// // Source code recreated from a .class file by IntelliJ IDEA // (powered by FernFlower decompiler) // package noppes.npcs.scripted.event; import cpw.mods.fml.common.eventhandler.Cancelable; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityXPOrb; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraft.world.World; import noppes.npcs.scripted.interfaces.*; import noppes.npcs.scripted.interfaces.entity.IEntity; import noppes.npcs.scripted.interfaces.entity.IEntityLivingBase; import noppes.npcs.scripted.interfaces.entity.IPlayer; import noppes.npcs.scripted.interfaces.item.IItemStack; import noppes.npcs.scripted.NpcAPI; public class PlayerEvent extends CustomNPCsEvent { public final IPlayer player; public PlayerEvent(IPlayer player) { this.player = player; } @Cancelable public static class ChatEvent extends PlayerEvent { public String message; public ChatEvent(IPlayer player, String message) { super(player); this.message = message; } } public static class KeyPressedEvent extends PlayerEvent { public final int key; public final boolean isCtrlPressed; public final boolean isAltPressed; public final boolean isShiftPressed; public final boolean isMetaPressed; public final boolean keyDown; public final int[] keysDown; public KeyPressedEvent(IPlayer player, int key, boolean isCtrlPressed, boolean isAltPressed, boolean isShiftPressed, boolean isMetaPressed, boolean keyDown, int[] heldKeys) { super(player); this.key = key; this.isCtrlPressed = isCtrlPressed; this.isAltPressed = isAltPressed; this.isShiftPressed = isShiftPressed; this.isMetaPressed = isMetaPressed; this.keyDown = keyDown; this.keysDown = heldKeys; } } public static class MouseClickedEvent extends PlayerEvent { public final boolean isCtrlPressed; public final boolean isAltPressed; public final boolean isShiftPressed; public final boolean isMetaPressed; public final int[] keysDown; public final int button; public final int mouseWheel; public final boolean buttonDown; public MouseClickedEvent(IPlayer player, int button, int mouseWheel, boolean buttonDown, boolean isCtrlPressed, boolean isAltPressed, boolean isShiftPressed, boolean isMetaPressed, int[] heldKeys){ super(player); this.button = button; this.mouseWheel = mouseWheel; this.buttonDown = buttonDown; this.isCtrlPressed = isCtrlPressed; this.isAltPressed = isAltPressed; this.isShiftPressed = isShiftPressed; this.isMetaPressed = isMetaPressed; this.keysDown = heldKeys; } } public static class PickupXPEvent extends PlayerEvent { public final int amount; public PickupXPEvent(IPlayer player, EntityXPOrb orb) { super(player); this.amount = orb.xpValue; } } public static class LevelUpEvent extends PlayerEvent { public final int change; public LevelUpEvent(IPlayer player, int change) { super(player); this.change = change; } } public static class LogoutEvent extends PlayerEvent { public LogoutEvent(IPlayer player) { super(player); } } public static class LoginEvent extends PlayerEvent { public LoginEvent(IPlayer player) { super(player); } } public static class RespawnEvent extends PlayerEvent { public RespawnEvent(IPlayer player) { super(player); } } public static class ChangedDimension extends PlayerEvent { public final int fromDim; public final int toDim; public ChangedDimension(IPlayer player, int fromDim, int toDim){ super(player); this.fromDim = fromDim; this.toDim = toDim; } } public static class TimerEvent extends PlayerEvent { public final int id; public TimerEvent(IPlayer player, int id) { super(player); this.id = id; } } @Cancelable public static class AttackedEvent extends PlayerEvent { public final IDamageSource damageSource; public final IEntity source; public final float damage; public AttackedEvent(IPlayer player, Entity source, float damage, DamageSource damagesource) { super(player); this.source = NpcAPI.Instance().getIEntity(source); this.damage = damage; this.damageSource = NpcAPI.Instance().getIDamageSource(damagesource); } } @Cancelable public static class DamagedEvent extends PlayerEvent { public final IDamageSource damageSource; public final IEntity source; public float damage; public boolean clearTarget = false; public DamagedEvent(IPlayer player, Entity source, float damage, DamageSource damagesource) { super(player); this.source = NpcAPI.Instance().getIEntity(source); this.damage = damage; this.damageSource = NpcAPI.Instance().getIDamageSource(damagesource); } } @Cancelable public static class LightningEvent extends PlayerEvent { public LightningEvent(IPlayer player) { super(player); } } @Cancelable public static class SoundEvent extends PlayerEvent { public final String name; public final float pitch; public final float volume; public SoundEvent(IPlayer player, String name, float pitch, float volume) { super(player); this.name = name; this.pitch = pitch; this.volume = volume; } } public static class FallEvent extends PlayerEvent { public final float distance; public FallEvent(IPlayer player, float distance){ super(player); this.distance = distance; } } public static class JumpEvent extends PlayerEvent { public JumpEvent(IPlayer player){ super(player); } } public static class KilledEntityEvent extends PlayerEvent { public final IEntityLivingBase entity; public KilledEntityEvent(IPlayer player, EntityLivingBase entity) { super(player); this.entity = (IEntityLivingBase) NpcAPI.Instance().getIEntity(entity); } } @Cancelable public static class DiedEvent extends PlayerEvent { public final IDamageSource damageSource; public final String type; public final IEntity source; public DiedEvent(IPlayer player, DamageSource damagesource, Entity entity) { super(player); this.damageSource = NpcAPI.Instance().getIDamageSource(damagesource); this.type = damagesource.getDamageType(); this.source = NpcAPI.Instance().getIEntity(entity); } } @Cancelable public static class RangedLaunchedEvent extends PlayerEvent { public final IItemStack bow; public int charge; public RangedLaunchedEvent(IPlayer player, ItemStack bow, int charge) { super(player); this.bow = NpcAPI.Instance().getIItemStack(bow); this.charge = charge; } } @Cancelable public static class AttackEvent extends PlayerEvent { public final IDamageSource damageSource; public final IEntity target; public float damage; public AttackEvent(IPlayer player, Entity target, float damage, DamageSource damagesource) { super(player); this.target = NpcAPI.Instance().getIEntity(target); this.damage = damage; this.damageSource = NpcAPI.Instance().getIDamageSource(damagesource); } } @Cancelable public static class DamagedEntityEvent extends PlayerEvent { public final IDamageSource damageSource; public final IEntity target; public float damage; public DamagedEntityEvent(IPlayer player, Entity target, float damage, DamageSource damagesource) { super(player); this.target = NpcAPI.Instance().getIEntity(target); this.damage = damage; this.damageSource = NpcAPI.Instance().getIDamageSource(damagesource); } } public static class ContainerClosed extends PlayerEvent { public final IContainer container; public ContainerClosed(IPlayer player, IContainer container) { super(player); this.container = container; } } public static class ContainerOpen extends PlayerEvent { public final IContainer container; public ContainerOpen(IPlayer player, IContainer container) { super(player); this.container = container; } } @Cancelable public static class PickUpEvent extends PlayerEvent { public final IItemStack item; public PickUpEvent(IPlayer player, IItemStack item) { super(player); this.item = item; } } @Cancelable public static class DropEvent extends PlayerEvent { public final IItemStack[] items; public DropEvent(IPlayer player, IItemStack[] items) { super(player); this.items = items; } } @Cancelable public static class TossEvent extends PlayerEvent { public final IItemStack item; public TossEvent(IPlayer player, IItemStack item) { super(player); this.item = item; } } @Cancelable public static class InteractEvent extends PlayerEvent { public final int type; public final Object target; public InteractEvent(IPlayer player, int type, Object target) { super(player); this.type = type; this.target = target; } } public static class UpdateEvent extends PlayerEvent { public UpdateEvent(IPlayer player) { super(player); } } public static class InitEvent extends PlayerEvent { public InitEvent(IPlayer player) { super(player); } } public static class StartUsingItem extends PlayerEvent { public final IItemStack item; public final int duration; public StartUsingItem(IPlayer player, ItemStack item, int duration){ super(player); this.item = NpcAPI.Instance().getIItemStack(item); this.duration = duration; } } public static class UsingItem extends PlayerEvent { public final IItemStack item; public final int duration; public UsingItem(IPlayer player, ItemStack item, int duration){ super(player); this.item = NpcAPI.Instance().getIItemStack(item); this.duration = duration; } } public static class StopUsingItem extends PlayerEvent { public final IItemStack item; public final int duration; public StopUsingItem(IPlayer player, ItemStack item, int duration){ super(player); this.item = NpcAPI.Instance().getIItemStack(item); this.duration = duration; } } public static class FinishUsingItem extends PlayerEvent { public final IItemStack item; public final int duration; public FinishUsingItem(IPlayer player, ItemStack item, int duration){ super(player); this.item = NpcAPI.Instance().getIItemStack(item); this.duration = duration; } } @Cancelable public static class BreakEvent extends PlayerEvent { public final IBlock block; public int exp; public BreakEvent(IPlayer player, IBlock block, int exp) { super(player); this.block = block; this.exp = exp; } } public static class UseHoe extends PlayerEvent { public final IItemStack hoe; public final int x; public final int y; public final int z; public UseHoe(IPlayer player, ItemStack item, int x, int y, int z) { super(player); this.hoe = NpcAPI.Instance().getIItemStack(item); this.x = x; this.y = y; this.z = z; } } public static class WakeUp extends PlayerEvent{ public final boolean setSpawn; public WakeUp(IPlayer player, boolean setSpawn) { super(player); this.setSpawn = setSpawn; } } public static class Sleep extends PlayerEvent { public final int x; public final int y; public final int z; public Sleep(IPlayer player, int x, int y, int z) { super(player); this.x = x; this.y = y; this.z = z; } } public static class Achievement extends PlayerEvent { public final String description; public Achievement(IPlayer player, String description) { super(player); this.description = description; } } public static class FillBucket extends PlayerEvent { public final IItemStack current; public final IItemStack result; public FillBucket(IPlayer player, ItemStack current, ItemStack result) { super(player); this.current = NpcAPI.Instance().getIItemStack(current); this.result = NpcAPI.Instance().getIItemStack(result); } } public static class Bonemeal extends PlayerEvent { public final IBlock block; public final int x; public final int y; public final int z; public Bonemeal(IPlayer player, int x, int y, int z, World world) { super(player); this.block = API.getIBlock(NpcAPI.Instance().getIWorld(world), x, y, z); this.x = x; this.y = y; this.z = z; } } public static class RangedChargeEvent extends PlayerEvent { public RangedChargeEvent(IPlayer player) { super(player); } } }