package noppes.npcs; import net.minecraft.nbt.NBTTagCompound; import noppes.npcs.constants.EnumPacketClient; import noppes.npcs.controllers.data.PlayerData; import noppes.npcs.entity.EntityNPCInterface; public class AnimationData extends AnimationDataShared { public EntityNPCInterface npc; public boolean whileStanding = true; public boolean whileAttacking = false; public boolean whileMoving = false; public AnimationData(EntityNPCInterface npc, Object parent){ super(null); this.npc = npc; } // CHANGE to CHECK IF PARENT IS NPC LOUIS @Override public void updateClient() { Server.sendToAll(EnumPacketClient.PLAYER_UPDATE_MODEL_DATA, ((PlayerData) parent).player.getCommandSenderName(), this.writeToNBT(new NBTTagCompound())); } public boolean isActive() { if (!this.allowAnimation) return false; if(!npc.isEntityAlive()) return false; if(whileAttacking && npc.isAttacking() || whileMoving && npc.isWalking() || whileStanding && !npc.isWalking()) return true; return false; } }