sets the scale values for the scripted item.</div>
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</td>
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<tr id="i41" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setTexture(java.lang.String)">setTexture</a></span>​(java.lang.String texture)</code></th>
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<td class="colLast">
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<div class="block">Sets the texture path for the scripted item.</div>
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</td>
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</tr>
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<tr id="i42" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setTranslate(float,float,float)">setTranslate</a></span>​(float translateX,
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float translateY,
|
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float translateZ)</code></th>
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<td class="colLast">
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<div class="block">Sets the translation values for the scripted item.</div>
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<h3>Methods inherited from interface noppes.npcs.api.item.<a href="IItemStack.html" title="interface in noppes.npcs.api.item">IItemStack</a></h3>
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<code><a href="IItemStack.html#addEnchant(int,int)">addEnchant</a>, <a href="IItemStack.html#getAttribute(java.lang.String)">getAttribute</a>, <a href="IItemStack.html#getBookAuthor()">getBookAuthor</a>, <a href="IItemStack.html#getBookText()">getBookText</a>, <a href="IItemStack.html#getBookTitle()">getBookTitle</a>, <a href="IItemStack.html#getDisplayName()">getDisplayName</a>, <a href="IItemStack.html#getItemDamage()">getItemDamage</a>, <a href="IItemStack.html#getItemName()">getItemName</a>, <a href="IItemStack.html#getItemNbt()">getItemNbt</a>, <a href="IItemStack.html#getLore()">getLore</a>, <a href="IItemStack.html#getMaxStackSize()">getMaxStackSize</a>, <a href="IItemStack.html#getMCItemStack()">getMCItemStack</a>, <a href="IItemStack.html#getMCNbt()">getMCNbt</a>, <a href="IItemStack.html#getName()">getName</a>, <a href="IItemStack.html#getNbt()">getNbt</a>, <a href="IItemStack.html#getStackSize()">getStackSize</a>, <a href="IItemStack.html#getTag(java.lang.String)">getTag</a>, <a href="IItemStack.html#hasAttribute(java.lang.String)">hasAttribute</a>, <a href="IItemStack.html#hasCustomName()">hasCustomName</a>, <a href="IItemStack.html#hasEnchant(int)">hasEnchant</a>, <a href="IItemStack.html#hasLore()">hasLore</a>, <a href="IItemStack.html#hasTag(java.lang.String)">hasTag</a>, <a href="IItemStack.html#isBlock()">isBlock</a>, <a href="IItemStack.html#isEnchanted()">isEnchanted</a>, <a href="IItemStack.html#isWrittenBook()">isWrittenBook</a>, <a href="IItemStack.html#itemHash()">itemHash</a>, <a href="IItemStack.html#removeTags()">removeTags</a>, <a href="IItemStack.html#setAttribute(java.lang.String,double)">setAttribute</a>, <a href="IItemStack.html#setCustomName(java.lang.String)">setCustomName</a>, <a href="IItemStack.html#setItemDamage(int)">setItemDamage</a>, <a href="IItemStack.html#setLore(java.lang.String%5B%5D)">setLore</a>, <a href="IItemStack.html#setMCNbt(net.minecraft.nbt.NBTTagCompound)">setMCNbt</a>, <a href="IItemStack.html#setStackSize(int)">setStackSize</a>, <a href="IItemStack.html#setTag(java.lang.String,java.lang.Object)">setTag</a></code></li>
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<pre class="methodSignature">boolean getEnabled()</pre>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>true if scripted item script is enabled</dd>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>enable</code> - Enable or Disable scripted item script</dd>
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<h4>getTexture</h4>
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<pre class="methodSignature">java.lang.String getTexture()</pre>
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<div class="block">Gets the texture path for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The texture path</dd>
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<h4>setTexture</h4>
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<pre class="methodSignature">void setTexture​(java.lang.String texture)</pre>
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<div class="block">Sets the texture path for the scripted item. Can be a URL</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>texture</code> - The texture path</dd>
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<pre class="methodSignature">void setArmorType​(int armorType)</pre>
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<div class="block">Sets the armor type for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>armorType</code> - The armor type</dd>
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<pre class="methodSignature">int getArmorType()</pre>
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<div class="block">Gets the armor type for the scripted item.</div>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The armor type</dd>
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<h4>setIsTool</h4>
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<pre class="methodSignature">void setIsTool​(boolean isTool)</pre>
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<div class="block">Sets whether the scripted item is a tool.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>isTool</code> - True if the item is a tool, false otherwise</dd>
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<pre class="methodSignature">boolean isTool()</pre>
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<div class="block">Checks if the scripted item is a tool. Allows for enchanting</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>True if the item is a tool, false otherwise</dd>
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<pre class="methodSignature">void setIsNormalItem​(boolean normalItem)</pre>
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<div class="block">Sets whether the scripted item is a normal item. Will disable
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all forms of Rotation, Translation, Scale Rendering in hand and on ground</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>normalItem</code> - True if the item is a normal item, false otherwise</dd>
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<h4>isNormalItem</h4>
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<pre class="methodSignature">boolean isNormalItem()</pre>
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<div class="block">Checks if the scripted item is a normal item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>True if the item is a normal item, false otherwise</dd>
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<pre class="methodSignature">void setDigSpeed​(int digSpeed)</pre>
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<div class="block">Sets the dig speed for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>digSpeed</code> - The dig speed</dd>
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<pre class="methodSignature">int getDigSpeed()</pre>
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<div class="block">Gets the dig speed for the scripted item.</div>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The dig speed</dd>
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<pre class="methodSignature">void setMaxStackSize​(int maxStackSize)</pre>
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<div class="block">Sets the maximum stack size for the scripted item.</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>maxStackSize</code> - The maximum stack size</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The durability value</dd>
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<div class="block">Sets the current durability value for the scripted item.</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>durabilityValue</code> - The durability value</dd>
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<dd>True if the durability bar should be shown, false otherwise</dd>
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<dd><code>durabilityShow</code> - True if the durability bar should be shown, false otherwise</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The maximum item use duration</dd>
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<div class="block">Sets the maximum item use duration for the scripted item.</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>duration</code> - The maximum item use duration</dd>
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<pre class="methodSignature">void setItemUseAction​(int action)</pre>
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<div class="block">Sets the item use action for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>action</code> - The item use action</dd>
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<pre class="methodSignature">int getItemUseAction()</pre>
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<div class="block">Gets the item use action for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The item use action</dd>
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<h4>getEnchantability</h4>
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<pre class="methodSignature">int getEnchantability()</pre>
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<div class="block">Gets the enchantability for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The enchantability</dd>
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<pre class="methodSignature">void setEnchantability​(int enchantability)</pre>
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<div class="block">Sets the enchantability for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>enchantability</code> - The enchantability</dd>
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<h4>setRotation</h4>
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<pre class="methodSignature">void setRotation​(float rotationX,
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float rotationY,
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float rotationZ)</pre>
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<div class="block">Sets the rotation values for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>rotationX</code> - The X-axis rotation</dd>
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<dd><code>rotationY</code> - The Y-axis rotation</dd>
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<dd><code>rotationZ</code> - The Z-axis rotation</dd>
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<pre class="methodSignature">void setRotationRate​(float rotationXRate,
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float rotationYRate,
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float rotationZRate)</pre>
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<div class="block">Sets the rotation rate values for the scripted item. Spinning Speed</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>rotationXRate</code> - The X-axis rotation rate</dd>
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<dd><code>rotationYRate</code> - The Y-axis rotation rate</dd>
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<dd><code>rotationZRate</code> - The Z-axis rotation rate</dd>
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<pre class="methodSignature">void setScale​(float scaleX,
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float scaleY,
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float scaleZ)</pre>
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<div class="block">Sets the scale values for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>scaleX</code> - The X-axis scale</dd>
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<dd><code>scaleY</code> - The Y-axis scale</dd>
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<dd><code>scaleZ</code> - The Z-axis scale</dd>
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<h4>setTranslate</h4>
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<pre class="methodSignature">void setTranslate​(float translateX,
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float translateY,
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float translateZ)</pre>
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<div class="block">Sets the translation values for the scripted item.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>translateX</code> - The X-axis translation</dd>
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<dd><code>translateY</code> - The Y-axis translation</dd>
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<dd><code>translateZ</code> - The Z-axis translation</dd>
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<h4>getRotationX</h4>
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<pre class="methodSignature">float getRotationX()</pre>
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<div class="block">Gets the X-axis rotation for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The X-axis rotation</dd>
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</dl>
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<h4>getRotationY</h4>
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<pre class="methodSignature">float getRotationY()</pre>
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<div class="block">Gets the Y-axis rotation for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Y-axis rotation</dd>
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</dl>
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<h4>getRotationZ</h4>
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<pre class="methodSignature">float getRotationZ()</pre>
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<div class="block">Gets the Z-axis rotation for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Z-axis rotation</dd>
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</dl>
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<h4>getRotationXRate</h4>
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<pre class="methodSignature">float getRotationXRate()</pre>
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<div class="block">Gets the X-axis rotation rate for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The X-axis rotation rate</dd>
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</dl>
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<h4>getRotationYRate</h4>
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<pre class="methodSignature">float getRotationYRate()</pre>
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<div class="block">Gets the Y-axis rotation rate for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Y-axis rotation rate</dd>
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</dl>
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<h4>getRotationZRate</h4>
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<pre class="methodSignature">float getRotationZRate()</pre>
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<div class="block">Gets the Z-axis rotation rate for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Z-axis rotation rate</dd>
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</dl>
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<h4>getScaleX</h4>
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<pre class="methodSignature">float getScaleX()</pre>
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<div class="block">Gets the X-axis scale for the scripted item.</div>
|
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The X-axis scale</dd>
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</dl>
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<h4>getScaleY</h4>
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<pre class="methodSignature">float getScaleY()</pre>
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<div class="block">Gets the Y-axis scale for the scripted item.</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Y-axis scale</dd>
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</dl>
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<h4>getScaleZ</h4>
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<pre class="methodSignature">float getScaleZ()</pre>
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<div class="block">Gets the Z-axis scale for the scripted item.</div>
|
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Z-axis scale</dd>
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</dl>
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<h4>getTranslateX</h4>
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<pre class="methodSignature">float getTranslateX()</pre>
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<div class="block">Gets the X-axis translation for the scripted item.</div>
|
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<dl>
|
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The X-axis translation</dd>
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</dl>
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</li>
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<h4>getTranslateY</h4>
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<pre class="methodSignature">float getTranslateY()</pre>
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<div class="block">Gets the Y-axis translation for the scripted item.</div>
|
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Y-axis translation</dd>
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</dl>
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<h4>getTranslateZ</h4>
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<pre class="methodSignature">float getTranslateZ()</pre>
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<div class="block">Gets the Z-axis translation for the scripted item.</div>
|
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The Z-axis translation</dd>
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</dl>
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</li>
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</ul>
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</ul>
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</section>
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