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512 lines
16 KiB
HTML
512 lines
16 KiB
HTML
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">noppes.npcs.api</a></div>
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<h2 title="Interface ITimers" class="title">Interface ITimers</h2>
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</div>
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<div class="contentContainer">
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<pre>public interface <span class="typeNameLabel">ITimers</span></pre>
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<div class="summary">
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<h3>Method Summary</h3>
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<table class="memberSummary">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Method</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#clear()">clear</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Removes all timers.</div>
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</td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#forceStart(int,int,boolean)">forceStart</a></span>​(int id,
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int ticks,
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boolean repeat)</code></th>
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<td class="colLast">
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<div class="block">Adds a timer to the NPC or player with the given attributes.</div>
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</td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#has(int)">has</a></span>​(int id)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#maxTicks(int)">maxTicks</a></span>​(int id)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#repeats(int)">repeats</a></span>​(int id)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#reset(int)">reset</a></span>​(int id)</code></th>
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<td class="colLast">
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<div class="block">Resets the ticks elapsed in the timer with the given id to 0.</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setMaxTicks(int,int)">setMaxTicks</a></span>​(int id,
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int maxTicks)</code></th>
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<td class="colLast">
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<div class="block">Sets the maximum amount of ticks the timer with the given id can run for before it stops.</div>
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</td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setRepeats(int,boolean)">setRepeats</a></span>​(int id,
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boolean repeat)</code></th>
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<td class="colLast">
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<div class="block">Sets whether the timer with the given id repeats or not.</div>
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</td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setTicks(int,int)">setTicks</a></span>​(int id,
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int ticks)</code></th>
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<td class="colLast">
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<div class="block">Sets the amount of ticks elapsed in the timer with the given id to a different value.</div>
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</td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#size()">size</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#start(int,int,boolean)">start</a></span>​(int id,
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int ticks,
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boolean repeat)</code></th>
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<td class="colLast">
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<div class="block">Adds a timer to the NPC or player with the given attributes.</div>
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</td>
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</tr>
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<tr id="i11" class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#stop(int)">stop</a></span>​(int id)</code></th>
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<td class="colLast">
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<div class="block">Stops the timer with the given id</div>
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</td>
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</tr>
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<tr id="i12" class="altColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#ticks(int)">ticks</a></span>​(int id)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr id="i13" class="rowColor">
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<td class="colFirst"><code>int[]</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timerIds()">timerIds</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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</table>
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</li>
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</ul>
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</section>
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</li>
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</ul>
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</div>
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<div class="details">
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<section>
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</a>
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<h3>Method Detail</h3>
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<a id="timerIds()">
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<h4>timerIds</h4>
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<pre class="methodSignature">int[] timerIds()</pre>
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</li>
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<a id="start(int,int,boolean)">
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<h4>start</h4>
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<pre class="methodSignature">void start​(int id,
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int ticks,
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boolean repeat)</pre>
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<div class="block">Adds a timer to the NPC or player with the given attributes. If this function is used and there is already a
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timer with the given ID, an exception will be thrown.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>id</code> - The id of the timer.</dd>
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<dd><code>ticks</code> - The amount of ticks before the timer ends.</dd>
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<dd><code>repeat</code> - Whether this timer repeats when it reaches its maximum amount of ticks.</dd>
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</dl>
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</li>
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</ul>
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<a id="forceStart(int,int,boolean)">
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<h4>forceStart</h4>
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<pre class="methodSignature">void forceStart​(int id,
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int ticks,
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boolean repeat)</pre>
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<div class="block">Adds a timer to the NPC or player with the given attributes. No exception will be thrown if there is already a
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timer with the given ID when using this function.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>id</code> - The id of the timer.</dd>
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<dd><code>ticks</code> - The amount of ticks before the timer ends.</dd>
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<dd><code>repeat</code> - Whether this timer repeats when it reaches its maximum amount of ticks.</dd>
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</dl>
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</li>
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</ul>
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<a id="has(int)">
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<h4>has</h4>
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<pre class="methodSignature">boolean has​(int id)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>True if the set of timers contains a timer with the given id, false otherwise.</dd>
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</dl>
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</li>
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</ul>
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<a id="stop(int)">
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<h4>stop</h4>
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<pre class="methodSignature">boolean stop​(int id)</pre>
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<div class="block">Stops the timer with the given id</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>True if there was a timer with the given id.</dd>
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</dl>
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<a id="reset(int)">
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<h4>reset</h4>
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<pre class="methodSignature">void reset​(int id)</pre>
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<div class="block">Resets the ticks elapsed in the timer with the given id to 0.</div>
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</li>
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</ul>
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<a id="clear()">
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<h4>clear</h4>
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<pre class="methodSignature">void clear()</pre>
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<div class="block">Removes all timers.</div>
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</li>
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</ul>
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<a id="ticks(int)">
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</a>
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<ul class="blockList">
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<h4>ticks</h4>
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<pre class="methodSignature">int ticks​(int id)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The amount of ticks elapsed in the timer.</dd>
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</dl>
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</li>
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</ul>
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<a id="setTicks(int,int)">
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<h4>setTicks</h4>
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<pre class="methodSignature">void setTicks​(int id,
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int ticks)</pre>
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<div class="block">Sets the amount of ticks elapsed in the timer with the given id to a different value.</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>ticks</code> - The new ticks elapsed by the timer.</dd>
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</dl>
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</li>
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</ul>
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<a id="maxTicks(int)">
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<h4>maxTicks</h4>
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<pre class="methodSignature">int maxTicks​(int id)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The maximum amount of ticks the timer with the given id runs for before it stops.</dd>
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</dl>
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</li>
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</ul>
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<a id="setMaxTicks(int,int)">
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<h4>setMaxTicks</h4>
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<pre class="methodSignature">void setMaxTicks​(int id,
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int maxTicks)</pre>
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<div class="block">Sets the maximum amount of ticks the timer with the given id can run for before it stops.</div>
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</li>
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</ul>
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<a id="repeats(int)">
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</a>
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<h4>repeats</h4>
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<pre class="methodSignature">boolean repeats​(int id)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>True if the timer with the given id repeats, false otherwise.</dd>
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</dl>
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</li>
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</ul>
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<a id="setRepeats(int,boolean)">
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<h4>setRepeats</h4>
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<pre class="methodSignature">void setRepeats​(int id,
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boolean repeat)</pre>
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<div class="block">Sets whether the timer with the given id repeats or not.</div>
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</li>
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</ul>
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<a id="size()">
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</a>
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<h4>size</h4>
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<pre class="methodSignature">int size()</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The amount of timers in the set of timers.</dd>
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</dl>
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</li>
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</ul>
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</li>
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</ul>
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</section>
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